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Assassin's Creed IV: Black Flag

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      • 7. On Leaving Home
      • 8. What the Voices Saide
      • 9. A Curiouse Incident at Sea
      • 10. Finding Steadey Work
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      • 12. The Templar Arrives
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    • Files - Employee Passport
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      • CONFIDENTIAL - Subject - RE: Potential time period
      • Security Systems Presentation
      • CONFIDENTIAL - Chat Log
      • Hidden Secrets Ad Concept
    • Files - Abstergo Industries
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      • Great Minds in History, Commission 1
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      • Great Minds in History, Commission 3
      • Great Minds in History, Commission 4
    • Files - Market Analysis
      • Market Analysis: A. Ibn La'Ahad
      • Market Analysis: E. Auditore
      • Market Analysis: A de Granpre
      • Market Analysis: C. Kenway
    • Files - Notes
      • Sticky Note 1
      • Sticky Note 2
      • Sticky Note 3
      • Sticky Note 4
      • Sticky Note 5
      • Sticky Note 6
      • Sticky Note 7
      • Sticky Note 8
      • Sticky Note 9
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      • Sticky Note 13
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      • Sticky Note 15
      • Sticky Note 16
      • Sticky Note 17
      • Sticky Note 18
      • Sticky Note 19
      • Sticky Note 20
      • MANIFESTO F THE INSTRUMENTS OF THE FIRST WILL
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    • Sequence 01
      • 01 - Edward Kenway
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    • Sequence 02
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      • 02 - ...And My Sugar?
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      • 04 - A Man They Call the Sage
      • 05 - Claiming What's Due
      • 06 - The Treasure Fleet
    • Sequence 03
      • 01 - This Tyro Captain
      • 02 - Now Hiring
      • 03 - Prizes and Plunder
      • 04 - Raise the Black Flag
      • 05 - Sugarcane and its Yield
      • 06 - Proper Defenses
      • 07 - A Single Madman
      • Present Day
    • Sequence 04
      • 01 - This Old Cove
      • 02 - Nothing is True...
      • 03 - The Sage's Buried Secret
      • 04 - Overrun and Outnumbered
    • Sequence 05
      • 01 - The Forts
      • 02 - Traveling Salesman
      • 03 - Unmanned
    • Sequence 06
      • 01 - Diving for Medicines
      • 02 - Devil's Advocate
      • 03 - The Siege of Charles-Towne
      • Present Day
    • Sequence 07
      • 01 - We Demand a Parlay
      • 02 - The Gunpowder Plot
      • 03 - Commodore Eighty-Sixed
      • 04 - The Fireship
    • Sequence 08
      • 01 - Do Not Go Gently
      • 02 - Vainglorious Bastards
      • 03 - Marooned
    • Sequence 09
      • 01 - Imagine My Surprise
      • 02 - Trust is Earned
    • Sequence 10
      • 01 - Black Bart's Gambit
      • 02 - Murder and Mayhem
      • 03 - The Observatory
      • Present Day
    • Sequence 11
      • 01 - To Suffer Without Dying
      • 02 - Delirium
      • 03 - ...Everything is Permitted
    • Sequence 12
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Assassin's Creed IV: Black Flag - Gameplay

Assassin's Creed IV: Black Flag is an action-adventure game and the fourth installment in the Assassin's Creed series; the first sequel to not feature Desmond Miles as a protagonist.

The game follows Edward Kenway, grandfather to Assassin's Creed III protagonist Connor Kenway, and the pirates as they try to realize their dream of a Pirate Republic. However, a lack of government, economy and an outbreak of disease bring the colony to collapse. Kenway seeks to find a solution, but is too late to stop the Templars from taking advantage of the situation and take control over the Caribbean.

Game Objectives

As with the previous games in the series, AC IV begins with some linear events that will introduce the player to basic gameplay controls. For seasoned players this should be a refresher course and a low difficulty introduction for new players. After a few linear chapters, the sandbox style gameplay will open up and allow the player multiple options.

Main Memories

Like the previous games, AC IV is split up into sequences made up of memories. In order to progress, the player must complete the main memories to progress the story. These memories are the core of the game's story, but there is a lot of Side Quests that the player can do to get the full game experience.

