When you gain control, listen to the narrator instruct on the different elements of your HUD. Walk your way up the left side of the road towards the main gate and you'll notice a small path between some rocks off to the left. Go through the rocks and you'll enter an area with a lot of obstacles. Notice the guard in the distance.
Note that the Axe is in this area and you can get it quite easily if you are quick about it but for those of you that aren't, I wanted to leave the main text uninterrupted. As you enter this next area, you'll see a large wooden post/tree to the left of the blue dumpster. The axe is imbedded in it.
Press the right stick in to crouch. Walk up to the wall ahead of you and hit the B/O button to take cover. Walk along the cover to the right side until you see the Wrench. If you are having trouble finding it, hit the RB/R1 button to activate your instinct mode. It will be displayed as a yellow set of moving rings. Move up to it and hold the button prompted (Y/Triangle) to pick it up.
With the Wrench in hand, find the buckets directly across the path from you. Hold the aim button (LT/L2) and guide the white/silver arching path to end by those buckets. When you've lined up your throw, pull the RT/R2 button to throw the wrench. When the guard has walked over to investigate move to the right and hit the A/X button to swap cover. Continue to the right and past the point he was at. Walk up the slope to the Mansion Grounds.
Mansion Grounds
You'll find a fallen tree in your path here. Take cover behind it and you'll see an enemy in the distance to your left. At this point, you'll be instructed in how to kill him with a pistol. Take out the pistol by using the D-Pad, hold the LT/L2 button to aim and then gently squeeze the RT/R2 button. When you squeeze a little, the crosshairs will tighten to show that you've steadied your aim. Finish pulling the trigger to kill him. When he is dead, move over to where he was and into the tennis court on the right. Make sure to hit the checkpoint here first.
Come up behind the man looking out over the gardens below. Change your weapon to the Fiber Wire (D-Pad) and walk up behind him. When you are close enough, you'll be prompted to Garrote him by hitting the X/Square button. Do so and then you can move his body over to the dumpster to the right.
| Modern Art |
| From this position, you can easily complete the challenge "Modern Art". Go back and hit the checkpoint that you just passed to save your progress. Now stand and look over the hedge maze below as the guard was doing before you use your Fiber Wire to kill him. Below, you should see a large modern art piece standing on a pole next to two guards who are talking. Shoot the base of the structure (at the "pole") to knock it over onto the two guards. When they are dead, check your challenges to make sure it is complete and then reload the checkpoint. |
With this guard out of the way, go down the stairs from the tennis court and take cover along the rock wall facing the hedge maze. Roll to the next wall of cover and slide past the curtains of the garden patio. Slide all the way to the end and you'll find a Book on the counter. Grab the book and then slide all the way to the right and around the corner. Be careful because there are a couple of guards having a conversation and when the conversation ends, one of them will head up to the tennis court. Slide back to the left and behind the outdoor patio again until he passes.
Slide back to the far right end. Swap the book for the Brick and the pick up the book again. Take the book and throw it behind the man that's been standing on the patio. He'll turn around to investigate. As soon as he does, roll to the next cover. Continue along this cover and around the corner. Go all the way to the right and then roll to the next cover. You'll now be on a wall that has a T-shape to it. Just ahead of you will be the large modern art structure and a short wall to the left of that. On this wall will be the Hammer which you can grab quickly if you think it is safe. Move around the T-shape and towards the next outdoor patio. This one is much larger than the other and will have a laundry basket that you can hide in.
There will be a guard at the far end of this area and when he's done with his conversation, he'll leave. Take the book on the chair in case you need a distraction and go down those stairs. Turn left but move slowly. The guard there should move up and talk to another guard ahead. Wait for their conversation to carry them away from the bridge ahead. When it does, move across the bridge and through the door on the right.
In the next area, take cover and then transfer to the next cover to the left where a watermelon has started to be carved. Grab the knife and wait for the guard to move to the balcony on your left. When he gets there, hold the LT/L2 button and aim the knife at his head. Pull the RT/R2 button to throw the knife. When he hits the ground, grab his Jagd P22G and your knife. Steal his Outdoor Guard Disguise and then toss the body over the railing. You won't use this for long but it works towards the Chameleon challenge.
There will be another guard by a railing towards the end. You can kill him if you'd like but you don't have to. Slide to the right and onto the path. Almost immediately as you hit the ground, you'll see a patch of grass to your right with a small table just large enough to hold a white sack. In the sack is a disguise for you. Change into the Gardener disguise.
Now that you've changed into the Gardener disguise, walk up the path ahead and hold the Instinct button (RB/R1) as you walk through the front door past the Gardener. Once inside, take the right path and walk past the guards. When you get to the end, turn left but stop. Get close enough to the guards and the gardener who are talking by the door. To the right will be a green pipe running vertically with a red valve on it. Use the valve to turn on the sprinklers and then wait for the group of three to disband.
