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DmC: Devil May Cry

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    • Mission 9 - Devil Inside
    • Mission 10 - Bad News
    • Mission 11 - The Order
    • Mission 12 - Under Siege
    • Mission 13 - Devil's Dalliance
    • Mission 14 - Last Dance
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DmC: Devil May Cry - Gameplay

DmC or Devil May Cry is a reboot of Capcom's popular Devil May Cry franchise, developed by Ninja Theory and features a younger and a more brash Dante.

The story of the game takes place in Limbo City, a town where humans are secretly controlled and manipulated by demons through a soft drink known as Virility. Unbeknownst to Dante, the demons seek him out and when they find him he is through into a dimension also known as Limbo. Meanwhile, a "terrorist" organization known as The Order, fight for control of the city and Dante may just be the tool they need to win

Controls

Playstation 3Xbox 360
Left Analog Character Movement Left Stick Character Movement
Right Analog Camera Movement Right Stick Camera Movement
X Jump A Jump
O Special Attack B Special Attack
Square Gun Attack X Gun Attack
Triangle Sword Attack Y Sword Attack
R1 Evade RB Demon Mode
L1 Evade LB Angel Mode
R2 Demon Mode RT Evade
L2 Angel Mode LT Evade
R3 + L3 Devil Trigger R3 + L3 Devil Trigger
Start Pause Start Pause
Select Item Shortcut Back Item Shortcut

Difficulty Modes

ModeDifficultyUnlockChanges to Gameplay
Human Very Easy - Less enemies w/ reduced health and damage
Demon Hunter Easy - Enemies have reduced health and damage
Nephilium Medium - Everything is normal
Son of Sparda Hard Beat the game More difficult enemies, new attacks, and parry more
Heaven or Hell Hard Beat the game on Son of Sparda Same as above, but enemies and Dante die in one hit
Hell and Hell Very Hard Beat the game on Heaven or Hell More difficult enemies w/ normal health, but Dante dies in one hit
Dante Must Die! Ultra Hard Beat the game on Son of Sparda More of EVERYTHING

Basic Gameplay

Movement

Dante has the ability to get almost anywhere once he has unlocked his full potential; from diving out of the way of enemy attacks, gliding through the air, or grappling his way around.

Gliding - Angel Boost
Sometimes gaps are too big for for Dante to jump normally, but with Angel Boost they should be no problem. Once acquired, Dante can enter Angel mode before or as he jumps and hit X/A to glide away. The longer L2/LB is held, the farter he will go.
Grappling - Demon Pull & Angel Lift
There are two forms of grappling; Demon Pull, which pulls and object or enemy toward Dante, and Angel Lift, which pulls Dante to the object or enemy. Once mastered, these abilities not only aid in platforming, they can be extremely useful in battle.

Health & Death

Dante's health is tracked by the bar in the upper left corner of the HUD and as he takes damage the bar will dwindle until death. There are three ways to regain health: Green Orbs, Vital Stars, or purchasing a Health Cross, which also increases the maximum health. If depleted, Dante will die and the player must either continue by using a Gold Orb (this will revive him), continue from the last checkpoint, or quit the mission.

Devil Trigger

Devil Trigger is tracked by the purple bar underneath Dante's health and can only be used once the bar is past the white line. While active, the enemies will be thrust into the air and paused, Dante's attacks and defense will increase, and he regenerates health. It is best used when in a tight spot or a certain enemy needs to be taken out quickly to ease the rest of the battle.

Combat & Level Scoring

As Dante fights in battle he will gain Style Points and be awarded with a Style Rank. At the basic level of understand it is as simple as understanding that each time you land a successful kill the multiplier will increase and each hit taken will lower the multiplier. From there you must understand that each attack as a set value of Style Points assigned to it; the more damage done, the more points earned. Therefore, using an attack with no multiplier will generate less Style Points than if you had an SSS multiplier.

The multiplier ranks are as follows:

RankMultiplier
SSS x8
SS x7
S x6
A x5
B x4
C x3
D x2

The more advanced understanding is that attacks decay in value the more they are used. This means that you will want to change up your attacks and weapons as much as possible to allow your points to soar. Using high damage attacks from weapons like Osiris and Arbiter in conjunction with bonuses such as Demon Evade will make your score skyrocket to insane numbers and help you get that SSS Rank on the level scoring (see below).

At the end of each level the player will be assigned a Level Ranking that uses the following criteria:

Style Points The majority of your overall score, it is the easiest way to get an SSS rank. As mentioned above, Style Points are earned in combat.
Time This is based on the time it takes to finish the level from start to finish, not counting Secret Missions or cutscene. The quicker you are the better, but not at the loss of point earned from collectibles or combat, since these are worth far more points.
Collectibles The score earned is purely based on the percent of Keys, Lost Souls, and Secret Missions you found in the level. Once found, they will remain counting for all repeated attempts at the mission.
Items Any Vital Stars or Devil trigger Stars used in a mission is a straight penalty. While you may be tempted to never use an item, be aware that dying has a much higher penalty loss.
Deaths Like items, this is a flat penalty for each death in the mission.