Secondary Memories

Secondary Memories are events that are optional and are made up of all the games Side Quests. These will flesh out the gameplay and make the players experience that much more enjoyable.

Full Synch & Memory Replay

All memories have Full Synchronization conditions that the player must fulfill in order to get the "Full Synchronization" and 100% the Progress Tracker. If the player does not complete the optional objectives, or only completes a few of them, they will receive a percent equal to their achievements. No worries! The player can always replay a memory by selecting it from the Progress Tracker to retry the objective.

Health & Desynchronization

Edwards's health is indicated by the gauge in the top left of the screen. When damage is taken, Edward will regenerate the health back fairly quickly as long as he is not in combat. Desynch occurs under certain conditions and will cause the player to have to replay the sequence from the last checkpoint.

  • Death
  • Fail an objective such as losing a target or not following an ally
  • Running out of bounds (indicated with the fractured Animus visual)

Movement & Navigation

Due to the game covering most of the basic movement controls in the tutorial chapters, I am only going to cover advanced information or controls that are not covered in the control section above; this will mostly cover common game features that were introduced in AC III with adjustments for AC IV.

Freerunning Through Trees

Although intimidating at first, once the player learns the visual signs for freerunning through trees they will find that it is easy and quite fluid. Unlike normal freerunning in the previous games or freerunning in town, where paths tend to end abruptly with nowhere to go, tree paths tend to link to each other seamlessly to reach cliff sides, bent trees leading back to the ground, or Leap of Faith destinations. The following are a bullet point set of tips:

  • Bent trees with a stump at its base or rock outcroppings that create a ramp usually signify a freerunning course.
  • Some larger trees with v-shaped notches can be used to climb to a higher section.
  • Other small v-shaped notches must simply be jumped through
  • Trees with branches on both sides of the trunk can be quickly passed around the trunk.
  • Thin branches and vines can be swung across in most cases.

Fast Travel Networks

Fast Travel has remained the same since AC III, with you only having to select a viable location from the map:

  • Any visited location will be allowed to fast travel to unless a memory negates this ability. This includes towns, islands, shipwrecks, caves, and Naval Forts.
  • Most viewpoint can also be fast traveled to, allowing you to easily travel directly to, or rather close, to anywhere you want on an island or town.

Swimming

Unlike the previous games, AC IV spends much of the time in water, though the controls have not changed. Holding the High Profile Button will allow Edward to swim faster while the Interact button will dive him under water for stealthy approaches. That being said, when you are in shipwrecks of diving through deep areas, Edward has more advanced controls that will be covered in the game.

In This Section

  • — Combat
  • — Controls

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Assassin's Creed IV: Black Flag Gameplay

Combat

Controls

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Quick Details

Franchise(s)
Assassin's Creed
Developer(s)
Ubisoft Montreal
Publisher(s)
Ubisoft
Key People
Sebastien Puel
Martin Schelling
Damien Kieken
Jean Guesdon
Ashraf Ismail
Release Dates
PlayStation 3

Oct 29, 2013

Nov 1, 2013

Nov 28, 2013

Xbox 360

Oct 29, 2013

Nov 1, 2013

Nov 28, 2013

Wii U

Oct 29, 2013

Nov 22, 2013

Nov 28, 2013

Microsoft Windows

Oct 29, 2013

Nov 22, 2013

Nov 28, 2013

PlayStation 4

Nov 15, 2013

Nov 29, 2013

Q4 2013

Xbox One

Nov 22, 2013

Nov 22, 2013

TBA 2014

Genre Action
Sub-Genres(s) Stealth
Adventure
Theme(s) History
Pirates
Engine(s) AnvilNext

