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Assassin's Creed IV: Black Flag

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      • 7. On Leaving Home
      • 8. What the Voices Saide
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      • 10. Finding Steadey Work
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      • 12. The Templar Arrives
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      • Yoke-Form Vessel
    • Files - Employee Passport
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      • CONFIDENTIAL - Subject - RE: Potential time period
      • Security Systems Presentation
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    • Files - Abstergo Industries
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      • Great Minds in History, Commission 1
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      • Great Minds in History, Commission 3
      • Great Minds in History, Commission 4
    • Files - Market Analysis
      • Market Analysis: A. Ibn La'Ahad
      • Market Analysis: E. Auditore
      • Market Analysis: A de Granpre
      • Market Analysis: C. Kenway
    • Files - Notes
      • Sticky Note 1
      • Sticky Note 2
      • Sticky Note 3
      • Sticky Note 4
      • Sticky Note 5
      • Sticky Note 6
      • Sticky Note 7
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      • MANIFESTO F THE INSTRUMENTS OF THE FIRST WILL
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    • Sequence 01
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      • 05 - Claiming What's Due
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      • 02 - Now Hiring
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    • Sequence 07
      • 01 - We Demand a Parlay
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      • 01 - Do Not Go Gently
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    • Sequence 10
      • 01 - Black Bart's Gambit
      • 02 - Murder and Mayhem
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      • Present Day
    • Sequence 11
      • 01 - To Suffer Without Dying
      • 02 - Delirium
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    • Sequence 12
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Assassin's Creed IV: Black Flag - Combat

Assassination & Combat

Depending on the individual, players will find themselves either engaging in combat a lot or a little. The basis for all combat is based on high profile or low profile actions against enemies.

High Profile assassinations have a much larger range of actions then low profile assassinations, but also put the player in a position to be seen and engaged in open conflict. This should only be used if there are no other targets around or the player doesn't mind engaging in combat.

Types of Assassinations:

  • Standard Assassinations - performed on the same level as the target
  • Double Assassinations - performed on the same level as two targets in close proximity
  • Air Assassinations - performed from above the target
  • Ledge Assassinations - performed while hanging from a ledge below the target
  • Hiding Assassinations - performed while in a hiding place, such as a hay cart
  • Corner Assassinations - performed from a cover position on a flat-wall corner
  • Stalking Zone Assassinations - performed while hiding in a stalking zone

Aside from assassinations, the player can perform a multitude of non-lethal attacks using the same combination of locations with the fists equipped. In addition, the player can tackle couriers or escaping targets by holding the High Profile Button and pressing the Interact Button while in range.

Kill Streaks

Kill streaks are a combat technique that result in chaining enemy deaths together from one to another, allowing the player to get instant kills without having to fight every soldier individually. In order to start a kill streak the player must succeed in defeating an enemy via a combo attack or counter kill. During the animation of the soldiers death, hold the L stick in the direction of the next soldier you'd like to kill and press the Primary Attack again. This can be done until there are no targets left or a players chain is broken by an enemy immune to counter kills or they are hit with an attack.

Human Shields

While not formally introduced in the game, the Human Shield will pop up anytime there is a enemy with a ranged weapon aiming at you and a shield available. Much easier than the previous game, enemies can be easily grabbed mid-combat to be used to protect Edward from ranged fire.

Naval Combat

Naval combat first featured in Assassin's Creed III and plays a more prominent role in Black Flag. With around 40% of the game taking place on ships, this leaves plenty of opportunity for naval combat.

Edward commands his very own ship, the Jackdaw, from which he can engage in combat to defeat ships. Once ships reach low health they become immobile and the player can choose to board the other ship and engage in hand-to-hand combat for supplies.

For more information on combat and ship upgrades, see the Naval Basics section.

Notoriety & Stealth

Notoriety

Notoriety returns with the game, but only at sea rather than in town. In general, it is always good to keep notoriety low to ease sailing through the Caribbean and prevent excessive amounts of battles and Hunters following you.

Unlike the previous games you are either safe or hunted, with Hunter ships only approaching once your status has become too high from pirating too many ships. In order to lower notoriety, you will either need to lower it as an option when boarding and defeating a ship or bribing a local official in towns.

Blending

Whenever the player stands in close proximity to two or more civilians they will automatically blend in with the crowd and take on their behavior. While in "blend" the player is immune to being seen by enemy troops or suspicious individuals. As long as the hostiles are not in open conflict with the player, they can hide to prevent detection.

Hiding Places & Stalking Areas

There are many places in the cities to hide from view and previous players will be aware of the many options, such as hay carts, tall brush or grass that when entered will cause the player to crouch and serve as cover, benches, and wells. New to AC IV is outhouses which are generally attached to building and can be hidden in and attacked from like other stalking locations.

