| Enemies | Equipment | Evility |
|---|---|---|
| Lv. 13 Nemophila (x3) | Jellyfish Stinger, Light Shield | Sweet Aroma |
| Lv. 13 Warrior (x4) | Vine Blade, Light Shield | Wild Cry |
| Lv. 13 Orc Captain (x4) | Jellyfish Stinger, Light Shield | Group Strategy |
| Lv. 13 Lady Warrior (x4) | Halberd, Light Shield | Assault Attack |
| Lv. 13 Acolyte | Territory Cane, Light Shield, Psycho Orb | Expert Hands |
| Geo Symbols | Geo Effects | |
| Null | Enemy Boost +50% | |
| Green | ATK -50% | |
| Yellow | DEF +50% | |
Christo, once again, will talk about Squad Attacks at the beginning of the battle. For those characters who are leaders in Squads, they gain a special skill that can be used whenever they enter Revenge Mode. Using this skill on an enemy, which can only be used once per map per Squad, will attack every enemy in their Squad. As for the battle, the map is divided up into two halves, with some poison water on either side and a bridge in the middle. The first thing you'll see are the three Nemophila enemies in front of your Base Panel, all of whom are standing on Enemy Boost +50% panels.
This means that those Nemophila will receive a 50% stat boost, so they will be harder than usual. Past them are the four Warriors, standing between two sets of panels with DEF +50% and ATK -50%. It's highly likely that they will get onto the DEF +50% ones while you're dealing with the Nemophila, so get ready for a war of attrition with them. If you feel like you're getting nowhere, you can always toss them onto the panels with ATK -50%, then block off the paths to the DEF +50% ones with your characters. In fact, it's probably best that you make your base on the DEF +50% panels, as the rest of the enemies, barring the Acolyte will come to you. If you do this, you should have no big problems taking out the rest of the enemies.
| The final map for this episode is locked for now. In order to unlock it, you will need to venture into the Item World of the Gate Key the Dimension Prinny hands to you. Talk to the Item World NPC and select the item, progressing through it until it reaches level 10 itself. Note that unlike previous games, you will be required to actually kill the enemies on each floor in order to level the item. For more information on the intricacies regarding the Item World, click this link here. |