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#30 Ancient Cistern & the Sacred Flame
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Link walks down a dark, torch lit hallway and enters a large chamber with a structure shaped in the image of a Buddha. At its base is an entrance door, chained and locked. To the right of this door is a stone marker that reads:
"Carved into the great statue
Are inscriptions of gratitude.
They reveal the secret order of
this temple.
First the back, then the rear,
Then the back of the right hand,
And finally the back of the left hand."
Swim to the back of the Buddha to see an archway underwater. Inside the archway is a pattern on the wall like that of a flower. One of the petals is painted blue. Above the archway and above the water is another pattern of petals with one painted blue.
Swimming over the Buddha’s hand will cause it to close and Link may be caught. By using the spin attack to pick up the Silver (100) Rupee, the hand will close and lock, revealing the position of petal. The positions on these petal designs are twelve, six, nine and three.
To the West side of the chamber, is a high waterfall with a lever to the right and one behind it. Just to the left of the waterfall is a high ledge with another lever, a Bird Statue and a stone marker. To the right of the waterfall, continuing around to the East side of the chamber, are numerous ledges. Several with iron barred doorways and one with a vine-covered wall above it. On this side of the chamber is an Ironed Gated doorway with a lever on the wall to the right. Run up the wall and pull the lever to open the door.
Link is standing on a balcony above a pool of lily pads. On the opposite side of the room is a column of water that leads to a walkway that can be used to return to this door. Drop down into the pond and turn to the left to see two large Skulltulas hanging from their webs. The best way to defeat them is to use a spin attack against the web. The Skulltula will climb down to make its attack. As it approaches, use an upward thrust to flip it on its back. "Z" target the Skulltula and use the fatal blow attack. Continue down the hallway through a doorway and turn right. To the left, a short distance away, is another stone marker that reads:
"Strike the gemstones pointing in
four directions wisely. The way
will open for one who knows
the temple’s secret order."
Walk up to the door and look closely. There is a pointer with several red gems. It is in the 12 o’clock position. In the center are four gemstones in a small cluster, one at each position, 12 o’clock, 3 o’clock, 6 o’clock and 9 o’clock. Equip the sword and strike these gemstones at 12, 6, 9 and 3. The door will then open.
In this room there are seven lily pads in the water and two Skulltulas hanging from the ceiling. Equip the Hook Beetle to cut the web of each Skulltula. They will drop to the water and explode. On the right side of the room are two huge ledges with vine-covered walls below them. The one in the lower right corner has a Red Rupee in the cave below it. Climb the vine-covered wall, and drop down on the lily pad to flip it over, giving Link access. The vine-covered wall in the upper right corner has a Walltula. Hit it with the Hook Beetle and climb to the ledge. Look down at the lily pad at the North center of the room and drop onto it to flip it over. The exit is below the lily pad. There is an underwater tunnel to the left of the room that has a few Rupees.
Swim into the tunnel and turn right. Spin into four boarded up barriers, and turn right to enter another room. Climb the vine-covered wall, then up the steps and open the door. Walk to the end of the balcony and open the large treasure chest to find a small key. Leave this room and go back to the main chamber. Go to the Buddha statue and open the door. Link enters and looks far to the top of the statues high ceiling. He sees a lock. Fi appears to tell Link that she has found a locked door near the top of the statue. There is a walkway circling this room and a platform on the other side. On the platform is a raised grate and a four-blade paddle, or maybe it is a key. Below is another room with a raised grate, a paddle and a door. As Link drops down, a "Stalmaster" assembles itself. It has two swords, like that of a Stalfos. Using a bomb or a thrust attack only seem to irritate him. After a few attacks, he grows two more arms holding swords. The only way to defeat him is to attack when he raises his arms in readiness to strike. With the Stalmaster out of the way, leave this room. Open the large treasure chest to receive the "Whip". Go back into the lower room of the statue. Walk up to the paddle and equip the Whip. Hit the paddle and yank horizontally and it will turn, allowing a column of water to rise from the grate. It is a valve. Ride the water column to the walkway above and do the same to the valve there. Ride the new water column to another circular walkway having another grate, valve and door. Use the whip and do the same with this valve. Ride the column to another walkway. Before Link is a stone marker that reads:
"Look for a key that lies
Beneath the earth."
