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The Legend of Zelda: Skyward Sword

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    • READ BEFORE PLAYING
    • The Adventure Begins
      • Skyloft
      • To the Plaza
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      • Back to the Plaza
      • Night time in Skyloft
      • Taking to the Sky
    • The Surface
      • The Sealed Grounds
      • The Faron Woods
      • The Deep Woods
      • Skyview Temple
      • Skyloft Demon
      • Eldin Volcano
      • Earth Temple
      • Return to Skyloft
      • Lanayru Mine
      • Lanayru Desert
      • Lanayru Mining Facility
      • Temple of Time
      • Return to the Sealed Grounds
      • Skyloft - Clues in the Ballad
      • Eldin Volcano - Propeller
      • The Windmills of Skyloft
      • Thunderhead - Isle of Songs
      • Gate to the First Trial
      • The Way to Lake Floria
      • Side Quest 1
      • Water Dragon's Lair
      • The Sacred Water at Skyview Temple
      • Water Dragon's Promise
      • Ancient Cistern & The Sacred Flame
      • Return to the Isle of Songs
      • Gate to the Second Trial
      • Lanayru Sand Sea
      • The Skippers Sea Chart
      • The Shipyard
      • The Pirates Stronghold
      • The Sand Ship
      • Finding Nayru's Flame
      • Thunderhead - Isle of Songs Revisited
      • Gate to the Third Trial
      • Eldin Volcano Summit
      • The Fire Sanctuary
      • More Side Quests
      • Gate of Time/Sealed Temple
      • In Search of the Triforce
      • Song of the Hero - Water Dragon's Part
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      • More Side Quests 2
      • Song of the Hero - Thunder Dragon's Part
      • Song of the Hero - Levias the Final Part
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The Legend of Zelda: Skyward Sword - Earth Temple

Before entering the Earth Temple, Fi will appear and will give Link a new object to add to his dowsing. It is a heart. Follow the dowsing sword to the cooking pot in the Bokoblin compound. Use the dash roll attack to hit the pot. Out pops a heart. Insert the key into the temple doors. They will open.

- Short cut scene -

Link sees blinding heat coming from below and follows a staircase into a cavern.

- End scene -

Link can roll dash into the elephant columns on either side of the walkway to receive hearts and Rupees. Cross the lava flow ahead using the floating stepping stones and look to the right. At the base of a stone wall is a soft soil spot. Dig it up and a steam column will open. Ride it to the alcove above to find a treasure chest which contains a Red Rupee. Drop down and move forward to the blue stone path. Cross the lava flow using the two floating stones, beware of the Flaming Keese, and walk into the cavern ahead. Talk to the Mogma, "Cobal", and he will tell Link that his partner is missing and that the Red Bokoblins are everywhere. He is reminded that he saw a blonde girl (Zelda) get dragged away. Dig up the three soft soil spots near the wall to reveal hearts, Rupees and a Red Chuchu. Leave the cavern, crossing the lava flow; turn left and go up the staircase. Before Link, are two floating rocks, rising and falling. Use the floating stepping stones to cross to the next staircase. Turn left at the bottom of the staircase and walk up to a cogwheel device. Cut the rope holding the cogwheel and a ramp will begin to descend. It stops part way down. Turn around and look to the other end of this platform to see another cogwheel device. Cut the rope here and the ramp will begin to descend again and then stop at mid-point. Turn to face the ramp. Look to its right to see another cogwheel just beyond the break in the wall. Equip the beetle and cut the rope. The ramp will complete its descent allowing Link to cross.

Just ahead is a "Lizalfos". To defeat him, avoid his armored arm and use forward thrusts and horizontal slices. To the left are two soft soil spots and to the right is one soft soil spot. Dig them up to reveal Rupees and other goodies. In the lava flow to the right is a "Magma Spume". If Link gets within its range, it will spit a flaming ball in Link’s direction. To the left of the Magma Spume is a pile of rubble from the temple. Growing from its side are bomb flowers. Equip the Beetle to hit the bomb flower and blow up the rubble. As the rubble collapses, a round object in the shape of an eyeball will drop into the lava and float to a point in front of Link. Jump onto the eyeball. Orient Link’s direction and walk slowly, causing the eyeball to roll in the direction Link wants to go.