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  • Assassin's Creed IV: Black Flag
  • Details
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  • Content
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  • Story
  • Gameplay
    • Combat
    • Controls
  • Equipment
    • Weapons
    • Outfits
  • Naval Basics
    • Jackdaw's Upgrades
    • Ship Archetypes
  • Hunting & Crafting
    • Edward's Upgrades
  • Collectibles
    • Shanties
      • Billy Riley
      • Bully in the Alley
      • Captain Kidd
      • Cheerly Man
      • Darby Ram
      • Drunken Sailor
      • Fish in the Sea
      • Good Morning Ladies All
      • Handy Me Boys
      • Hauley Hauley Ho
      • Hi-Ho Come Roll Me Over
      • Homeward Bound
      • Johnny Boker
      • Leave Her, Johnny
      • Lowlands Away
      • Paddy Doyle's Boots
      • Padstow's Farewell
      • Randy Dandy-O
      • Roll and Go
      • Roll, Boys, Roll!
      • Roller Bowler
      • Running Down to Cuba
      • So Early in the Morning
      • Spanish Ladies
      • Stormalong John
      • The Coasts of High Barbary
      • The Dead Horse
      • The Rio Grande
      • The Sailboat Malarkey
      • The Wild Goose
      • The Worst Old Ship
      • Where Am I to go M'Johnnies
      • Whiskey Johnny
      • 'Way Me Susiana
    • Manuscripts
      • Aberdeen Bestiary (Phoenix Detail)
      • Atalanta Fugies
      • Cortez and La malinche from The History of Tlaxcal
      • Cronicas dos Feitos de Guine
      • De Gama Diary Extract
      • Epistola de Magnete
      • Introductio Geographica
      • Magellan's Ship
      • Sacred Theory of the Earth
      • Solaris from Mundus Subterraneus
      • Tabulae Rudolphinae
      • The Fetus in the Womb
      • Vertumnus, a Portrait of Today
      • Voynich Manuscript - Folio 33v
      • Voynich Manuscript - Folio 34r
      • Voynich Manuscript - Folio 34v
      • Voynich Manuscript - Folio 35r
      • World Map (1570)
      • Columbus Map
      • Mayan Dresden Codex
    • Letters
      • 1. On My Name and Origin
      • 2. Earlie Opinions of My Condition
      • 3. On the Playce of my Birthe
      • 4. My Firste Reverie
      • 5. My Deepening Predicament
      • 6. My Apprentycehip
      • 7. On Leaving Home
      • 8. What the Voices Saide
      • 9. A Curiouse Incident at Sea
      • 10. Finding Steadey Work
      • 11. Peter Beckford the Elder
      • 12. The Templar Arrives
      • 13. Another Fryghtfull Reverie
      • 14. The Assassyn
      • 15. Reste and Repaste
      • 16. The Observatorie
      • 17. Taking My Leave
      • 18. My Searche
      • 19. On Being a Sage
      • 20. A Secret Incomprhensible
    • Art Collection
      • An English Ship in Action with Barbary Vessels
      • Harbour Scene at Sunset
      • Merry Company
      • Nymphs By A Fountain
      • Saint Jerome as Cardinal
      • The Burning of the 'Royal James' at the Battle of
      • The Flight into Egypt
      • Baroque Guitar
      • Bat-nosed Figurine
      • Beaver Pelt
      • Bracelet
      • Bust of a Water Diety
      • Cabinet
      • Chalice
      • Clock
      • Commode
      • Copper Field Flask
      • Diety Figurine
      • Drum
      • Eagle Figurine
      • Earth Monster Relief
      • Goa Stone Container
      • Head of an Oba
      • Jar with Four Faces
      • Jar with Ritual Scene
      • Joined Armchair with Cushion
      • Kast Cupboard
      • Maize Diety
      • Map of the World
      • Mirror Back
      • Oboe
      • Parade Helmet a l'Antique
      • Pectoral Disk
      • Pedestal Bowl
      • Scherer's 1700 Globe
      • Seated Zemi Figurine
      • Silver Teapot
      • Silver Two-handed Bowl
      • Standard Bearer
