![]() | The Dark Templar are powerful psionic warriors whose ancestors resettled on the planet Shakuras after they were exiled from the Protoss homeworld of Aiur for refusing to join the emerging Khala, the communal mind link shared by the entire race. In place of the Khala’s bright energies, the Dark Templar learned to manipulate the darker powers of the Void, which gave the Dark Templar the ability to become invisible at will. Armed with their potent Warp Blades, the Dark Templar are deadly and relentless foes capable of devastating conventional forces. Now that Aiur has fallen and its refugees have fled to Shakuras, the Dark Templar have joined their considerable strength to the Protoss’ numbers. |
Stats
| Basic Information | Production | ||
| Race: | Protoss | Producer: | Gateway |
| Life: | 40 | Hotkey: | D |
| Shield: | 80 | Requires: | Dark Shrine |
| Armor: | 1 (4) | Cost: | 125 Minerals and 125 Gas |
| Movement: | Fast | Supply: | 2 |
| Cargo Size: | 2 | Build Time: | 55 |
| Attributes: | Light - Biological Psionic | ||
Upgrades
| Name | Hotkey | Cost | Build Time |
| Protoss Ground Weapons Level 1 | G | 100 Mineral + 100 Gas | 160 |
| Upgrades the damage dealt by Protoss ground units. | |||
| Protoss Ground Weapons Level 2 | G | 150 Mineral + 150 Gas | 190 |
| Further upgrades the damage dealt by Protoss ground units. | |||
| Protoss Ground Weapons Level 3 | G | 200 Mineral + 200 Gas | 220 |
| Maximizes the damage dealt by Protoss ground units. | |||
| Protoss Ground Armor Level 1 | A | 100 Mineral + 100 Gas | 160 |
| Upgrades the armor of Protoss Ground Units | |||
| Protoss Ground Armor Level 2 | A | 150 Mineral + 150 Gas | 190 |
| Further upgrades the armor of Protoss Ground Units | |||
| Protoss Ground Armor Level 3 | A | 200 Mineral + 200 Gas | 220 |
| Maximizes the armor of Protoss Ground Units | |||
| Protoss Shields Level 1 | S | 150 Mineral + 150 Gas | 160 |
| Upgrades the shields of all Protoss units and structures. | |||
| Protoss Shields Level 2 | S | 225 Mineral + 255 Gas | 190 |
| Further upgrades the shields of all Protoss units and structures. | |||
| Protoss Shields Level 3 | S | 300 Mineral + 300 Gas | 220 |
| Maximizes the shields of all Protoss units and structures. | |||
Weapons
| Name | Target | Range | Speed | Type | Damage |
| Warp Blades | Ground | Melee | Normal | Eviscerate (Melee) | 45 (60) |
Abilities
| Archon Warp | Sacrifices 2 Templars to create an Archon. Can attack ground and air units. |
| Permanently Cloaked | The Dark Templar is permanently cloaked. |
General Strategy
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Light melee infiltrator that can attack ground targets.
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Always invisible thanks to permanent cloaking.
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Great for destroying buildings and raiding bases that do not have any means of detection.
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Excellent for taking out targets with a small health pool.
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Fragile; keep them out of enemy fire whenever possible.
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They also possess the ability to merge with another templar (either High or Dark) to form a powerful psionic warrior known as an Archon.
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Can be warped into the Battlefield by means of a Warp Gate.
Countermeasures
VS Terran
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Build Missile Turrets in key spots around your base. Assign an Orbital Command to a Hotkey so you can quickly use its Scanner Sweep ability.
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Use a mix of Marines, Reapers, and Marauders to bring them down efficiently.
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You can also use the Ghost’s EMP round on the area where the shimmering figures are. The blast will render them visible for a few seconds, during which you can dispatch them with Sniper rounds.
VS Zerg
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Morph some Overlords into Overseers to provide mobile detection. Keep one on your base at all times, or build a few Spore Crawlers.
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Use Banelings and target the Dark Templars. Use the self-destruct ability near shimmers.
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Use an Infestor to Fungal Growth shimmers, which will temporarily drop cloaked units out of stealth so you can finish them off.
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Spawn Mutalisks to deal with them safely.
VS Protoss
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Build Observers and place a few Photon Cannons around key spots in your base.
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Deploy Immortals to soak up their damage through Hardened Shields and have Stalkers to focus-fire them. Ranged units work best against Dark Templars.