Fi appears to tell Link that the key mentioned here, is the key required to unlock the device ahead. The lock that Link saw earlier is to his right and there are steps to his left. Drop down, using the sailcloth, and ride the water columns. Either to the first level to go outside, or to the second level that takes Link to a balcony that is just below the Buddha’s mouth.
Get back on the walkway near the chamber entrance and follow it around the East side. Go up several ledges to see what looks like a coat hook, mounted on the wall. Equip the Whip to swing to the next ledge and to the next. Go to the end of this ledge and open a large treasure chest to find the "Dungeon Map". Turn around and a "Furnix" will attack Link. It is a spirit bird that consumes fire and expels fireballs. Equip the Whip and hit its tail. Yank it down to the ground and attack with the sword.
Drop into the water and swim to the waterfall. To the right of the waterfall is a flipped lily pad with its tentacles pointing up. Climb on the lily pad in front of it. Equip the whip and strike the tentacles. Give the whip a yank to flip the lily pad over. Leap onto the lily pad and equip the whip again. To the right of the waterfall is a lever. Use the whip to yank it down. A gate will drop, closing off the waterfall. Dive into the water and go into the tunnel at the base of the waterfall.
Link emerges in a small room with a barred door and a Skulltula. Defeat the Skulltula and then walk around the sculpture of a fish to find a treasure chest containing a Red Rupee. Walk back to the Iron barred doorway blocking the way to the next room. Look to the left of the next doorway to see a lever. Strike and yank it to raise the bars. In the next room is a deep water pit and several ledges with a rotating stone column between them. On the right is a Green Bokoblin with a bow and arrows. Take him out quickly. On the left side of the water pit, are Blue Butterflies. Walk to the wall and strum the Goddess Harp. A Goddess symbol will appear. Raise the sword, charge it, and draw a triangle. Bombs will appear. Go back to the ledge on the right side. Equip the Whip and swing to the vine-covered wall. Climb to the top and toss a bomb to the two Quadro Babas to dispose of them.
Look slightly to the left to see the huge rotating stone cylinder covered in vines. Quickly jump onto the vines and climb up half way, and then drop down on the platform on the other side. Take out the Green Bokoblin here. Walk to the edge of the platform where there are vines. Equip the Hook Beetle and dispose of the Walltula on the vines of the opposing wall. Now equip the Whip and get on the hook mounted on the wall. Stop Link from swinging and line up with the lever on the left side of the opposing wall. Swing and grab the lever to pull it down. A barred gate will open above the vine-covered area of this wall. Climb back up to the previous ledge using the vines. Again equip the Whip and swing to the vine-covered wall. At the top, toss a bomb to the three Deku Babas and they are toast. Equip the Whip and give a yank on the valve. A door opens at the bottom of the deep, water pit. Step out the doorway to a balcony and jump in.
Link is sucked into the whirlpool and emerges in a room with Skulltulas hanging from the ceiling. The floor of the room is filled with water and has several lily pads floating about. On the opposite side of the room is a barred wall. Equip the Hook Beetle to cut the web of the Skulltulas. As the Skulltula falls it hits the lily pad and flips it over. It then rolls into the water and explodes. A tunnel below the barred wall is now open. Swim into it to get on the other side. To the left is a locked door. To the right is another barred wall. On the other side of the wall is a Green Bokoblin. Equip the Whip and "Z" target him. Give the Whip a yank and Link now has a small key. Leap across the channel of water and unlock the door. As Link enters this area he looks to the left to see a large treasure chest at the bottom of a pit. Fi appears to confirm the presence of the chest and that it likely contains the key Link needs. Follow the water channel and dive in the water.
Link is sucked into a large pipe and comes out in a chamber that is North of the main chamber. Go to the Iron barred gate at the end of the chamber and pull down on the lever to the right. This raises the bars. To the left of the chamber is a ledge that Link can spin/jump onto. From the ledge, flip the upside down lily pad using the Whip. Get on the lily pad, dispose of the Walltula on the vines and jump on the vine-covered wall. At the top turn left and go up the steps to find a Quadro Baba. Give him a bomb for lunch. Walk to the balcony edge and look down to see a lily pad in the center of the chamber. Jump down on the lily pad to flip it over. Now Link has access to the tunnel below the lily pad.
