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BioShock Infinite

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BioShock Infinite - Hangar Deck

Collectibles:
  • 1 Voxophone
  • 1 Piece of Gear

Hand of the Prophet

As we dock with the Hand of the Prophet we will be on the Hangar deck. This is a large oval area with a pair of raise platforms in the centre and a wooden walkway leading down the outside of either side of the ship. There are 12 Founder soldiers running about in here. Fortunately they will not come at you all at once.

Note there are a pair of tears in the area that Elizabeth can use.

Tears in this Location:

1. Friendly mosquito above the outer deck to the left.

2. Friendly rocket auto-turret outside on the right hand deck.

Kill any soldiers in the immediate area and pop out the door to the left.Destroy the auto-turret ahead (you can use the mosquito tear here if youdesire) and go back to where we came from. This time head over to the oppositeside of the area and take out the auto-turret on the other side of the ship(you can use the rocket-turret tear to help) killing any additional soldiersthat get in the way. After clearing the two turrets, enter the door on one ofthe walkways and follow the cabin through until you exit out onto the platformwith the destroyed turret.

From here, if you turn to the right we can approach the control centre at thefront of the ship. There always seems to be 4-5 Founder soldiers here and oneither side of the control room is an auto-turret. Take the lot of them out.

Now interact with the button at the front of the ship to clear the sky-lines.Whilst you are waiting for them to be cleared, go and loot the rest of thedeck. Check out the cabins next to each of the two auto-turrets that wedestroyed first. In these rooms you will find a Minuteman’s Armory and a Veni!Vidi! Vigor! vending machine.

When you are ready to progress, use the sky-line to reach the next level above.

Hangar Deck

As the sky-line passes the deck, try and land on the wing of the zeppelin.From here you can use the supports as cover to work your way up to the stairsin front and to the right towards the control panels whilst clearing out the 6Founder soldiers currently inhabiting the area as you go.

When you reach the control panel to drop the pods from the next sky-line, donot press it just yet. Instead, go down the nearby stairs. At the base youwill find a locked door that Elizabeth can open (requires 1 lock pick). Enterthe door.

Inside, go into the open door immediately to the right if you want a crankgun. Exit and continue through the back of the room via the doors either sideof the headless patriot. In the next area you will see a table with a VOXOPHONE‘What’s Done is Done’ (Voxophone 1/1) on it next to a flag. Continue aroundbehind this section of wall and you will find a door with a button next to it.Hit the button to open the door.

We’ll be back on the deck! And right in front of us is another locked door.Have Elizabeth unlock it (requires 3 lock picks). Inside, there is an RPG onthe table to the left and at the very back of the room on a desk is a giftcontaining a piece of EQUIPPABLE GEAR (Gear 1/1).

Backtrack all the way to the button to clear the next sky-line. Before we hitthe button, turn around so that your back is to the controls and survey thearea. There are three tears here that we can use in the coming fight.

Tears in this Location:

 1. Friendly auto-turret down the stairs to the right.

2. Friendly auto-turret down the stairs to the left.

3. Crate of medical kits in the middle of the upper raised platform.

Activate the auto-turret on the right. As soon as we hit the switch threegunships loaded with Vox soldiers and a grenadier or two will approach fromthe right and drop off their crew. A short while later, another group of shipswill dock on the left hand side of the airship and drop off more Vox soldiersand a motorized patriot. Monitor the situation and have Elizabeth change up theactive auto-turret when required.

Shoot any soldiers that come too close to you, but try to keep close to thecontrols. Keep in mind that we do not need to kill all the enemies to proceed,merely wait a minute or so until the sky-line is clear. When Elizabeth tellsyou that it is clear, hop onto the sky-line behind the control panel and rideit up to the next platform.

Once you have landed, climb the nearby ramp and enter the door at the top.

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Last updated by Sokkus, 18th April

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BioShock Infinite Walkthrough

Lighthouse

Welcome Center

Raffle Square

Comstock Center Rooftops

Monument Island Gateway

Monument Tower

Battleship Bay

Soldier's Field

The Hall of Heroes

Inside the Hall of Heroes

Hall of Heroes Gift Shop

Return to Hall of Heroes

Finkton Docks

Beggar's Wharf

Fort Franklin Pier

Worker Induction Center

Plaza of Zeal

Good Time Club

Plaza of Zeal (Return)

Gunsmith Shop

Shanty Town

Bull House Impound

Bull Yard

Finkton Proper

On to the Factory

Factory Courtyard

The Factory

Emporia

Port Prosperity

Downtown Emporia

Memorial Gardens

Comstock House

The Atrium

Warden's Office

Operating Theatre

Hand of the Prophet

Hangar Deck

Engineering Deck

Command Deck

Sea of Doors

4.35/5
487 ratings

Your rating:

Quick Details

Franchise(s)
BioShock
Developer(s)
Irrational Games
2K Boston/2K Australia
Publisher(s)
2K Games
Key People
Ken Levine
Scott Sinclair
Mike Syrnyk
Release Dates
PlayStation 3

Mar 26, 2013

Mar 26, 2013

Apr 25, 2013

Xbox 360

Mar 26, 2013

Mar 26, 2013

Apr 25, 2013

Microsoft Windows

Mar 26, 2013

Mar 26, 2013

Apr 25, 2013

Mac OS

Aug 29, 2013

Aug 29, 2013

Genre Shooter
Sub-Genres(s) First Person Shooter
Survival
Engine(s) Unreal Engine 3

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    • Devil's Kiss
    • Possession
    • Return to Sender
    • Shock Jockey
    • Undertow
  • Gear
    • Hats
    • Shirts
    • Pants
    • Boots
  • Enemies
    • Basic Security Automata
    • Beast
    • Boy of Silence
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    • Return to Hall of Heroes
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    • Good Time Club
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