Corner Cover

If the player leans against any flat wall they will enter cover behind it. From this position, the play will gain the ability to Whistle and call over a guard and corner assassinate them. This also allows the player to keep a target in view around corners when following them without being detected.

Breaking Line of Sight

If for some reason the player is engaged in combat and wishes to escape, AC IV has kept the ability to run through open windows and doors to cut through a building and lose their pursuers. Like with the previous game, there is no need to navigate the interiors, as the AI will take over until the player reaches the other side.

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Assassin's Creed IV: Black Flag Gameplay

Combat

Controls

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Quick Details

Franchise(s)
Assassin's Creed
Developer(s)
Ubisoft Montreal
Publisher(s)
Ubisoft
Key People
Sebastien Puel
Martin Schelling
Damien Kieken
Jean Guesdon
Ashraf Ismail
Release Dates
PlayStation 3

Oct 29, 2013

Nov 1, 2013

Nov 28, 2013

Xbox 360

Oct 29, 2013

Nov 1, 2013

Nov 28, 2013

Wii U

Oct 29, 2013

Nov 22, 2013

Nov 28, 2013

Microsoft Windows

Oct 29, 2013

Nov 22, 2013

Nov 28, 2013

PlayStation 4

Nov 15, 2013

Nov 29, 2013

Q4 2013

Xbox One

Nov 22, 2013

Nov 22, 2013

TBA 2014

Genre Action
Sub-Genres(s) Stealth
Adventure
Theme(s) History
Pirates
Engine(s) AnvilNext

