| Enemies | Evility | Equipment |
|---|---|---|
| Lv. 3 Catsaber (x2) | Softening Aura | Paw Gloves, Pot Lid |
| Lv. 3 Catsaber (x2) | Weakening Aura | Paw Gloves, Pot Lid |
| Lv. 4 Catsaber (x1) | Cute Aura | Paw Gloves, Pot Lid |
| Lv. 4 Ghost (x1) | Mind Break | Weakling Emblem, Pot Lid |
At the beginning of the battle, the Ghosts and two Catsabers on the side will likely charge your position, so don't bring out all of your characters yet. If you do, the Ghosts will bombard them with their Fire spells. Since they'll be closer on the second turn, you can start bringing out your characters.
The rest of the Catsabers will likely move in after your second turn, so make sure you take out as many enemies as you can before they get into range. There isn't really much else to this battle besides brute force. Since the Ghosts have magic, they should be taken out first, with the Catsabers a lesser priority.
