Optional Objectives:
- Sabotage two alarm bells
- Stay out of combat
Set sail for Andreas Island and park on the south side of the island. Start by checking the corpse on the south top of the island for a Treasure Map and then inside the sunken ships broken hull for Treasure x2. Continue along the west beach toward the viewpoint tower and you should get another Treasure in the area nearby before you climb up and synchronize. Now that you have the area uncovered, head east to the Message in a Bottle for the 9. A Curiouse Incident at Sea, and then get the Animus Fragment from the cliff. Assassinate the two men guarding the Treasure with the Manuscript, "De Gama Diary Extract", and then head north to the Treasure x2.
With the island collection complete you can now talk to James Kidd to start the memory. Follow Kidd until he stops and then head toward the green zone and use Eagle Vision to find your target. Use the tall grass and the small groups of people to follow the agent to the restricted zone. You don't need to enter the zone, instead follow it along the left side and when indicated you can run north and return to the Jackdaw's helm.
Follow the agent's ship while staying out of the enemies yellow range of vision. You will eventually arrive at Cat Island where you'll need to hurry along the coast, just outside of the Restricted Zone, to eavesdrop on the target. Once the two men start walking, jump the fence and stay within the tall grass to avoid detection. Eventually, the guard will wander off looking for the key to the warehouse.
Technically you have passed the optional objective to avoide combat, so if you do end up in a fight it is not the end of the world. That being said, we need to find the key and sabotage two alarm bells first. Head west a bit and you should find the key holder by the tower. He and a friend will walk your way, so wait for them to pass and then double assassinate them from behind to get the key.
Now make your way back toward the tower and attack the patrol on the ground from the hay cart when the lookout isn't watching. Wait for him to turn again to approach the nearby bell, the one the drunk guard was standing at, and sabotage it. Now head back toward the warehouse and go around the east side of it, jumping into the pile of leaves on the other side when the Captain isn't looking. From here, you should be able to kill the Captain and then kill the guard by the alarm.
With both bells sabotaged, grab the Treasure x2 and Animus Fragment nearby before looking the warehouse.
| You can now raid Warehouses all over the Caribbean for supplies and money. These will restock over time, so keep a look out on the map for full warehouses to get some bankroll and items for upgrading the Jackdaw. |