      • Taino Bust
      • Tripod Vessel with Date Glyph
      • Triptych
      • Trumpet
      • Vanitas Still-life
      • Violoncello
      • Vulture Vessel
      • Whydah Gally Style Bell
      • Wooden Term Statue of St. Adiran
      • Wooden Term Statue of St. Livertin
      • Yoke-Form Vessel
    • Files - Employee Passport
    • Files - Abstergo Entertainment
      • Devils of the Caribbean Teaser
      • Age of Cutthroats
      • From the Journals of Edward James Kenway
      • CONFIDENTIAL - Subject - RE: Potential time period
      • Security Systems Presentation
      • CONFIDENTIAL - Chat Log
      • Hidden Secrets Ad Concept
    • Files - Abstergo Industries
      • Early Animus Prototypes
      • Divine Science Video
      • Crypto-History: Artifacts
      • Crypto-History: Locations
      • Divine Science Presentation
      • Subject 1 - interview session
      • Abstergo pack
    • Files - Subject 17
      • Post-Mortem Report: Subject 17
      • Subject 17: recovered media
      • Subject 17: memo 1
      • Subject 17: memo 2
      • Subject 17: memo 3
      • Subject 17: memo 4
      • Desmond pack
    • Files - Subject Zero
      • Subject Zero - audio file 1
      • Subject Zero - audio file 2
      • Subject Zero - audio file 3
      • Subject Zero - audio file 4
      • Subject Zero - audio file 5
    • Files - Great Minds
      • Great Minds in History, Commission 1
      • Great Minds in History, Commission 2
      • Great Minds in History, Commission 3
      • Great Minds in History, Commission 4
    • Files - Market Analysis
      • Market Analysis: A. Ibn La'Ahad
      • Market Analysis: E. Auditore
      • Market Analysis: A de Granpre
      • Market Analysis: C. Kenway
    • Files - Notes
      • Sticky Note 1
      • Sticky Note 2
      • Sticky Note 3
      • Sticky Note 4
      • Sticky Note 5
      • Sticky Note 6
      • Sticky Note 7
      • Sticky Note 8
      • Sticky Note 9
      • Sticky Note 10
      • Sticky Note 11
      • Sticky Note 12
      • Sticky Note 13
      • Sticky Note 14
      • Sticky Note 15
      • Sticky Note 16
      • Sticky Note 17
      • Sticky Note 18
      • Sticky Note 19
      • Sticky Note 20
      • MANIFESTO F THE INSTRUMENTS OF THE FIRST WILL
    • Figurines
    • Treasure Maps
      • Andreas Island
      • Abaco Island
      • Salt Lagoon
      • New Bone
      • Isla Providencia
      • Long Bay
      • Cumberland Bay
      • Pinos Isle
      • Cayman Sound
      • Petite Caverne
      • Tulum
      • Ambergris Key
      • Misteriosa
      • Kingston
      • San Juan
      • Anotto Bay
      • Principe
      • Matanzas
      • Havana
      • Cape Bonavista
      • Jiguey
      • Nassau
    • Elite Designs
  • Locations
    • Abaco Island
    • Andreas Island
    • Arroyos
    • Black Island
    • Cape Bonavista
    • Cat Island
    • Cayman Sound
    • Corozal
    • Crooked Island
    • Cumberland Bay
    • Florida
    • Grand Cayman
    • Great Inagua
    • Havana
    • Ile A Vache
    • Isla Provicencia
    • Jiguey
    • Kingston
    • Long Bay
    • Mariguana Island
    • Matanzas
    • Misteriosa
    • Mystery Island
    • Nassau
    • New Bone
    • Petite Caverne
    • Pinos Isle
    • Principe
    • Sacrifice Island
    • Salt Key Bank
    • Salt Lagoon
    • Santanillas
    • Tortuga
    • Tulum
    • Uncharted
  • Side Quests
    • Abstergo Challenges
      • Assassin
      • Pirate
      • Explorer
      • Fighter
      • Hunter
      • Golden Boy
      • Simulation
    • Mini-Games
    • The Great Inagua Hideout
    • Templar Keys
      • Opia Apito
      • Rhona Dinsmore
      • Anto
      • Vance Travers
    • Mayan Stones
      • Cape Bonavista
      • Matanzas
