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South Park: The Stick of Truth

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  3. South Park: The Stick of Truth
  4. Walkthrough
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  6. Beat Up Clyde
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      • The New Kid in Town
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      • Defeat the Underpants Gnomes
      • Forging Alliances
      • Beat Up Clyde
      • Betrayal From Within
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      • Phase 1
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South Park: The Stick of Truth - Beat Up Clyde

At the beginning of the quest, you'll be inside of Clyde's backyard, so go to the right and use Nagasaki on the two gargoyles to lower the drawbridge. Do not go up the stairs, but go to the right and use the Sneaky Squeaker to lure the two enemies onto the electrified water. After you do that, you can use the alien probe to get to the generator and shut it off.

You can bust down the front gate and go through that way, but it's kind of dangerous. Underneath the generator, on the ground level, is a destructible piece of environment, so bust it and go behind the wall (it will become transparent). There's a small hole here that you can enter thanks to your Gnome Dust.

Inside, there will be an injured gnome, so use Butters' Buddy Command to heal him, allowing him to take out one of the rats. For the other one, shoot the object to the right of it and then fart to make it explode and take out the other rat. At the far end of the passage is a board you can shoot down to enter the tower, although you can bypass them by using the pipe on the right.

If you go up from the board, you will likely have to fight the enemies, but using the pipe will bypass them. On the second floor, you will confront the enemies firing firecrackers at you if you entered via the front gate. Climb the ladder to the next area, where you'll see some zombies.

Shooting the hanging tire will release the zombie cats, but you can group most of the enemies by the lantern on the bottom of the screen by using a Sneaky Squeaker and then blowing it up with Cup-a-Spell. Clear the rest of the enemies, then break the platform and use Nagasaki on it afterwards. Stan will tell the pirates to help you out, who will drop a ladder for you.

In the next area, you should use the alien probe to grab the Chinpokomon near the top of the fortress. When you first get here, Stan says to go to each tower and raise the gate so you can get to Clyde. First, Ike will get knocked down by one of the enemy, so help him out by fart on the lighter and igniting the firework (he will become your friend, too).

For the left tower, get close enough to the barrier, then shoot down the lantern hanging there. It will light the one enemy on fire, so use Cup-a-Spell to blow up the whole tower. Use the alien probe to get to that side and spin the wheel to raise the main gate some. If you sent the firework on the right tower, use Nagasaki to destroy it and raise the main gate the rest of the way.

Go through the gate and you'll confront Craig, who has become Clyde's ally. He will begin raising up a Nazi cow and there will be two others, but you can cut this number down some. In the upper area on the left side, shoot the lantern and then use Cup-a-Spell to let Stan in, who will remove the left cow.

On the right side, you have to use Nagasaki to destroy the wood from the window, allowing Ike to come in and set the rope on fire. Use Cup-a-Spell to make the right cow drop. Hopefully you made it in time to reduce the cows in the battle to only one. Get ready for a boss battle!

BOSS BATTLE: Craig

Craig is considered an assassin/thief in the game and has some abilities to match that class. First and foremost, you should use an ability that hits all enemies with both your character and your Buddy to take out any cows, making it so you only have to concentrate on Craig.

On Craig's first turn, he will use Clone Army, creating four copies of himself, along with his real body (making 5 targets). All of them are immune to splash damage, meaning you have to defeat them one-by-one, so multi-target abilities won't work here. Each one will be able to attack individually, so make sure you guard against them.

The real Craig will be standing in the back for the first Clone Army and when you see him channeling, he will do a multi-hit attack called Death From Above. The clones will do a Fake Out attack. As long as one clone is still alive, by the way, Craig will not do another Clone Army, so it might be wise to keep one alive for the duration of the battle.

Mr. Slave's Ass

After the battle is over, head up the stairs and into the next room. Watch the scene and use Gnome Dust to get small and climb into the next area. When you gain control, head right and you'll see the Frog King, who tells you to head to the intestine to get out of Mr. Slave.

Continue along, cutting the barriers with your weapon and past the condom. Climb to the next section and you'll have to use Stan's Buddy Command to get past the electricity. Shoot the thing hanging to reveal an alien probe, so use it to bypass to Mr. Hat, which you can climb.

