| Enemies | Evility | Equipment |
|---|---|---|
| Lv. 50 Beast (x1) | Dead or Alive | Griffin Beak, Happy Cape, Bloody Orb |
| Lv. 48 Martyr (x2) | Book of Magic | Book of Death, Happy Cape |
| Lv. 47 Lady Warrior (x5) | Cooperativeness | Master Bow, General's Helm |
| Lv. 47 Valkyrie (x5) | Assault Attack | Master Bow, General's Helm |
| Lv. 46 Chunin (x5) | Mirage | Hand Spikes, Happy Cape |
| Geo Symbol | Geo Effect | |
| Null | Warp | |
The beginning of the battle has you facing off against some Chunin, a Beast and two Martyrs. There are five Lady Warriors and five Valkyries sitting on a lone island with Warp panels ahead of them, with all of them equipped with a bow. They will warp over to near your position from the beginning, so you'll need to try and quickly take out the other enemies in the vicinity.
The Chunin have an Evility that gives them 50% evasion when you attack from an adjacent panel, so you should take them down using ranged attacks. The other enemies in the vicinity aren't too much trouble, although the Beast has more HP than the others (his Evility allows both him and your characters to always get critical hits).
Now, when the Lady Warriors and Valkyries get into range, they are going to start to try and pick you off with their skills. The best course of action is to get rid of the three Chunin on that side and have some characters in range to greet them when they warp over there. This lets you take out most of them before they can do any real damage to your party.
