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BioShock Infinite

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BioShock Infinite - Monument Tower

Collectibles
  • 4 Voxophones
  • 1 Infusion Upgrade

Monument Island

As you enter, continue past the empty fountain until you reach a locked gate. Look up and to the right to find a hook, so jump up to this and drop down on the other side. Climb the stairs to the top and enter the door here.

Monument Tower 

As soon as you are inside, look to the left and check out the open locker there for a VOXOPHONE ‘Tiger by the Tail’ (Voxophone 1/4). Proceed past the statue and enter the door opposite the entry. Follow the hall to the right and enter the next door. There are three levers here you can pull if you wish.When you are ready, go around to the back of the room and enter the next door.

In the hallway here, take the first left and enter the door. Inside you will find a VOXOPHONE ‘To R.Thompson Re: Fuses’ (Voxophone 2/4) on a desk against the right hand wall. Loot the rest of the room and then exit back to the hallway. You can explore the rooms on the left and right if you like for a few lootables before entering the door at the end of the hallway.

As you enter the next room, look on the desk directly in front of you for a VOXOPHONE ‘A Reward Deferred’ (Voxophone 3/4). Look around the right hand side of the desk, tucked away behind it is an INFUSION UPGRADE (Infusion 1/1). Head down the stairs and across the room. Enter the elevator on the far side andhit the switch to take it up to the next area.

Specimen Observation

As you get off the lift and hit the lever in front to have a look into the room beyond. Continue down the hallway to the left. Activate the Specimen Tracker on the wall here. This will open the door to the left. Follow the wooden walkway around until you find the next door. Hit the lever in here for a scene. Afterwards, head through the now open door on your left.

Again activate the Specimen Tracker on the wall here. This will open the door to the left. Follow the wooden walkway around until you find the next door. Once again, hit the lever for a scene. Once the story sequence is done, the door to the left will open. Go through here and go through the next door that opens. Climb the ramp outside and take the next set of stairs up to the next observation area.

Grab the VOXOPHONE ‘The Source of her Power’ (Voxophone 4/4) from the chair on the right. When you are done, hit the lever to observe the specimen. Enter the door to the left and activate the Specimen Tracker to open the next door. Open the door at the end of the hallway.

We are now outside! Follow the platform to the right until you find another door. Enter this and follow the hallway until a scene plays.

Once the scene is done, follow Elizabeth through the door and down the stairs. Continue along the set path after her until you reach the elevator. After another short scene, the lift will disappear. Jump through the gap and climb the set of stairs in the next room all the way to the top. Interact with the door here.

Once back outside, follow the ramp to the right all the way to the top until a scene plays.

When you regain control, DeWitt will be in another short flashback type sequence and you’ll find yourself in another area. Simply walk up to the door at the far end of the room and open it. This will end the chapter.

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BioShock Infinite Walkthrough

Lighthouse

Welcome Center

Raffle Square

Comstock Center Rooftops

Monument Island Gateway

Monument Tower

Battleship Bay

Soldier's Field

The Hall of Heroes

Inside the Hall of Heroes

Hall of Heroes Gift Shop

Return to Hall of Heroes

Finkton Docks

Beggar's Wharf

Fort Franklin Pier

Worker Induction Center

Plaza of Zeal

Good Time Club

Plaza of Zeal (Return)

Gunsmith Shop

Shanty Town

Bull House Impound

Bull Yard

Finkton Proper

On to the Factory

Factory Courtyard

The Factory

Emporia

Port Prosperity

Downtown Emporia

Memorial Gardens

Comstock House

The Atrium

Warden's Office

Operating Theatre

Hand of the Prophet

Hangar Deck

Engineering Deck

Command Deck

Sea of Doors

4.35/5
487 ratings

Your rating:

Quick Details

Franchise(s)
BioShock
Developer(s)
Irrational Games
2K Boston/2K Australia
Publisher(s)
2K Games
Key People
Ken Levine
Scott Sinclair
Mike Syrnyk
Release Dates
PlayStation 3

Mar 26, 2013

Mar 26, 2013

Apr 25, 2013

Xbox 360

Mar 26, 2013

Mar 26, 2013

Apr 25, 2013

Microsoft Windows

Mar 26, 2013

Mar 26, 2013

Apr 25, 2013

Mac OS

Aug 29, 2013

Aug 29, 2013

Genre Shooter
Sub-Genres(s) First Person Shooter
Survival
Engine(s) Unreal Engine 3

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    • Plaza of Zeal
    • Good Time Club
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    • Shanty Town
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    • On to the Factory
    • Factory Courtyard
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