
Wayne Manor Night is an alternate version of the Wayne Manor stage.
Transitions
There are two Transitions on this map. The first one at the Entrance is on the right side and launches you into the great room. From there, head to the left and you can launch your enemy out throw the wall.
| Section | Location | Destination |
|---|---|---|
| Entrance | Right | Great Room |
| Great Room | Left | Entrance |
Environmental hazards
Outside at the entrance, there's a car on the left side followed by the fountain in the middle. Just to the right of that will be a bike and on the far right, you can jump up and use the gargoyle.
Inside, There's a lot to do but it's mostly symetrical. On the left and right sides will be armors that can be leapt off of or thrown. Further in will be a chair or piano that can be thrown. In the middle will be both a dining table that can be used for a kick and a Chandelier that can be used.
| Location | Item | Gadget | Power |
|---|---|---|---|
| Entrance | Car | Leap | Smash* |
| Entrance | Fountain | Kick | Kick |
| Entrance | Bike | Drive* | Throw* |
| Entrance | Gargoyle | Leap | Throw* |
| Great Room | Armor | Leap | Throw* |
| Great Room | Chair | Throw* | Throw* |
| Great Room | Dining Table | Kick | Kick |
| Great Room | Chandelier | Swing | Throw* |
| Great Room | Piano | Throw* | Throw* |
| Great Room | Samurai Armor | Leap | Throw* |
| *Item is destroyed when used. **Item is destroyed but respawns. | |||