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Last updated by 0000001, 1st February

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DmC: Devil May Cry Gameplay

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639 ratings

Your rating:

Quick Details

Franchise(s)
Devil May Cry
Developer(s)
Ninja Theory
Publisher(s)
Capcom
Key People
Tameem Antoniades
Motohide Eshiro
Yohei Uchida
Release Dates
PlayStation 3

Jan 15, 2013

Jan 15, 2013

Jan 17, 2013

Xbox 360

Jan 15, 2013

Jan 15, 2013

Jan 17, 2013

Microsoft Windows

Jan 25, 2013

Jan 25, 2013

Xbox One

Mar 10, 2015

Mar 10, 2015

PlayStation 4

Mar 10, 2015

Mar 10, 2015

Genre Action
Sub-Genres(s) Hack and Slash
Engine(s) Unreal Engine 3
Alternative Name(s) DmC

Page Contributors

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  • DmC: Devil May Cry
  • Details
  • Releases
  • Credits
  • Characters List
  • Content
  • Overview
  • Story
  • Gameplay
  • Items
  • Weapons
    • Rebellion
      • Hacker
      • Death Coil
      • Hightime
      • Aerial Rave
      • Roulette
      • Helmbreaker
      • Drive
      • Stinger
    • Arbiter
      • Judgement
      • Trinity Smash
      • Tremor
      • Aerial Flush
      • Drop
      • Flush
    • Osiris
      • Karma
      • Prop
      • Hangar
      • Double Up
      • Rake
      • Raze
      • Streak
      • Feed
    • Eryx
      • Brawler
      • Slam
      • Uppercut
      • Showdown
      • Stomp
      • Snake Eye
      • Eryx Charge
    • Aquila
      • Killer
      • Buy In
      • Round Trip
      • Aerial Buy In
      • Caliber
      • Tornado
      • Big Slick
    • Ebony & Ivory
      • Shoot
      • Ricoshot
      • Rainstorm
      • Inverted Rainstorm
    • Revenant
      • Shoot
      • Charge Shot
      • Fireworks
    • Kablooey
      • Shoot
      • Charge Shot
  • Abilities
    • Jump
    • Evade
    • Angel Boost
    • Ophion Angel Lift
    • Ophion Demon Pull
    • Leap
    • Devil Trigger
  • Collectibles
    • Mission 1 - Found
    • Mission 2 - Home Truths
    • Mission 3 - Bloodlines
    • Mission 4 - Under Watch
    • Mission 5 - Virility
    • Mission 6 - Secret Ingredient
    • Mission 7 - Overturn
    • Mission 8 - Eyeless
    • Mission 9 - Devil Inside
    • Mission 10 - Bad News
    • Mission 11 - The Order
    • Mission 12 - Under Siege
    • Mission 13 - Devil's Dalliance
    • Mission 14 - Last Dance
    • Mission 15 - The Trade
    • Mission 16 - The Plan
    • Mission 17 - Furnace of Souls
    • Mission 18 - Demon's Den
    • Mission 19 - Face of the Demon
    • Mission 20 - The End
  • Enemies
    • Stygian
      • Lesser Stygian
      • Stygian
      • Elite Stygian
    • Cherubs
      • Bathos
      • Shielded Bathos
      • Pathos
      • Shielded Pathos
    • Knights
      • Death Knight
      • Hell Knight
      • Frost Knight
    • Ravager
    • Tyrant
    • Harpy
    • Rages
      • Rage Spawn
      • Rage
      • Ghost Rage
      • Blood Rage
    • Witch
    • Bucther
    • Dreamrunner
    • Demonic Shards
    • CCTV Cameras
    • Bosses
      • Hunter
      • Subbubus
      • Bob Barbas
      • Mundus' Spawn
      • Mundus
      • Vergil
  • Editions
    • Son of Sparda Edition
  • DLC
    • Vergil's Downfall
  • Media
    • Artwork
    • Videos
    • Screenshots
  • Guides
  • Walkthrough
    • Mission 1 - Found
    • Mission 2 - Home Truths
    • Mission 3 - Bloodline
    • Mission 4 - Under Watch
    • Mission 5 - Virility
    • Mission 6 - Secret Ingredient
    • Mission 7 - Overturn
    • Mission 8 - Eyeless
    • Mission 9 - Devil Inside
    • Mission 10 - Bad News
    • Mission 11 - The Order
    • Mission 12 - Under Siege
    • Mission 13 - Devil's Dalliance
    • Mission 14 - Last Dance
    • Mission 15 - The Trade
    • Mission 16 - The Plan
    • Mission 17 - Furnace of Souls
    • Mission 18 - Demon's Den
    • Mission 19 - Face of the Demon
    • Mission 20 - The End
    • Secret Missions
      • Air Brawl - Copper
      • Simple Eradication - Copper
      • Stylish Victory - Copper
      • What Goes Around - Silver
      • Simple Traversal - Copper
      • Flawless Conquest - Silver
      • Demonic Conflict - Copper
      • Displaced Skirmish - Silver
      • Rapid Descent - Copper
      • Divergent Slaughter - Gold
      • Angelic Warfare - Copper
      • A Taste of Heaven - Copper
      • Moderate Traversal - Silver
      • Subsistence - Gold
      • The Power Within - Copper
      • Shenanigans - Ivory
      • Hasty Acquisition - Silver
      • Extreme Traversal - Gold
      • Bait and Switch - Copper
      • A Day in Hell - Gold
      • Colossal Triumph - Silver
  • Achievements
    • PlayStation Trophies
      • Vergil's Downfall
    • Steam Achievements
    • Xbox Achievements
      • Vergil's Downfall
  • Cheats