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  • Assassin's Creed IV: Black Flag
  • Details
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  • Story
  • Gameplay
    • Combat
    • Controls
  • Equipment
    • Weapons
    • Outfits
  • Naval Basics
    • Jackdaw's Upgrades
    • Ship Archetypes
  • Hunting & Crafting
    • Edward's Upgrades
  • Collectibles
    • Shanties
      • Billy Riley
      • Bully in the Alley
      • Captain Kidd
      • Cheerly Man
      • Darby Ram
      • Drunken Sailor
      • Fish in the Sea
      • Good Morning Ladies All
      • Handy Me Boys
      • Hauley Hauley Ho
      • Hi-Ho Come Roll Me Over
      • Homeward Bound
      • Johnny Boker
      • Leave Her, Johnny
      • Lowlands Away
      • Paddy Doyle's Boots
      • Padstow's Farewell
      • Randy Dandy-O
      • Roll and Go
      • Roll, Boys, Roll!
      • Roller Bowler
      • Running Down to Cuba
      • So Early in the Morning
      • Spanish Ladies
      • Stormalong John
      • The Coasts of High Barbary
      • The Dead Horse
      • The Rio Grande
      • The Sailboat Malarkey
      • The Wild Goose
      • The Worst Old Ship
      • Where Am I to go M'Johnnies
      • Whiskey Johnny
      • 'Way Me Susiana
    • Manuscripts
      • Aberdeen Bestiary (Phoenix Detail)
      • Atalanta Fugies
      • Cortez and La malinche from The History of Tlaxcal
      • Cronicas dos Feitos de Guine
      • De Gama Diary Extract
      • Epistola de Magnete
      • Introductio Geographica
      • Magellan's Ship
      • Sacred Theory of the Earth
      • Solaris from Mundus Subterraneus
      • Tabulae Rudolphinae
      • The Fetus in the Womb
      • Vertumnus, a Portrait of Today
      • Voynich Manuscript - Folio 33v
      • Voynich Manuscript - Folio 34r
      • Voynich Manuscript - Folio 34v
      • Voynich Manuscript - Folio 35r
      • World Map (1570)
      • Columbus Map
      • Mayan Dresden Codex
    • Letters
      • 1. On My Name and Origin
      • 2. Earlie Opinions of My Condition
      • 3. On the Playce of my Birthe
      • 4. My Firste Reverie
      • 5. My Deepening Predicament
      • 6. My Apprentycehip
      • 7. On Leaving Home
      • 8. What the Voices Saide
      • 9. A Curiouse Incident at Sea
      • 10. Finding Steadey Work
      • 11. Peter Beckford the Elder
      • 12. The Templar Arrives
      • 13. Another Fryghtfull Reverie
      • 14. The Assassyn
      • 15. Reste and Repaste
      • 16. The Observatorie
      • 17. Taking My Leave
      • 18. My Searche
      • 19. On Being a Sage
      • 20. A Secret Incomprhensible
    • Art Collection
      • An English Ship in Action with Barbary Vessels
      • Harbour Scene at Sunset
      • Merry Company
      • Nymphs By A Fountain
      • Saint Jerome as Cardinal
      • The Burning of the 'Royal James' at the Battle of
      • The Flight into Egypt
      • Baroque Guitar
      • Bat-nosed Figurine
      • Beaver Pelt
      • Bracelet
      • Bust of a Water Diety
      • Cabinet
      • Chalice
      • Clock
      • Commode
      • Copper Field Flask
      • Diety Figurine
      • Drum
      • Eagle Figurine
      • Earth Monster Relief
      • Goa Stone Container
      • Head of an Oba
      • Jar with Four Faces
      • Jar with Ritual Scene
      • Joined Armchair with Cushion
      • Kast Cupboard
      • Maize Diety
      • Map of the World
      • Mirror Back
      • Oboe
      • Parade Helmet a l'Antique
      • Pectoral Disk
      • Pedestal Bowl
      • Scherer's 1700 Globe
      • Seated Zemi Figurine
      • Silver Teapot
      • Silver Two-handed Bowl
      • Standard Bearer
      • Taino Bust
      • Tripod Vessel with Date Glyph
      • Triptych
      • Trumpet
      • Vanitas Still-life
      • Violoncello
      • Vulture Vessel
      • Whydah Gally Style Bell
      • Wooden Term Statue of St. Adiran
      • Wooden Term Statue of St. Livertin
      • Yoke-Form Vessel
    • Files - Employee Passport
    • Files - Abstergo Entertainment
      • Devils of the Caribbean Teaser
      • Age of Cutthroats
      • From the Journals of Edward James Kenway
      • CONFIDENTIAL - Subject - RE: Potential time period
      • Security Systems Presentation
      • CONFIDENTIAL - Chat Log
      • Hidden Secrets Ad Concept
    • Files - Abstergo Industries
      • Early Animus Prototypes
      • Divine Science Video
      • Crypto-History: Artifacts
      • Crypto-History: Locations
      • Divine Science Presentation
      • Subject 1 - interview session
      • Abstergo pack
    • Files - Subject 17
      • Post-Mortem Report: Subject 17
      • Subject 17: recovered media
      • Subject 17: memo 1
      • Subject 17: memo 2
      • Subject 17: memo 3
      • Subject 17: memo 4
      • Desmond pack
    • Files - Subject Zero
      • Subject Zero - audio file 1
      • Subject Zero - audio file 2
      • Subject Zero - audio file 3
      • Subject Zero - audio file 4
      • Subject Zero - audio file 5
    • Files - Great Minds
      • Great Minds in History, Commission 1
      • Great Minds in History, Commission 2
      • Great Minds in History, Commission 3
      • Great Minds in History, Commission 4
    • Files - Market Analysis
      • Market Analysis: A. Ibn La'Ahad
      • Market Analysis: E. Auditore
      • Market Analysis: A de Granpre
      • Market Analysis: C. Kenway
    • Files - Notes
      • Sticky Note 1
      • Sticky Note 2
      • Sticky Note 3
      • Sticky Note 4
      • Sticky Note 5
      • Sticky Note 6
