| Enemies | Evility | Equipment |
|---|---|---|
| Lv. 70 Xenolith | The Artifact | Joyeuse, Angel Shield, Royal Orb, Royal Ring |
| Lv. 65 Avenger (x3) | Combat High | Demon Claw, Nine Tail, Duralumin Shield |
| Lv. 63 Avenger (x3) | Patience | Demon Claw, Nine Tail, Duralumin Shield |
| Lv. 50 Dark Elder (x3) | Ominous Dance | Sorcerer Rod, Nine Tail |
| Geo Symbol | Geo Effect | |
| Null | Ally Damage 50% | |
| Null | No Lifting | |
Xenolith is on the other side of the map and there's only one direct path, which is littered with Ally Damage 50% panels. Combine that with the Dark Elders on the sides, pelting you with Star spells, and your characters are not going to make it. It is possible to hit the Dark Elders with a gun user or with spells, so use them to take them out while you use your other melee characters to go after the Avengers in front of you.
Once the Dark Elders are finished, use a Tower Throw to get a character across and destroy one of the symbols, which will clear the central passageway. Make your way across and kill the other three Avengers, then it will be a showdown with Xenolith. He has the same Evility as when he helped you earlier in the game, where the character that attacks him loses 20% of their max HP. This is also your last chance to get him to use his two unique skills, otherwise you will have to do a new game+ cycle again.
Battle Conversations
| Finishing this battle will put you straight into the next one without being able to go back to your base. All of your characters will be healed back to full HP/SP, but make sure you prepare before this battle. |
