| Enemies | Evility | Equipment |
|---|---|---|
| Lv. 16 Nemophila (x3) | Shielding Aroma | Flame Emblem, Great Helm |
| Lv. 15 Specter (x11) | Mind Break | Weakling Emblem, Magical Vest |
| Lv. 10 Chernobog (x2) | Mind Reaper | Flame Emblem, Great Helm |
| Lv. 10 Chernobog (x4) | Near Death Reaper | Flame Emblem, Great Helm |
| Geo Symbol | Geo Effect | |
| Null | Nothing | |
| Red (x4) | Enemy Level Up 10% | |
Don't let the levels of the enemies above fool you, as the Nemophila and Chernobogs are standing on panels that will increase their levels by 40% at the end of each turn. If you're not fast enough, things can get pretty dangerous in a few turns. There are also a total of ELEVEN Specters blocking your way to the rest of the enemies.
To make matters a little worse, the symbols for the Enemy Level Up effect are on panels of the same color, so destroying one won't cause a Geo Chain that will get rid of them all. Luckily, there is a single Null symbol in the far back that has no effect that can be destroyed to get rid of the whole Enemy Level Up effect.
In fact, the best course of action, is to get a tower together and toss a character to that Null symbol to destroy it. This will make things a lot easier, since the enemies are fairly low level, although you might lose a few of your units in the end. Note that the Chernobogs have a 50% chance to kill your characters outright when their health gets below 25%, so don't be surprised if it happens.