The tunnel comes up at a staircase on the West side of the chamber. Go up the steps and dispose of the hanging Deku Baba, using the Hook Beetle to cut its vine. Turn right, equip the Whip and walk up to the valve to open it. A water column rises from the grate in the tunnel below the lily pad. Go to the other side of the chamber and up the steps to the balcony. Equip the Whip to flip the lily pad back over. Cross to the next walkway and follow it to a set of steps. At the top of the steps follow the hallway to an Iron Gated doorway. Use the Whip to pull down the lever on the right. When the gate opens go out and a Furnix will attack. Use the Whip to pull it down and defeat it. Turn to the right and look at the wall to see a vine-covered area.
Climb down the vines to a ledge directly under the one Link is on. Open the treasure chest to find a Red Rupee. Get back on the vine-covered wall and cross over two more vine areas to reach the next ledge to the South. Equip the Whip to turn the valve. The grate below will have a column of water rise from it, giving Link access to the ledge from the main chamber. To the left of the valve is a lever. Hit it with the Whip and pull down. The Buddha statue will lower into the water. The entrance that Link used before has disappeared and the second level door is now at water level. Go in the new entrance of the Buddha statue and drop down, using the Sailcloth. Go out the door.
Link is in a large cavern with pools of red/black liquid all around. As Link moves forward, several "Cursed Bokoblins" emerge from the ground. They are startled by shiny things, like the Sacred Shield. Cursed Bokoblins can not be destroyed by any ordinary hits with the sword. They just get back up and attack. Link must use the fatal blow when they are down, to destroy them. Use the Hook Beetle to pick up skulls floating in the red pools to get hearts. Don’t touch the liquid or Link will be "Jinxed" for a short period of time.
Turn left and follow the pathway to a tunnel. Watch out for Fire Keese. When Link sees the Blue Butterflies, equip the Goddess harp and strum a few bars. The Goddess Symbol will appear on the wall. Raise the sword to charge it. Draw a triangle on the wall to receive hearts. Further ahead is a wall of flowing red liquid and a stone marker that reads:
"A gemstone shines deep within
the eye. Strike it to shut the
mouth and dam the flow."
Go back through the tunnel and turn right to see a line of lily pads. One will have to be flipped back over. Now on a large platform, equip the Hook Beetle and send it into the eye above the waterfall to strike the gemstone inside. The fall of red liquid stops. Ahead of Link is a narrow walkway. Look to the left to see a pedestal with a boulder on top of it. Equip the Hook Beetle and pick up a bomb flower from inside the tunnel. Drop the bomb flower on the boulder to clear the way. Walk midway to the end of the pathway and turn left. Use the Whip to swing to the pedestal. Before Link are two huge rotating cylinders covered with vines. Jump onto the vines and climb to the top. Leap to the next cylinder and drop down to the ledge on the other side.
Follow the pathway to the right and leap to a vine-covered wall. At the top is an Iron Gate blocking the way. Look to the right to see a lever. Equip the Whip and yank the lever to the left. This will change the rotation of the stone wheel below. Jump down on the stone wheel and race across it to the pathway on the other side. On the way up the path, take out a couple of Cursed Bokoblins. In front of Link is another huge rotating cylinder covered in vines. Jump onto it and then quickly drop down to the pathway on the left. At the end of the pathway, leap to the vine-covered wall. At the top is the same Iron Gate blocking the path. Look to the left to see the lever. Use the Whip to flip it to the right. The stone cylinder will reverse direction. Jump down to the pathway and onto the stone cylinder. Quickly drop onto the pathway on the other side.
This leads to a round cavern with a bright light shining down and a rope hanging above from the center. To the left is a tunnel with a valve. Next to the valve is a ledge with another cavern below. It’s the one Link first entered. Equip the Whip to open the valve. A column of water will rise from a grate below giving Link easy access to this tunnel. Go to the center of the cavern and climb the rope. Cursed Bokoblins will come out of the ground and try to follow.
At the top is a stone maker that reads:
"Return the stone giant to its
original form and descend
below the earth again along
the thread.
