| Enemies | Evility | Equipment |
|---|---|---|
| Lv. 44 Baciel (x4) | Power Shot | Jack-o'-Lantern, Willpower Suit |
| Lv. 40 Baciel (x6) | Scatter Shot | Jack-o'-Lantern, Willpower Suit |
| Lv. 30 Empusa (x3) | Sexy Aura | Dark Emblem, Duralumin Shield |
| Geo Symbol | Geo Effect | |
| Blue | Mighty Enemy | |
| Blue | Enemy Level Up 10% | |
| Blue | No Entry | |
| Red | Damage 20% | |
The big problem with this map is that the Empusa are sitting on panels with Mighty Enemy and Enemy Level Up 10% effects, so the longer it takes to get to the symbol, the higher level and more powerful they will be. To add to the annoyance, the area around your base panel is surrounded by a Damage 20% effect, with the symbol being in the area with the Empusas.
Naturally, the first thing that needs to be done is to go after the Enemy Level Up 10% symbol, but there are a few Baciels in the way, three of which have the Scatter Shot Evility, so don't group characters next to each other. With that out of the way, go to the other side of the map and remove the No Entry symbol. This allows you to go after the Empusa, although they still have Mighty Enemy.
You can do one of two things here, either go remove the Mighty Enemy symbol or try and lure the Empusas off of the panels. Since they are likely to stay back and pelt you with Charm and fire spells, it might be better to go after the Mighty Enemy symbol instead of waiting.
