| Enemies | Evility | Equipment |
|---|---|---|
| Xenolith (Final) | Artifact Gone Wild | Geo Blade, Angel Shield, Royal Orb, Royal Ring |
| Flamberg (x5) | Heat Depression | Spider's Curse, General's Helm, Falcon Shoes |
Welcome to the very final battle of the game, and boy is it a tough one. Xenolith only has one ability and a new Evility as well, which absorbs the stats from units for each panel moved within 10 panels. That includes the 5 Flambergs with him, who rush you at the beginning of the battle. All five of them have the Evility that decreases your fire resistance by 15% each. With Xenolith's Evility, it's very possible for him to one-hit kill your strongest characters (assuming they are not overpowered).
Now, this battle should have your characters around 100 or so (level 6-1 is a good spot for powerleveling), but you also want good equipment that has been leveled in the Item World. When you start the battle, stay back and draw the Flambergs to you, smacking them around when they get close enough. Xenolith will end up charging you eventually and you do not want to group your characters together at all.
Dimension Chaos (Xenolith's skill) hits every other square (6 forward and 3 across), so take that into account when position your characters (meaning to make sure they have two spaces in between them). One popular tactic is to use one of your characters, preferably a weak one, to lift Xenolith at the end of your turn. This prevents him from attacking, even though that character will die on your next turn.
Battle Conversations
| Congratulations on finishing the main story, but as anyone who has played a Disgaea game before knows that the true game begins with the postgame. For starters, the LoC (Land of Carnage) option is now unlocked in the Cheat Shop, and there are a good number of new bills in the Dark Assembly, some of which unlock new maps. |