There you will find the key to
The path ahead."
Link is actually in the main chamber on the first ledge to the left of the chamber entrance. Walk to the wall on the right and pull the lever down. A short ledge extends out to the lever that lowered the Buddha statue. Walk up to the lever and use the Whip to flip it up. The Buddha statue will rise. Go back down the rope into the round cavern. Turn and go through the tunnel to the first cavern. Look to the left. The door to the Buddha is gone and a large treasure chest sits at the bottom of the pit. Open the chest to find the "Blessed Idol". It is a wooden statue that can be used to open the lock at the top of the Buddha statue. Suddenly an army of Cursed Bokoblins come out of the ground and the Buddha statue begins to lower into the pit. Equip the Sacred Shield and move quickly to the ledge before the statue sets down.
Now outside the pit, go in the statue and raise the water columns to the top. Insert the key in the lock and the doors above open. Turn to the left and go up the steps to find four valves. Open the valves in a clockwise order and the Buddha statue rises through the chamber ceiling. Before Link is a staircase. Go up the stairs.
-Cut Scene-
Link is in a large room with many pedestals and valves surrounding a globe containing a red gemstone. Sitting above the globe is Ghirahim. He says "You certainly are persistent…I’m terribly busy trying to find the clues that will help me revive the demon king. Your incessant buzzing around my head like some irksome gadfly when I’m THIS busy is…Well, it’s making me very disagreeable." Ghirahim disappears. All the pedestals and valves in the room move toward the globe and assemble into the -Ancient Automation – Koloktos.
-End Cut Scene-
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)))))))))))))))))))))) ANCIENT AUTOMATION - KOLOKTOS (((((((((((((((((((((((
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It looks like an Indian goddess statue with six arms. Several arms have curved bladed axes. Two of the hands cover the center of the body that contains the red gemstone. This is its weakness. The joints of its arms have the paddle valve assembly. By striking the vale assembly with the Whip and giving it a yank, the arm falls off. Do this to several arms and the red gemstone will be vulnerable. Strike it with the sword as many times as possible. The debris on the floor hampers Links movement, so be careful of strikes from the axes it wields. One hit takes a heart away. After each attack from Link, Koloktos will reassemble its arms. After several attacks by Link, Koloktos will assemble legs and put bars over the red gemstone. It can now follow Link and attack with all six arms at the same time. Wait for him to make an attack and several of his swords are stuck in the floor. Equip the Whip and remove three arms. Quickly pick up a large Gold sword and take two horizontal slices to Koloktos’s legs. With his legs gone, use the Gold sword to remove the other three arms. Strike the bars covering the gemstone and hack away. Koloktos will reassemble and then send three Cursed Bokoblins after Link. Use the Whip to stun them. Koloktos will try to strike out at Link only to take out the Cursed Bokoblins. Repeat this attack a few more times and Koloktos will be destroyed. A heart container will float down. Pick it up and go through the glowing door.
-Cut Scene-
Link is inside a small round chamber with steps leading to a Goddess symbol embedded in the floor. In front of Link is a Goddess Symbol floating inside an altar. (Raise the sword skyward to strike the symbol) It spins and a tall green flame shoots up into the air. Fi appears in front of the flame and is engulfed by two balls of the flame, becoming one. This ball of flame bounces to the walls and then to Link’s sword. Fi instructs Link to raise his sword.
As Link raises his sword the green flame encircling Fi engulfs the sword. It glows green for a short time and then shines bright. Link is told that the Flames of Farore made the sword longer and sharp enough to do twice as much damage. Link holds the sword high and then masterfully puts it in its sheath. Link looks at his hand to see the image of a triangle light up. One corner is aglow. Fi appears to confirm the improvements to Link’s sword. She tells Link that he is ready to learn a new melody and should return to the Isle of Songs.
As Link emerges from the Ancient Cistern, the Water Dragon, Faron, greets him. She sees that Link’s sword is much improved. She tells Link that he does not yet possess the strength to wield the full power of the blade. Faron tells Link that he must train further. She bids him farewell and disappears.
-End Cut Scene-
Swim to the walkway and walk to the Bird Statue. Choose "to the sky" and go to Thunderhead.


