| NOTE |
| If you've been following the guide, then you should have found enough Gorgon Eyes and Phoenix Feathers to max out both meters. That means that every other white chest you find should now give red orbs. For purposes of the remainder of the walkthrough and as a placeholder, these chests will only be designated as White Chest. |
At the beginning, go right to find the Stonemason's Chisel Artifact, then jump up to the ledge on the right to find two Red Orb Chests and a White Chest. Drop back down and stand on the switch, creating a double and then using the green point to grapple to the next area.
You'll get into a battle with a bunch of Satyrs here, but note that you have to use the Stone of Orkos in the battles or else they will keep respawning. Once it's over, go to the lower left corner and climb up and around to a platform with a health/magic chest. Grapple the platform ahead and move backwards, using a double to hold it in place. Don't jump on it yet, but drop down and go through the gate that opened, where you'll find two Red Orb Chests and a White Chest.
Go back up and cross over, where you will end up on a see-saw. Stand on the left end, create a double, then jump and climb the wall on the other end. At the end, jump to the wall, where Kratos will slide down, then grapple the green point and bust through the wall to end up outside.
Grapple over to the other side to end up where you were before. You'll have to battle with a Cerberus, a Delos Warrior and some Feral Hounds. For some reason, if you move away enough away, the spear woman will end up leaving you alone until she's the last enemy left.
With the battle over, go over to the large chain and grapple the right end, pulling it to the left and creating a double to hold it in place. Use the Amulet to heal the chain to the point where you can jump to the ledge above. Once you do, go to the right to find a Red Orb Chest, then jump to the area above it to find a White Chest.
Enter the building now to find yourself back at the tower with the switches. Stand on one and use your double to keep it moving. Eventually some enemies will spawn, which is nothing at first until the Fire Talos spawns. Note that if you manage to make it to the top without getting hit by any of the fire traps on the sides, you will get the Fireproof trophy. Your double will disappear and require you to create another and once you get to the top, you don't have to worry about recasting your double. Kill the rest of the enemies, then head outside to arrive at The Ribs of Apollo.
