| Enemies | Evility | Equipment |
|---|---|---|
| Lv. 2 Ghost (x1) | Generate Pain | --- |
| Lv. 2 Mothman (x3) | Poison Accelerator | --- |
| Geo Symbol | Geo Effect | |
| Green | Enemy Boost +50% | |
| Null | Enemy Weaken -50% | |
| Red | EXP +50% | |
This tutorial will introduce you to Geo Symbols and everything related to them. Note how at the beginning of the battle, there's a green symbol on the red panel that boosts enemy's stats by 50%. Destroy this and all of the red panels will turn green, which has two very nice effects, Weaken Enemy -50% and EXP +50%.
To make the best of this stage, which isn't really much, you want to kill the enemies while they are standing on the green panels, giving you some extra experience. This can be done by luring them to move there, or by throwing them onto the green panels and attacking afterwards.
Battle Conversations
| After completing this map, the Dark Assembly is open for business. You will need to create a new character, but it definitely helps to create a few more. Don't use just one character, but use different (and appropriate) ones so the Master/Apprentice works good. It is highly suggested to create a Magician, a Witch, a Fight Mistress and/or Martial Artist, a Warrior and possibly a Healer or Priest. This will give you a pretty well-rounded group of characters. It's best to create them with Incompetent instead of Good-for-Nothing, since that requires you to remove five stat points. |
