| Enemies | Evility | Equipment |
|---|---|---|
| Lv. 62 Satana (x5; Blue) | Heat Depression | Demon Claw, Happy Cape |
| Lv. 62 Satana (x2; Red) | Fire Dominance | Demon Claw, Happy Cape |
| Lv. 60 Marid (x3) | Flame Charge | Wyvern Wing, Nine Tail, Falcon Shoes, Plastic Nose |
| Lv. 60 Mrtyu (x2) | Soul Reaper | Madness Emblem, Metal Jacket |
| Lv. 55 Wraith (x4) | Mind Break | Dark Knight Emblem, Happy Cape |
| Lv. 50 Tezcatlipoca (x4) | Mind Reaper | Madness Emblem, Metal Jacket |
| Geo Symbol | Geo Effect | |
| Aqua | DEF +50% | |
| Aqua | Fire Element +50% | |
| Null | Mighty Enemy | |
| Purple | No Entry | |
| Purple | No Lifting | |
There are a lot of enemies in this battle, but you have some help in the form of Virunga, Grosso, Rainier and Garungun. They are sitting in the middle of the map on empty panels. There are two treasure chests sitting near your base panel and while you may be tempted to open them (they give Legendary items), it might be best to leave them alone for now, since Rainier's Evility gives the group a 10% stat boost.
If you want them to help, which they do by drawing fire from enemies, take out the Satanas near your base panel and use some fire spells to take out the Ghosts standing on the aqua panels, then tossing the nearby symbols onto those aqua panels. This will give the group (as well as enemies standing on those same panels) the DEF +50% and Fire Element +50% effects.
After doing that, you can use one of the paths to get to the center, where you're likely to be greeted by plenty of enemies, unless your friends got rid of most of them for you. Once all of the enemies in the middle are gone, destroy one of the two purple symbols to clear a path to the last set of Marids. Note that the Mighty Enemy effect is in place, but they should charge you, so make sure they are off the panels before attacking.