 

Using the eyeball roll on over to the right side of this chamber and to the right of the mesh wall ahead to speak with the Mogma, Ledd. He tells Link he has lost his bomb bag and asks if he will get it for him. He was attacked by "those creeps" and panicked, leaving his bomb bag behind the boulders beyond him. Drop down into the drainage ditch behind Ledd and crawl under the metal mesh fence. Defeat the Red Bokoblin. Pick up a bomb flower and roll it down the drainage ditch Link came through, to blow up the boulders. An ornate stone entry is revealed. As Link goes through the doorway an iron grate will fall and block the exit. Just ahead is a central platform with two Lizalfos, surrounded by six other platforms. These are all surrounded by rising and falling columns of lava. Move forward to the central platform attacking the Lizalfos using the forward thrust and horizontal slices. Defeating the first Lizalfos rewards Link with a "Lizard Tail". After defeating the second Lizalfos the Iron Gate will rise allowing Link to leave. A large treasure chest will appear in the central platform, which contains a "Bomb Bag".

Take the bomb bag back to Ledd. He thanks Link and asks that he give it back. Link asks him if he can borrow it. Ledd understands that Link could use it to go further into the temple. He asks, "How’s my pal?" Link’s answer "worried". He admires his pal’s concern about him, and Links concern about his friend, then offers the bomb bag to Link as a gift.

Get back on the eyeball and go to the far side where Link saw a rising, falling rock with an alcove above, blocked by boulders. Pick one of the bomb flowers nearby and toss it on the rising rock, timing it correctly to blow up the boulders above, revealing a treasure chest containing a Golden Skull. Get back on Link’s new mode of transportation, the eyeball. Staying to the left, go through the archway to an area on the other side with grass, soft soil spots and a treasure chest, which contains a "Blue Bird Feather". From here, ride the eyeball, again staying to the left and forward of the treasure chest location. Ahead is a stone platform with a plunger protruding from its center resembling the eyeball Link is riding. Using the eyeball, push the plunger in. Link will jump from the eyeball to the platform as a portion of the platform rises. Climb on to this platform and down the steps ahead. Turn right and go up the staircase. Toss a bomb flower on the rubble before Link, to blow it up. Move forward jumping two gaps and defeat the Lizalfos.

Now open the door and go into a large chamber. On the right is a Red Bokoblin. Shoot him with the slingshot to stun him then dash to the platform and take him out. Use the floating stepping stones to get to a platform on the left with another Red Bokoblin. Turn and look toward the back of the chamber to see a rising, falling rock. Jump onto it and ride up to a staircase leading to a treasure chest containing a "Dungeon Map". Defeat three Red Bokoblins before opening the chest. If Link is in need of hearts, dig in the soft soil spot to find three. Now leave this chamber and return to the central chamber.

With the new found Dungeon Map look for a red "X" near a wall on the right side of the chamber. Get back on the eyeball vehicle and roll on over to the wall. Toss a bomb at the wall and it will crack. Another bomb and it is open. Roll on past the dragon's head spewing lava; go into the alcove on the right where there are two soft soil spots. The one on the left contains a Red Chuchu; the one on the right has several hearts. To defeat the Magma Spume positioned outside the alcove, toss a bomb its way. Get back on the eyeball and look to the left directly in front of the dragon's head spewing lava to see a crack in the wall. Two bombs will blast an opening through so that Link may proceed. Ahead and around the curve to the left, is a gate blocking the way. Stop and look directly above the gate to see a cogwheel with a rope. Equip the Beetle to cut the rope. The gate will rise slightly and stop. Equip the Beetle again; fly through the tunnel on the left, past the two Bokoblins, and down the tunnel exiting to the other side where Link will see another cogwheel and rope. Cut the rope and the gate will rise to allow Link to pass. Using a bomb, dispose of the Magma Spume blocking the way and watch for the dragon’s head spewing lava to stop. Quickly pass the dragon’s head and stop. Before Link is a narrow lava path pouring over each side, curving to the left and right. Move slowly and stay in the center, to reach the tunnel ahead. Continue through the tunnel and Link will emerge in the main chamber.

To the left will be a landing point with a Lizalfos and another treasure chest containing a Red Rupee. If needed, the soft soil spot here contains four hearts. Dispose of the Magma Spume and get back on the eyeball. Look towards the central platform where the plunger is located. Roll the eyeball up to the matching side and push forward. The remainder of the platform will rise allowing access to a new doorway. Go through the door and jump the gap ahead onto a landing. Before Link is a steep incline of marble slabs. Equip and use the Beetle to survey the area. About midway up the incline and to the left is an alcove. Directly above the alcove is a wood framed rack holding boulders. This is a trap. Further up the incline is another overhead trap. Dash and run up the incline to the alcove avoiding the boulders that have been released. Wait a few seconds for the boulders from the second trap to pass by, then run and dash to the top of the incline before they can reset.

