| Enemies | Evility | Equipment |
|---|---|---|
| Lv. 45 Barbara | Passiveness | Alberich, Brigandine |
| Lv. 45 Gambiel (x3) | Scatter Shot | Mad Dinosaur, Brigandine, Fight Muscle |
| Lv. 40 Clio (x4) | Lovely Song | Mystery Emblem, Brigandine, Bloody Orb |
| Geo Symbol | Geo Effect | |
| Green | Invincible | |
| Green | No Entry | |
| Red | Ally Lonely | |
| Red | DEF +50% | |
| Red | No Lifting | |
| Red | Recovery 20% | |
You have a total of 5 turns to defeat all of the enemies on the stage before you get a Game Over. The Green panels have No Entry and Invincible on them, meaning they don't come into play here, but a good portion of the field is covered in red panels, with it having No Lifting, Recovery 20%, DEF +50% and Ally Lonely on them. Ally Lonely is a new effect that makes it so if any of your characters land on a panel with it, no other characters of yours can go onto those panels.
As far as the enemies are concerned, the Clios are nothing but a hindrance, since they will likely do nothing but continually use buffs; they are also very weak and go down quickly. The Gambiels have the Scatter Shot Evility, so make sure you don't group your characters next to each other. Barbara's Evility is the same as in the last fight and doesn't come into play. She can dole out some damage, though, and she has some decent strength, but a nice combo will help take her out quickly (she should be your primary target after the Gambiels).
You have two options here in this fight, to go balls to the wall and try to take out the enemies without worrying about the Geo Effects, or to go after the symbols to trim down some of the effects in play. If you do the latter, you'll need to use some Tower Throwing to get characters into range, with the main goal being the Ally Lonely symbol. The Recovery and DEF symbols will likely benefit you a lot more being in play, so leave them be, and the No Lifting one isn't hurting anything.
Battle Conversations
| Winning this battle will earn you the United, Not a Divider trophy, but if you lose, you get one of the alternate endings. On subsequent visits to the map, Barbara is gone and is replaced by eight level 25 Clios, as well as a level 30 Thalia. The Ally Lonely symbol is gone and replaced with a Fusion one, which all of the Sea Angels are standing on. If you let them all fuse, you'll end up having a level 230 enemy on your hands. |
