This page will list all of the powers and enhancements you can acquire with the Smoke power. Smoke is the very first power you learn in the game, with the in-game description of "scatter and overpower enemies with explosive attacks and surprising mobility."
Drain Smoke | |
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Power | Descript. |
Drain Smoke 1 | Increase Smoke Energy capacity by 20%. Requires 1 Blast Shard. |
Drain Smoke 2 | Increase Smoke Energy capacity by 40%. Requires 1 Blast Shard. |
Drain Smoke 3 | Increase Smoke Energy capacity by 60%. Requires 1 Blast Shard and level 2 Karma. |
Drain Smoke 4 | Increase Smoke Energy capacity by 80%. Requires 1 Blast Shard and level 3 Karma. |
Drain Smoke 5 | Double Smoke Energy capacity. Requires 2 Blast Shards and level 4 Karma. |
Quick Drain | Drain from Smoke Sources in half the time. Requires 2 Blast Shards |
Smoke Dash | |
Double Air Dash | Air Dash up to two times without touching the ground. Requires 2 Blast Shards. |
Car Boost | Jump while standing on a car to ignite its exhaust fumes and launch into the air. Gotten during the story. |
Vent Dash | Smoke Dash into a red air vent to take a shortcut to rooftop level. Useful for escaping pursuit or gaining the high ground. Gotten during the story. |
Vent Healing | Dashing through a red air vent will restore some health. |
Enhanced Vent Launch | Smoke Dash into rooftop vents for a more powerful Vent Launch. Requires level 2 Evil Karma (Criminal). |
Smoke Shot | |
Smoke Shot (1) | Uses 25% less Smoke Energy. Requires 1 Blast Shard. |
Smoke Shot (2) | Uses 50% less Smoke Energy. Requires level 2 Karma and 1 Blast Shard. |
Cinder Blast | Press and hold R2 to charge and fire a heavy blast of smoke and embers. Gotten during the story. |
Cinder Blast (1) | Uses 25% less Smoke Energy. Requires level 2 Karma and 1 Blast Shard. |
Cinder Blast (2) | Uses 50% less Smoke Energy. Requires 2 Blast Shards and level 3 Karma. |
Obliterating Blast | Increase the lethality of the Cinder Blast so it will instantly obliterate some enemies, earning Evil Karma. Requires 6 Blast Shards and level 3 Evil Karma. |
Sustained Fire | Increase the number of Smoke Shots possible in a continuous burst. Requires 5 Blast Shards and level 1 Evil Karma. |
Sulfur Headshots | Well-aimed Smoke Shots will cause enemies to be overcome with uncontrollable coughing. Coughing enemies can be Subdued to earn Good Karma. Requires 3 Blast Shards and level 1 Good Karma. |
Knockout Headshots | Well-aimed Smoke Shots will immediately Subdue some enemies, earning Good Karma. Requires Sulfur Headshots, 7 Blast Shards and level 3 Good Karma. |
Sulfur Bomb | |
Sulfur Bomb 1 | Uses 25% less Smoke Energy. Requires 1 Blast Shard. |
Sulfur Bomb 2 | Uses 50% less Smoke Energy. Requires 1 Blast Shard. |
Corrosive Fumes | Coughing Enemies are stunned for a longer time. Coughing enemies can be Subdued to earn Good Karma. Requires " Blast Shards and level 2 Good Karma. |
Giant Sulfur Bomb | Increase the effective range at which a Sulfur Bomb will cause enemies to cough. Coughing enemies can be Subdued to earn Good Karma. Requires Sulfur Bomb and level 2 Good Karma. |
Cinder Missile | |
Cinder Missile 1 | Increase Cinder Missile ammo capacity to 3. Requires 4 Blast Shards. |
Cinder Missile 2 | Increase Cinder Missile ammo capacity to 4. Requires 6 Blast Shards and level 2 Karma. |
Cinder Missile 3 | Increase Cinder Missile ammo capacity to 5. Requires 8 Blast Shards and level 3 Karma. |