| Enemies | Evility | Equipment |
|---|---|---|
| Lv. 16 Garungun | Fabricated Setting | Porcupine Needle, Bug Hero Suit |
| Lv. 15 Golem (x2) | Reversal Power | Porcupine Needle, Bug Hero Suit |
| Lv. 14 Fight Artist (x4) | Fury | Crap Beater, Bug Hero Suit |
| Lv. 14 Wind Spinner (x4) | Double Counter | Crap Beater, Bug Hero Suit |
| Geo Symbol | Geo Effect | |
| Null | DEF +50% | |
| Red | DEF +50% | |
A good portion of this map is benefitting from a DEF +100% Geo Effect, which shouldn't be messed with, as it greatly benefits you and you're going to need to sacrifice a character or two to get to the Geo Symbols. As you're fighting the enemies, you're going to want to try and get them to stand on the spots not affected by the Geo Effect.
The Wind Spinners will come over the railing first, so you'll want to line up length-wise to prevent any of them getting onto the DEF +100% squares. Take them out quickly and then get the Fight Artists to come. Note that Garungun and his two Golem friends are able to hit from two squares away, so adjust accordingly.
Garungun's Evility will fully heal him and give his stats a 30% bump, only if he survives an attack that puts his HP under 25%. That means you don't want this to happen, so plan the attack to make sure you finish him off without triggering his Evility.
Battle Conversations
| On subsequent visits to this map, everything will be the same, except that Garungun will not be there. |