Jump across the lava ditch to see another steep incline with two overhead boulder traps. Look to the left to see an alcove blocked with boulders. Turn to the right and go through the crawl space. To the right of this area are two soft soil spots, one containing hearts and the other a steam column that will carry Link to a landing above. Follow the staircase to the top, turning left to cross a walkway leading to a balcony. Slightly to the right is a damaged portion of marble. Equip a bomb and toss it to this spot. It will roll down and blow up in front of the boulders. Now follow the staircase down and back to the base of the incline. As Link dashes up the incline, just past the alcove, the rear trap will release its boulders followed by the front trap, both with a solid wall of boulders. Quickly jump into the alcove and wait for the boulders to pass, then back out onto the incline and dash to the top.

Before Link is a central platform with a large dragon’s head spewing lava above a locked doorway to the right. To the far left is a staircase leading to a steep narrow ramp. At the top of the ramp is the "Big" treasure chest, which contains the "Dragon Sculpture". Above the treasure chest is a very large stone carving of a dragon's head. As Link starts to go down the ramp, the dragons mouth opens and a large stone ball falls onto the ramp.

Run dash down the ramp and then turn left to the staircase. The stone ball will continue down the ramp, gaining speed, and will launch into the air, landing in the mouth of the dragon head spewing lava. The lava stops, giving Link access to the door. As Link jumps the gap to the pathway leading to the locked door, the dragon head above him closes its jaw, with the stone ball still inside. Align the key and the doors will open. Link will walk through and the doors will close behind him. Ahead is a walkway leading to a landing with a chain attached to the floor and a staircase on the other side of the landing. Overhead is, what looks like, the skeletal remains of a giant snake on its back. As Link reaches the landing he hears a clank and the rumble of the stone ball.

Fi appears, to tell Link that Zelda was likely tied down by the chain sometime earlier and was able to escape. Go up the steps and walk up the incline. As Link reaches the middle, his old adversary, "Demon Lord", "Ghirahim", appears above the dragon's head. Ghirahim says, "Oh, it’s you!" But then he can’t remember Link’s name. He says it is of no matter, then tells Link that Zelda had been captured, but when he arrived, he had found that the agent of the Goddess escaped with Zelda. He then says that he must have Zelda to resurrect his master. He then tells Link that there is someone special he wants Link to meet. Ghirahim then disappears and the dragon’s mouth opens releasing the stone ball. As Link tries to escape, the ball

rolls past him and hits the wall of the staircase. The ball shatters and legs begin to emerge from the fractured stone. It is the "Pyroclastic Fiend", "Scaldera".

 

PYROCLASTIC FIEND – SCALDERA

This fellow has a protective armor of stone plates with a red-hot center core. He has six legs and is very agile. His weak point is his one eye, which is protected by the stone plates. To defeat this monster, Link must toss a bomb at it or lead it into one of the bomb flowers near the top of the incline. This will cause him to roll back down the incline. When Scaldera

is back on his feet, he will open his mouth and draw in air. Now is the time to throw a bomb in his direction. Link does have to be close enough so that he sucks the bomb in with the air. If not, Scaldera will start firing off large balls of fire. Each time he does suck in a bomb, it will explode inside and blow off one of the protective plates of stone, exposing his eye. Get in as many hits as Link can before he recovers. There are hearts and bomb flowers at the landing above if Link needs them.

After about twenty hits to his eye, he is toast. Scaldera disappears and a new heart container floats down. Open the door at the top of the landing.

- Cut Scene -

Link enters a beautiful area with columns and a staircase before him. At the top of the staircase is the agent of the Goddess and Zelda. Zelda turns her head to see Link and starts to run toward him, but is stopped short by the agent of the Goddess. She reminds Zelda of what they had discussed and tells Zelda to restrain herself. Link takes a few steps forward. Zelda turns away with a tear in her eye saying, "I have to go. I’m sorry". Zelda disappears into a column of light and Link runs forward, only to be stopped by the agent of the Goddess. She tells Link that it took far too long to get there and she fears the Goddess made a mistake in her choice of agents. The agent feels that "you have no hope of defending Zelda". She asks Link if her words offend him.

The agent then tells Link that the truth is, "you were late, and you failed to protect her". She tells Link that she sent Zelda ahead to learn more of her fate. She then tells Link that, to help Zelda, he must summon courage and face the trials laid before him. She then turns and walks into the light. Link is left standing in the middle of a large platform, surrounded by shallow water and before him are several platforms leading to an altar.

- End Cut Scene -

Move forward to the last platform and look at the altar to see a symbol of the Goddess. Strike it with the charged sword, but before you do, look behind the altar for six fairies to put in Link’s bottles.

- Cut Scene -

Fi appears telling Link she has a message written in the language of the God’s of old. She translates;

"From the edge of time I guide you, the one destined to carry out the Goddess’s mission. The spirit maiden who descended from the clouds has passed through the springs and makes her way to a fated place. The parched desert of Lanayru…That is where the chosen will pass through the "Gates of Time" into a distant land.

