When you enter this room, Penguin will be in the middle of the room with Freeze's gun. To use the codes to disable the gun (that you got from Freeze's suit), you need to get closer. Make your way around the outside ring, stopping when you have a wall between you and Penguin. Wait for him to stop shooting and move to the next wall. Keep moving until you get to the far side and can walk up to him. When you start walking up to him, take out the Override using the directional pad and use LT/L1 to aim. As you start walking towards him, hold the RT/R2 to activate it. Keep holding it until you are on top of him. Now punch him.
Batman: Arkham City - Iceberg Lounge
Jump to a section:
Share Iceberg Lounge with others
Last updated by ExtremePhobia, 18th June
Do you want to earn money creating pages just like this? Gamewise is currently looking for writers, find out more here.
Around the Network
Batman: Arkham City Brainwaves
-
24th May, 0 replies
Leaked Survey Points Towards Batman: Arkham Asylum & City Remasters
Back in March credible rumours of a Batman: Arkham Asylum & Batman: Arkham City remaster package started...
-
23rd March, 0 replies
Batman: Arkham Knight Delayed Again & New Trailer
A bittersweet day for fans of the Batman: Arkham series. While on the one hand today brought news that...
-
23rd March, 0 replies
Rumour - Batman: Arkham Asylum & City Getting Remastered
We're likely to see remasters of Batman: Arkham Asylum and Arkham City before Christmas, according to...
Batman: Arkham City Walkthrough
Prologue
The Batman
The Courthouse Tracking the Shooter The Church Joker's Funhouse
The Steelmill
The Loading Bay Finding the Doctor Smelting Chamber Finding Joker Loading Bay Catwoman
Joker's Errand
The Museum
The Jammers The Subway Return to the Museum Gladiator Pit Torture Chamber War Room Armory Iceberg Lounge Solomon Grundy
The League of Shadows
The Sewers Old Gotham Wonder Tower Foundation Wonder City Demon's Blood Ra's Al Ghul Return to the Streets Back on the Streets
The Cure
The Chase Steel Mill Returns Smelting Chamber Joker Boss Battle Catwoman
Protocol 10
Processing Center Wonder Tower Foundation Wonder Tower Observation Deck
Immortality
Epilogue
Side Missions
Watcher In the Wings Shot in the Dark The Cure Riddler Fragile Alliance Identity Theft Nora Fries Zsasz AR Training Remote Hideaway Hot and Cold Acts of Violence