Follow the guards through the door at a safe distance and then sneak past them when they stand looking over the ledge at the water. Go up the stairs and at the top, move to the corner of the building. Use instinct mode to investigate the ledges. Slide out onto the ledge, drop to the lower level and use the X/Square button to move past the windows. Go to the left and then hop up to the next level. Slide all the way to the left and you'll see a man on the phone. Pull him through the window with the X/Square button.
| Geronimo |
| Pulling the guard through the window in this fashion should get you the Geronimo Challenge. |
Climb through the window behind him and take cover at the counter to your left. Slide to the right and grab the Coffee Mug. Go through the doors ahead and to the right to enter the compound. Inside, follow the hall as it leads right and you'll find a whole bunch of things being lit up by your Instinct mode. Use the computer terminal to deactivate the security system, take the Indoor Guard Disguise on the table and then check the book shelf closest to the doors to find your first piece of Evidence. Go through the nearby door.
Mansion Ground Floor
The closest door to where you are will be the kitchen and to your left will be some stairs leading up. Go up the stairs and at the top will be a door with a bust next to it. Grab the Bust and enter the door to find yourself in the bathroom. On the counter to the left will be some sleeping pills. Grab these and head back down to the kitchen.
Inside will be a guard and the chef talking. Wait for the guard to leave and then subdue the Chef (without killing him). Take the Chef disguise to complete the Chameleon Challenge and then store him in the freezer. Grab the Knife from the cutting board which is different from the Filet Knife from earlier. Put the Knife away and go around into the living area where the security guards are talking. You can walk right by them. Find the cup of coffee on the counter at the bar and when nobody is looking, put the sleeping pills into it.
| Chameleon |
| If you've followed this guide, you should have collected all of the outfits necessary to finish the Chameleon challange |
Not far from the coffee will be a fireplace with a Fire Poker on the ground next to it. Grab it but then you can immediately dispose of it. On the lower level of the living around near one of the walls will be a small table with a vase on it with two lounge chairs. Move to this spot and collect the last Evidence on the table. This is the last weapon to get. Wait for the Security Chief to drink his coffee and follow him down the hall nearby. Wait for him to pass out/die on the chair at the end and grab the security key from him.
| Damn Good Coffee |
| Simply from doing this, you will finish the "Damn Good Coffee" challenge which requires you to kill the security chief by putting the sleeping pills in his coffee. |
| Evidence Collector |
| If you've followed along with this walkthrough, you should have just picked up the second and final Evidence from this level, completing the Evidence Collector challenge. |
Go back through the kitchen and find the stairs leading up. Go up the stairs again and make sure there are no guards around because the chef isn't supposed to be up here. When you are clear, follow the catwalk/balcony around to the right side and use the keycard to go through the door.
| Extra Spice and Play it Again |
| Later, be sure to come back and play the "Mansion Ground Floor" section again so that you can complete these two challenges. This time, go up and collect the sleeping pills from the upstairs bathroom as you did last time. Take them to the kitchen and wait for the guard to leave. When he does, wait for the chef to come by, taste his concoction and then he will walk off to do some other preparations. Walk up to the stove and put the sleeping pills in. When the Chef comes back to taste it, he'll die from the sleeping pills. Take his outfit and store the body normally. You've just completed the Extra Spice Challenge.
From this point, walk out into the living area and stand by the piano. If you stand at the side, you will be prompted to knock out the stilt holding the top of the piano up. Don't do it yet, just stand where you can easily access it. It may take a while but eventually a guard will come around to the piano and say that it just needs to be tuned. He will then come around the side of the piano to tune it and when he does, knock out the stilt to kill him. This will complete the Play it Again Challenge. With these both done, you can quit out or continue on. |
Mansion Second Floor
From here, it's pretty linear. Follow the hallway through a couple of doors and eventually you'll end up in the bathroom where Diana is taking a shower. After the cutscene and you're in control again, use the sprint button to make your way through the next few rooms. You'll go through a door and there will be men in the room. The tutorial will instruct you to take cover behind the counter here.
Take cover, aim and activate Instinct to start Point Shoot mode. Time will slow to a near halt and you'll be able to mark where you want to shoot. Aim at each guard's head and pull the trigger to mark that you want to shoot there. When you've marked each guard with a kill shot (skull and crossbones symbol), hit the X/Square button to kill them all.
When they are dead, go over to the door they were guarding and pick the lock to finish the mission.
| Final Challenges: Infiltrator, The Price of Treason, Well Played, and Suit Only |
| Following this walkthrough, you should just now be getting the Infiltrator and The Price of Treason challenges unlocked. If you did not get the Well Played challenge, play the Mansion Ground Floor level again but don't bother the chef. Instead, grab the pills and use your Instinct to get you over to the Security Chief's coffee. Drug the coffee, wait for him to die and then grab the Cardkey but be careful if you go through the kitchen because the chef may be able to see the dead Security Chief through the door. From here, continue up the stairs and then finish the mission as usual. To complete the Suit Only challenge, it is easiest to just shoot through the mission. Unfortunately, you'll have to start from the beginning because most of the checkpoints will start you off wearing some form of disguise. However, if you set it to normal and mix stealth and shooting, you should have no problem clearing the level. |