      • Sticky Note 7
      • Sticky Note 8
      • Sticky Note 9
      • Sticky Note 10
      • Sticky Note 11
      • Sticky Note 12
      • Sticky Note 13
      • Sticky Note 14
      • Sticky Note 15
      • Sticky Note 16
      • Sticky Note 17
      • Sticky Note 18
      • Sticky Note 19
      • Sticky Note 20
      • MANIFESTO F THE INSTRUMENTS OF THE FIRST WILL
    • Figurines
    • Treasure Maps
      • Andreas Island
      • Abaco Island
      • Salt Lagoon
      • New Bone
      • Isla Providencia
      • Long Bay
      • Cumberland Bay
      • Pinos Isle
      • Cayman Sound
      • Petite Caverne
      • Tulum
      • Ambergris Key
      • Misteriosa
      • Kingston
      • San Juan
      • Anotto Bay
      • Principe
      • Matanzas
      • Havana
      • Cape Bonavista
      • Jiguey
      • Nassau
    • Elite Designs
  • Locations
    • Abaco Island
    • Andreas Island
    • Arroyos
    • Black Island
    • Cape Bonavista
    • Cat Island
    • Cayman Sound
    • Corozal
    • Crooked Island
    • Cumberland Bay
    • Florida
    • Grand Cayman
    • Great Inagua
    • Havana
    • Ile A Vache
    • Isla Provicencia
    • Jiguey
    • Kingston
    • Long Bay
    • Mariguana Island
    • Matanzas
    • Misteriosa
    • Mystery Island
    • Nassau
    • New Bone
    • Petite Caverne
    • Pinos Isle
    • Principe
    • Sacrifice Island
    • Salt Key Bank
    • Salt Lagoon
    • Santanillas
    • Tortuga
    • Tulum
    • Uncharted
  • Side Quests
    • Abstergo Challenges
      • Assassin
      • Pirate
      • Explorer
      • Fighter
      • Hunter
      • Golden Boy
      • Simulation
    • Mini-Games
    • The Great Inagua Hideout
    • Templar Keys
      • Opia Apito
      • Rhona Dinsmore
      • Anto
      • Vance Travers
    • Mayan Stones
      • Cape Bonavista
      • Matanzas
      • Cat Island
      • Great Inagua
      • Tortuga
      • Long Bay
      • Isla Providencia
      • New Bone
      • Misteriosa
      • Santanillas
      • Pinos Isle
      • Tulum
    • Assassination Contracts
      • Andreas Island
      • Nassau
      • Salt Key Bank
      • Havana
      • Arroyos
      • Crooked Island
      • Kingston
      • Ila a Vache
      • New Bone
      • Grand Cayman
      • Corozal
    • Naval Contracts
      • Fort Dry Tortuga
      • Fort Eleuthera
      • Fort Gibara
      • Fort Punta Guarico
      • Fort Navassa
      • Fort Cabo de Cruz
      • Fort Castillo de Jagua
      • Fort Conttroyor
      • Fort Chinchorro
      • Fort Charlotte
      • Fort Serranilla
    • Shipwrecks
      • San Ignacio Wreck
      • Antocha Wreck
      • Kabah Ruins
      • Anotto Bay
      • Devil's Eye Caverns
      • San Juan
      • The Black Trench
      • La Concepcion Wreck
      • Ambergris Key
      • The Blue Hole
    • Naval Forts
      • Fort Dry Tortuga
      • Fort Eleuthera
      • Fort Gibara
      • Fort Punta Guarico
      • Fort Navassa
      • Fort Cabo de Cruz
      • Fort Castillo de Jagua
      • Fort Conttroyor
      • Fort Chinchorro
      • Fort Charlotte
      • Fort Serranilla
    • Kenway's Fleet
      • Trading Missions
  • Multiplayer
    • Playable Characters
    • Game Modes
    • Abilities
    • Challenges
  • Media
    • Artwork
    • Screenshots
    • Videos
      • Download Content
  • DLC
    • Time Saver Packs
    • Jackdaw Packs
      • Death Vessel Pack
      • Crusader & Florentine Pack
      • Kraken Ship Pack
    • Multiplayer Packs
      • Blackbeard's Wrath
      • Guild of Rogues
    • Freedom Cry
  • Editions
    • Black Chest Edition
    • Buccaneer Edition
    • Limited Edition
    • Skull Edition
    • Special Edition
  • Guides
  • Walkthrough
    • Sequence 01
      • 01 - Edward Kenway
      • Present Day
    • Sequence 02
      • 01 - Lively Havana
      • 02 - ...And My Sugar?
      • 03 - Mister Walpole, I Presume?
      • 04 - A Man They Call the Sage
      • 05 - Claiming What's Due
      • 06 - The Treasure Fleet
    • Sequence 03
      • 01 - This Tyro Captain
      • 02 - Now Hiring
      • 03 - Prizes and Plunder
      • 04 - Raise the Black Flag
      • 05 - Sugarcane and its Yield
      • 06 - Proper Defenses
      • 07 - A Single Madman
      • Present Day
    • Sequence 04
      • 01 - This Old Cove
      • 02 - Nothing is True...
      • 03 - The Sage's Buried Secret
      • 04 - Overrun and Outnumbered
    • Sequence 05
      • 01 - The Forts
      • 02 - Traveling Salesman
      • 03 - Unmanned
    • Sequence 06
      • 01 - Diving for Medicines
      • 02 - Devil's Advocate
      • 03 - The Siege of Charles-Towne
      • Present Day
    • Sequence 07
      • 01 - We Demand a Parlay
      • 02 - The Gunpowder Plot
      • 03 - Commodore Eighty-Sixed
      • 04 - The Fireship
    • Sequence 08
      • 01 - Do Not Go Gently
      • 02 - Vainglorious Bastards
      • 03 - Marooned
    • Sequence 09
      • 01 - Imagine My Surprise
      • 02 - Trust is Earned
    • Sequence 10
      • 01 - Black Bart's Gambit
      • 02 - Murder and Mayhem
      • 03 - The Observatory
      • Present Day
    • Sequence 11
      • 01 - To Suffer Without Dying
      • 02 - Delirium
      • 03 - ...Everything is Permitted
    • Sequence 12
      • 01 - A Governor No Longer
      • 02 - Royal Misfortune
      • 03 - Tainted Blood
      • 04 - Ever a Splinter
    • Epilogue
  • Trophies & Achievements
    • PlayStation Trophies
      • Blackbeard’s Wrath
      • Freedom Cry
    • Xbox Achievements
      • Blackbeard’s Wrath
      • Freedom Cry
  • Cheats
    • Hacks