Underwater Facility 1
Jake and Sherry wake in Neo-Umbrella's underwater facility, bound in chains. When you have control, look around the room's ceiling to find a Serpent Emblem near the pipes. You can't shoot it now, but you will want to know where it is so you can quickly get it when you are armed. Examine the glass to the left of the door and then boost Sherry into the identified vent nearby.
If you are playing as Jake, there is nothing you can do except wait. If you are playing as Sherry, crawl through the vent and press X/A to crawl faster until you fall through a weak panel, just before running into the Rasklapanje. Get to your feet and grab the gear and 9mm Ammo x2 and then shoot the button below the red light on the door panel to free Jake.
Immediately head into the room and shoot the Serpent Emblem from earlier and then kill the Rasklapanje to open the far door and exit the room. Break the crate near the elevator control panel and then check the panel. Pull the levers on each side of the control panel to turn on the first reserve battery and cause another Rasklapanje to spawn. Immediately turn around and open the partner required door behind you to access the gear platform that goes up and down a shaft.
You'll need to go through the next few areas pulling similar levers while avoiding Rasklapanje at the same time. Ride the elevator to room E and jump inside to another Rasklapanje. Kill or lure it out of the main room and then rush back to pull the partner levers direcly next to the doors to open room C.
You can't jump back onto the elevator, so head down the hall to a back room with 12-Gauge Shells. Turn around and take a right into the small lab for 9mm Ammo, a Green Herb and a Serpent Emblem in the cabinets and on the desk. Exit the room to thr right, facing the direction of the cabinet that held the emblem, and then jump to the elevator when it passes.
Hop off at room C where there are meat grinders. If you want a unique medal, try and grind a Rasklapanje's hand by standing in front of the grinder and hitting R1/RT with a severed hand nearby. If you don't care, rush in and head right, as Jake, and left, as Sherry, to reach the levers and start up the third reserve battery (there is also a Remote Bomb and 9mm Ammo on the consoles next to the levers that you should grab) Make your way back to the elevator and jump on as it passes.
Underwater Facility 1: as Jake
- Jump off at room D and grab the items in the crates, .500 Magnum Ammo, and 5,000 Skill Points. Wait for the upper platform, the one with the blue lights, to lower and hop on to reach room G. Grab the 12-Gauge Shells from the nearby console and head down the hall to another room with 9mm Ammo and a lever. Hopefully, Sherry has reached her lever on the other side of the electric field and you can pull them.
Underwater Facility 1: As Sherry
- From the red lift, head to room F and run through it back to the other side and exit from room E to the blue lift. Jump off at room I and make your way through the area to the partner lever across the electric field from Jake.
Once the final reserve battery is turned on, a Rasklapanje will spawn on Jake's side. The only way to get back together is to have Jake shoot the Rasklapanje into the electric beams and disrupt the power. Unfortunately, this causes the lifts to go haywire due to the surge created. Head through Sherry'section to the other exit and pull the lever nearby to drop the crane and the jump to the lift.
A Rasklapanje will follow you onto the lift, which you must kill, before you can proceed. As the crane breaks and the lifts whirls uncontrolably, Jake and Sherry both fall to the lift below. Use the L stick to climb up between the two lifts and rapidly press X/A to crawl through in true Terminator style. When you reach the end, you'll jump into room B and be back at the elevator, which you should use.
Underwater Facility - Lower Levels
After the interesting run in with Chris and Piers, search the area for crates and then approach the console and turn on the lifts. Feel free to ride the lifts with any partner you choose for different dialog and defeat the many J'avo as you ascend. When you reach the top you will be split up from Chris and Piers by Haos.
Underwater Facility 2
Head through the long corridor, stocking up from all the crates, and enter the partner required door.
Boss: Ustanak
Fighting Ustanak is pointless on the weak walkways, so immediately turn around and jump down to the next level. Run through the zigzagged area and then push the container out of your way with your partner to jump down again.
This level is where the real battle begins, but first there are a few things to get. Start by heading right and for three crates and continue to a single crate in the distance. If you look behind this crate, on the pillar in the distance, you can find a Serpent Emblem. Now, focus on dodging Ustanak's flail arm while shooting him until you fall to the ground.
Ustanak will now pull lava from the ground, creating lava pockets. Avoid these until the cool as you continue to shoot Ustanak and avoid his charge attack. Now is the time to use your biggest artillary, including Explosive Rounds and Remote Bombs. Once you do enough damage, Ustanak will stagger.
Underwater Facility 2: As Sherry
- If you are playing as Sherry, approach him and hit R1/RT to wrap around his neck and rapidly hit X/A, while Jake tears off his flail-like arm.
- When you and Jake are separated, climb the ladder and make your way to the control panel to lauch containers at Ustanak and help Jake.
Underwater Facility 2: As Jake
- If you are playing as Jake, Sherry will grab Ustanak and you'll need to approach to tear off his arm.
- With Ustanak and yourself disarmed, you'll enter hand-to-hand combat.
- Wait for Ustanak to raise his arm for an attack and then unleash a punch combo or palm strike to throw it off balance.
- Dodge any attacks you don't interupt and take your time, do not wildly throw kicks and punches.
- Continue until the prompt for X/A appears and tap it repeatedly to finish him off...
When you have control again, rejoin your partner exit the area through the partner required door nearby.
Shipping Center
Head down the hall and upon exiting the door look right for a Serpent Emblem that you can kick. Continue through the partner required door nearby and pull both levers to start the high speed platform.
Like all great bosses, Ustanak isn't dead yet and attacks the lift. Using R1/RT and L1/LT, switch slowly between each, not letting go of one until you press the next, and climb the cargo platform. Keep going to the container and hit O/B to release it.
Although it stuns Ustanak, it does not finish him off. Continue climbing to the next partner action to release a pipe with O/B and then rapidly press X/A to release the rest and then continue climbing.
Pissed, Ustanak launches in front of you and breaks open a crate of guns. Crawl to the gun between you and Ustanak and when prompted hit R1/RT to shoot him in the heart and end the level..
Trophy/Acheivement - See You Around
| Rank | Accuracy % | Deaths | Clear Time (mins) | Enemies Routed |
| A | 70 | 2 | 55 | 5 |
| B | 60 | 3 | 85 | 3 |
| C | 50 | 5 | 110 | 2 |
| D | 49 or below | 6+ | 111+ | 1 or below |


