| Default | Gangster | ||
![]() | ![]() | ||
| Load-Out | Load-Out | ||
| Nine-Oh-Nine | x15 | Survival Knife | - |
| Elephant Killer | x5 | Semi-Auto Sniper Rifle | x5 |
| Hand-to-Hand | - | Grenade Launcher | x6 |
| Flash Grenade | x2 | First-Aid Spray | x1 |
| 9mm Ammo | x50 | 7.62mm Ammo | x20 |
| .500 Magnum Ammo | x10 | 40mm Explosive Rounds | x12 |
| Healing Tablets | x10 | Healing Tablets | x8 |
| General Strategies | General Strategies | ||
| Jake's default load-out is built for melee against normal enemies and the magnum for heavy duty enemy ones. Due to melee combat increasing time more than firearms, stick to the Hand-to-Hand weapon, which doesn't use your combat gauge. Switch to the 909 when swarmed and save the Elephant Killer ammo for boss enemies. If you get it a pinch, throw a Flash Grenade. | Jake's alternate load-out swaps the Hand-to-Hand for the Survival Knife. Overall, this loadout is dangerous due to its need for clase quarters combat and lack of a handgun. | ||
Resident Evil 6 - Jake Muller
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Last updated by 0000001, 15th January
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