      • Cat Island
      • Great Inagua
      • Tortuga
      • Long Bay
      • Isla Providencia
      • New Bone
      • Misteriosa
      • Santanillas
      • Pinos Isle
      • Tulum
    • Assassination Contracts
      • Andreas Island
      • Nassau
      • Salt Key Bank
      • Havana
      • Arroyos
      • Crooked Island
      • Kingston
      • Ila a Vache
      • New Bone
      • Grand Cayman
      • Corozal
    • Naval Contracts
      • Fort Dry Tortuga
      • Fort Eleuthera
      • Fort Gibara
      • Fort Punta Guarico
      • Fort Navassa
      • Fort Cabo de Cruz
      • Fort Castillo de Jagua
      • Fort Conttroyor
      • Fort Chinchorro
      • Fort Charlotte
      • Fort Serranilla
    • Shipwrecks
      • San Ignacio Wreck
      • Antocha Wreck
      • Kabah Ruins
      • Anotto Bay
      • Devil's Eye Caverns
      • San Juan
      • The Black Trench
      • La Concepcion Wreck
      • Ambergris Key
      • The Blue Hole
    • Naval Forts
      • Fort Dry Tortuga
      • Fort Eleuthera
      • Fort Gibara
      • Fort Punta Guarico
      • Fort Navassa
      • Fort Cabo de Cruz
      • Fort Castillo de Jagua
      • Fort Conttroyor
      • Fort Chinchorro
      • Fort Charlotte
      • Fort Serranilla
    • Kenway's Fleet
      • Trading Missions
  • Multiplayer
    • Playable Characters
    • Game Modes
    • Abilities
    • Challenges
  • Media
    • Artwork
    • Screenshots
    • Videos
      • Download Content
  • DLC
    • Time Saver Packs
    • Jackdaw Packs
      • Death Vessel Pack
      • Crusader & Florentine Pack
      • Kraken Ship Pack
    • Multiplayer Packs
      • Blackbeard's Wrath
      • Guild of Rogues
    • Freedom Cry
  • Editions
    • Black Chest Edition
    • Buccaneer Edition
    • Limited Edition
    • Skull Edition
    • Special Edition
  • Guides
  • Walkthrough
    • Sequence 01
      • 01 - Edward Kenway
      • Present Day
    • Sequence 02
      • 01 - Lively Havana
      • 02 - ...And My Sugar?
      • 03 - Mister Walpole, I Presume?
      • 04 - A Man They Call the Sage
      • 05 - Claiming What's Due
      • 06 - The Treasure Fleet
    • Sequence 03
      • 01 - This Tyro Captain
      • 02 - Now Hiring
      • 03 - Prizes and Plunder
      • 04 - Raise the Black Flag
      • 05 - Sugarcane and its Yield
      • 06 - Proper Defenses
      • 07 - A Single Madman
      • Present Day
    • Sequence 04
      • 01 - This Old Cove
      • 02 - Nothing is True...
      • 03 - The Sage's Buried Secret
      • 04 - Overrun and Outnumbered
    • Sequence 05
      • 01 - The Forts
      • 02 - Traveling Salesman
      • 03 - Unmanned
    • Sequence 06
      • 01 - Diving for Medicines
      • 02 - Devil's Advocate
      • 03 - The Siege of Charles-Towne
      • Present Day
    • Sequence 07
      • 01 - We Demand a Parlay
      • 02 - The Gunpowder Plot
      • 03 - Commodore Eighty-Sixed
      • 04 - The Fireship
    • Sequence 08
      • 01 - Do Not Go Gently
      • 02 - Vainglorious Bastards
      • 03 - Marooned
    • Sequence 09
      • 01 - Imagine My Surprise
      • 02 - Trust is Earned
    • Sequence 10
      • 01 - Black Bart's Gambit
      • 02 - Murder and Mayhem
      • 03 - The Observatory
      • Present Day
    • Sequence 11
      • 01 - To Suffer Without Dying
      • 02 - Delirium
      • 03 - ...Everything is Permitted
    • Sequence 12
      • 01 - A Governor No Longer
      • 02 - Royal Misfortune
      • 03 - Tainted Blood
      • 04 - Ever a Splinter
    • Epilogue
  • Trophies & Achievements
    • PlayStation Trophies
      • Blackbeard’s Wrath
      • Freedom Cry
    • Xbox Achievements
      • Blackbeard’s Wrath
      • Freedom Cry
  • Cheats
    • Hacks