At the end of the path, use Nagasaki on the billiard ball to clear the way. You should see an iPhone here that will ring when you get close; make sure you answer it to get Big Gay Al as your Facebook friend. Keep going until you come to a flashlight, which has no power. Go down the left ramp and circle back to insert the battery.

With the battery inserted, go to the top of the flashlight and press the button to turn it on, making the bat go away. Climb the beads and you'll encounter the Sparrow Prince, who you will have to fight. Apart from it spawning two Nazi Bacteria (take them out first) at the beginning, the fight isn't too bad, but make sure you block its attacks to minimize damage.

As you go right, there will be another billiard ball to break using Nagasaki. Clear the barrier, then use the alien probe to get onto the platform, turning on the device to clear the path to the right. Keep going and you'll encounter some armed guards. Defeat them in battle and you'll be at the snuke trigger now.

You must switch to Jimmy as your Buddy and use his Buddy Command to open up the snuke. Go up to the console and begin the abortion sequence, which will be the same as the one you did in the clinic earlier in the game. Once you finish this, you will return to the real world.

Back To Normal

Exit via the left path and you'll eventually reach Clyde. He will summon a boss for you to fight!

BOSS: Nazi Zombie Chef

It might be best to have someone like Butters here, since he has a free heal he can activate on every turn. Chef has a few moves to watch out for, one of which is Chocolate Salty Balls. This either hits one character twice or once each. He also has a physical attack that hits for decent damage.

His other attack to watch out for comes after he channels, and is called Hello Children. He will try to bite you, but you can negate the attack by mashing the buttons that appear on your screen. Start the battle by using Bull Rush to cut his armor in half, then keep wittling his HP down little by little.

Whenever he gets to 1 HP, all attacks will do 0 damage. The battle will actually end when Clyde lights him on fire and you will have to do a quick QTE to fart and destroy Chef, once and for all.

 

After the battle is over, you think everything is finally over, but it is not. Watch the cutscene until it begins the next, and final, storyline quest.

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South Park: The Stick of Truth Walkthrough

Main Story Quests

The New Kid in Town Call the Banners The Bard Alien Abduction Gain New Allies Attack the School Defeat the Underpants Gnomes Forging Alliances Beat Up Clyde Betrayal From Within

Side Quests

Big Game Huntin' with Jimbo Defeat ManBearPig Dropping the Kids Off Find Jesus Flower for a Princess Hide n' Seek Magical Songs ManBearPig Mongolian Beef Mr. Slave's Package Nazi Zombie Bounty Phase 1 Rats in the Cellar Restoring the Balance The Homeless Problem The She-Ogre The Timmy Express Unfriend Al Gore Vulcan Around Wasted Cache

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Quick Details

Franchise(s)
South Park
Developer(s)
Obsidian Entertainment
Publisher(s)
Ubisoft
Key People
Zane Lyon
Release Dates
PlayStation 3

Mar 4, 2014

Mar 7, 2014

Xbox 360

Mar 4, 2014

Mar 7, 2014

Microsoft Windows

Mar 4, 2014

Mar 4, 2014

Genre Role-Playing
Sub-Genres(s) Adventure
Theme(s) Fantasy
Comedy
Engine(s) Onyx

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  • Details
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  • Abilities
    • Fighter's Abilities
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    • Main Story Quests
      • The New Kid in Town
      • Call the Banners
      • The Bard
      • Alien Abduction
      • Gain New Allies
      • Attack the School
      • Defeat the Underpants Gnomes
      • Forging Alliances
      • Beat Up Clyde
      • Betrayal From Within
    • Side Quests
      • Big Game Huntin' with Jimbo
      • Defeat ManBearPig
      • Dropping the Kids Off
      • Find Jesus
      • Flower for a Princess
      • Hide n' Seek
      • Magical Songs
      • ManBearPig
      • Mongolian Beef
      • Mr. Slave's Package
      • Nazi Zombie Bounty
      • Phase 1
      • Rats in the Cellar
      • Restoring the Balance
      • The Homeless Problem
      • The She-Ogre
      • The Timmy Express
      • Unfriend Al Gore
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      • Wasted Cache
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