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BioShock Infinite - Bull House Impound

Collectibles:
  • 3 Voxophones
  • 1 Kinetoscope
  • 2 Infusion Upgrades
  • 1 Piece of Gear

The Bull House Impound 

Once you are inside the police impound, move up and through the open gate in the distance. As soon as you are through, ignore the door to the next area in front and instead enter the open office door to the right. On the desks in here are a new weapon – Vox Repeater, a lock pick and some other goodies. There is also a KINETOSCOPE ‘Fitzroy Spotted!’ (Kinetoscope 1/1) here as well. Return to the main room and enterthe door opposite the gate.

The first thing you will see inside the door is a tear. That’s right, there’s another fight to be had in this room as well! The main floor of this room has open office to the right and in front, a pair of stairs leading down either side of another office directly in front of you. There is set of stairs to the left of the entrance leading to a upper walkway with three additional rooms. There a total of 3 tears in the room here.

Tears in this Location

1. A piece of cover in the centre of the lower area.

2. A peppermill Crank Gun from the room to the right of the piece of cover tear.

3. A crate of medical kits on the second floor.

You are going to want to create the cover right away because as soon as you move into the room slightly, you will be attacked and from behind it you can take pretty much every standard enemy on the ground floor out. There are 5-6 soldiers on the ground level and a further 1-2 taking pot shots at you from the upper walkway. Once you have dealt with the initial threats here, a motorized patriot will show up. As usual kite him around using your vigors to stun or slow his movements. When he has been dealt with, head upstairs and clear out the balcony and side rooms, there will be no more than 1-2 soldiersin each.

Now that the area is clear of bad guys go into the door to the left at the top of the stairs. There is a locked door in here Elizabeth can unlock (requires 5 lock picks) that contains an UPGRADE INFUSION (Infusion 1/2) and a gift containing a new piece of EQUIPPABLE GEAR (Gear 1/1). Continue along the upper level and enter the next door you come across. Duck into the small office on the back left. Inside you’ll find a lock pick on the floor as you enter and a VOXOPHONE ‘That Goddamn Key’ (Voxophone 1/3) on a desk to the right. On the floor to the left of this is a large blue chest. This is in need of being opened to complete an optional task.

Optional Mission: Find the Lock that Fits the Key

Reward: UPGRADE INFUSION

Now if you have followed the guide, you should have picked up the KEYS for the chest here in the basement of the Graveyard Shift Bar. If you didn’t pick it up at that time, backtrack outside all the way to the main Shantytown area and enter the bar, go down to the basement and at the back of the room on a barrel, you will find the KEYS.

Once you have the keys return to the chest in the police impound. Use the keys on the chest to open it and grab your reward – an INFUSION UPGRADE! (Infusion 2/2) In doing this you will have also have completed the optional task.

Loot the rest of the top floor and then head back down the stairs to the lowerlevel. Make your way over to the stairs leading down on the far left side o fthe room. Near the top of these you will find an open door. Under a desk in here is another VOXOPHONE ‘Terminated’ (Voxophone 2/3). Loot the rest of the ground floor and then go down the stairs at the back.

Get Elizabeth to unlock the door here and follow the stairs all the way to the bottom. As you reach the end of the stairs, check out the cell in front for a lock pick on the floor. Loot the rest of the cells here before going to investigate the large, locked up piece of machinery in the centre of the room. There is a tear here. When you are ready to continue, have Elizabeth open it for you.

Once the scene finishes, go back up the stairs. At the top you will find a VOXOPHONE ‘Kindling’ (Voxophone 3/3) on a desk that was not previously there. Grab this and then continue backtracking until you leave the compound.

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Last updated by Sokkus, 11th April

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BioShock Infinite Walkthrough

Lighthouse

Welcome Center

Raffle Square

Comstock Center Rooftops

Monument Island Gateway

Monument Tower

Battleship Bay

Soldier's Field

The Hall of Heroes

Inside the Hall of Heroes

Hall of Heroes Gift Shop

Return to Hall of Heroes

Finkton Docks

Beggar's Wharf

Fort Franklin Pier

Worker Induction Center

Plaza of Zeal

Good Time Club

Plaza of Zeal (Return)

Gunsmith Shop

Shanty Town

Bull House Impound

Bull Yard

Finkton Proper

On to the Factory

Factory Courtyard

The Factory

Emporia

Port Prosperity

Downtown Emporia

Memorial Gardens

Comstock House

The Atrium

Warden's Office

Operating Theatre

Hand of the Prophet

Hangar Deck

Engineering Deck

Command Deck

Sea of Doors

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Quick Details

Franchise(s)
BioShock
Developer(s)
Irrational Games
2K Boston/2K Australia
Publisher(s)
2K Games
Key People
Ken Levine
Scott Sinclair
Mike Syrnyk
Release Dates
PlayStation 3

Mar 26, 2013

Mar 26, 2013

Apr 25, 2013

Xbox 360

Mar 26, 2013

Mar 26, 2013

Apr 25, 2013

Microsoft Windows

Mar 26, 2013

Mar 26, 2013

Apr 25, 2013

Mac OS

Aug 29, 2013

Aug 29, 2013

Genre Shooter
Sub-Genres(s) First Person Shooter
Survival
Engine(s) Unreal Engine 3

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    • Basic Security Automata
    • Beast
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    • Motorized Patriot
    • Police
    • Security Zeppelin
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    • Zealot of the Lady
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