![]() | The reunification of the Aiur Protoss and the Dark Templar has allowed the two groups to combine their divergent technologies, and their collaboration has produced astonishing new developments. The Void Ray is built around the newly developed prismatic core, which serves as a virtually eternal power source. When the Void Ray has locked onto a target and deployed its flux field projectors, it can shoot searing beams of energy that grow exponentially more powerful over time. Even heavily armored structures and warships have been incinerated by the Void Ray, leading some Terrans to believe that it will eventually replace the Carrier as the flagship of the Protoss fleet. |
Stats
| Basic Information | Production | ||
| Race: | Protoss | Producer: | Stargate |
| Life: | 150 | Hotkey: | V |
| Shield: | 100 | Cost: | 250 Minerals and 150 Gas |
| Armor: | 0 (3) | Supply: | 4 |
| Movement: | Normal | Build Time: | 60 |
| Attributes: | Armored - Mechanical | ||
Upgrades
| Name | Hotkey | Cost | Build Time |
| Protoss Air Weapons Level 1 | E | 100 Minerals + 100 Gas | 160 |
| Upgrades the damage dealt by Protoss air units. | |||
| Protoss Air Weapons Level 2 | E | 175 Minerals + 175 Gas | 190 |
| Further upgrades the damage dealt by Protoss air units. | |||
| Protoss Air Weapons Level 3 | E | 250 Minerals + 250 Gas | 220 |
| Maximizes the damage dealt by Protoss air units. | |||
| Protoss Air Armor Level 1 | A | 150 Minerals + 150 Gas | 160 |
| Upgrades the armor of Protoss air Units | |||
| Protoss Air Armor Level 2 | A | 225 Minerals +225 Gas | 190 |
| Further upgrades the armor of Protoss air Units | |||
| Protoss Air Armor Level 3 | A | 300 Minerals + 300 Gas | 220 |
| Maximizes the armor of Protoss Air Units | |||
| Protoss Shields Level 1 | S | 150 Minerals + 150 Gas | 160 |
| Upgrades the shields of all Protoss units and structures. | |||
| Protoss Shields Level 2 | S | 225 Minerals + 225 Gas | 225 |
| Further upgrades the shields of all Protoss units and structures. | |||
| Protoss Shields Level 3 | S | 300 Minerals + 300 Gas | 300 |
| Maximizes the shields of all Protoss units and structures. | |||
Abilities
| Prismatic Alignment | Realigns the Void Ray's Prismatic Beam to gain +6 damage vs. armored units for 20 seconds. |
General Strategy
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Armored craft that can attack air and ground targets.
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Highly effective against armored units.
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Vulnerable against large numbers of enemy units.
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Void Ray sneak attacks against enemy headquarters can be devastating.
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Use the Prismatic Alignment ability against armored units to deal extra damage to them.
Countermeasures
VS Terran
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Launch Vikings; their long air-to-air range will make it easy to bring Void Rays down.
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Use large groups of Marines with Stimpacks and Medivac support.
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Build Missile Turrets around your Command Center as a temporary deterrent.
VS Zerg
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Spawn Mutalisks; be sure to focus fire.
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Assemble a large number of Hydralisks.
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Build Spore Crawlers around your Hatchery as a temporary deterrent.
VS Protoss
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Engage with Stalkers. Research the Blink ability in order to move away when Prismatic Alignment is activated. Engage again while the ability cools down.
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Phoenixes are great against Void Rays, which are too slow to outrun them.
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Build Photon Cannons around your Nexus as a temporary deterrent.