At the altar, the outstretched hands of the Goddess Statue glow and the "Amber Tablet" is given to Link. Zelda’s image appears on the Goddess Statue and then is gone.

- End Cut Scene -

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The Legend of Zelda: Skyward Sword Walkthrough

READ BEFORE PLAYING

The Adventure Begins

Skyloft To the Plaza The Academy The Bazaar Back to the Plaza Night time in Skyloft Taking to the Sky

The Surface

The Sealed Grounds The Faron Woods The Deep Woods Skyview Temple Skyloft Demon Eldin Volcano Earth Temple Return to Skyloft Lanayru Mine Lanayru Desert Lanayru Mining Facility Temple of Time Return to the Sealed Grounds Skyloft - Clues in the Ballad Eldin Volcano - Propeller The Windmills of Skyloft Thunderhead - Isle of Songs Gate to the First Trial The Way to Lake Floria Side Quest 1 Water Dragon's Lair The Sacred Water at Skyview Temple Water Dragon's Promise Ancient Cistern & The Sacred Flame Return to the Isle of Songs Gate to the Second Trial Lanayru Sand Sea The Skippers Sea Chart The Shipyard The Pirates Stronghold The Sand Ship Finding Nayru's Flame Thunderhead - Isle of Songs Revisited Gate to the Third Trial Eldin Volcano Summit The Fire Sanctuary More Side Quests Gate of Time/Sealed Temple In Search of the Triforce Song of the Hero - Water Dragon's Part Song of the Hero - Fire Dragon's Part More Side Quests 2 Song of the Hero - Thunder Dragon's Part Song of the Hero - Levias the Final Part The Gate to the Final Trial Sky Keep – The Guardian of the Triforce Ghirahim Resurrected Demise in the Past Link’s Ultimate Goal - Destroy Demise

Questions and Answers

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Quick Details

Franchise(s)
The Legend of Zelda
Developer(s)
Nintendo EAD
Publisher(s)
Nintendo
Key People
Shigeru Miyamoto
Release Dates
Wii

Nov 18, 2011

Nov 20, 2011

Nov 23, 2011

Genre Action
Sub-Genres(s) Puzzle
Action-Adventure

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  • 21st January

    Which is your favourite Zelda game?

    The obvious choice is Ocarina of Time, but a lot of Zelda purists prefer Majora's Mask, the art style...

  • 27th February

    Finally beat Skyward Sword last night after a year hiatus. No idea why I stopped, but the ending was great (which is rare for Japan).

  • 22nd April

    New Tour Dates Announced for Zelda: Symphony of the Goddesses

    There have been several new North American tour dates announced for season two of The Legend of Zelda:...

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    • Sailcloth
    • Slingshot
    • Whip
    • Water Dragon's Scale
  • Gameplay
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    • Tips and Hints
  • Equipment
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    • Shields
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    • READ BEFORE PLAYING
    • The Adventure Begins
      • Skyloft
      • To the Plaza
      • The Academy
      • The Bazaar
      • Back to the Plaza
      • Night time in Skyloft
      • Taking to the Sky
    • The Surface
      • The Sealed Grounds
      • The Faron Woods
      • The Deep Woods
      • Skyview Temple
      • Skyloft Demon
      • Eldin Volcano
      • Earth Temple
      • Return to Skyloft
      • Lanayru Mine
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      • Return to the Sealed Grounds
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      • The Windmills of Skyloft
      • Thunderhead - Isle of Songs
      • Gate to the First Trial
      • The Way to Lake Floria
      • Side Quest 1
      • Water Dragon's Lair
      • The Sacred Water at Skyview Temple
      • Water Dragon's Promise
      • Ancient Cistern & The Sacred Flame
      • Return to the Isle of Songs
      • Gate to the Second Trial
      • Lanayru Sand Sea
      • The Skippers Sea Chart
      • The Shipyard
      • The Pirates Stronghold
      • The Sand Ship
      • Finding Nayru's Flame
      • Thunderhead - Isle of Songs Revisited
      • Gate to the Third Trial
      • Eldin Volcano Summit
      • The Fire Sanctuary
      • More Side Quests
      • Gate of Time/Sealed Temple
      • In Search of the Triforce
      • Song of the Hero - Water Dragon's Part
      • Song of the Hero - Fire Dragon's Part
      • More Side Quests 2
      • Song of the Hero - Thunder Dragon's Part
      • Song of the Hero - Levias the Final Part
      • The Gate to the Final Trial
      • Sky Keep – The Guardian of the Triforce
      • Ghirahim Resurrected Demise in the Past
      • Link’s Ultimate Goal - Destroy Demise
    • Questions and Answers
  • Achievements
  • Cheats