| Enemies | Evility | Equipment |
|---|---|---|
| Lv. 14 Rainier | Artifact Collector | Porcupine Needle, Gas Mask |
| Lv. 12 Archer (x3) | Fly Swatter | Long Bow, Buckler |
| Lv. 12 Gargoyle (x4) | Turbo Boost | Cunning Emblem, Buckler |
| Lv. 12 Green Skull (x3) | Sorcery Depletion | Pixy Rod, Buckler |
This can be an annoying and challenging battle, especially if you don't realize what's going on. You'll notice some treasure chests on the field, which actually supplement Rainier's Evility, giving the other enemies a total increase of 20% to their stats. That means you're going to want to destroy the chests, likely with a ranged character, preferably a magic, Bow or Gun user.
As for Rainier herself, she's not too bad, but does have a few spells to keep an eye out for, such as Tentacle of Death, although it only hits one person. The other big problem on the stage are the two Gargoyles on the second floor, with the nearby Green Skull and Archer mounting them. Their Mounted Skill, Granite Checkmate, can do some decent damage and hit a pretty good area, so don't bunch your characters together.
You want to try and draw the bottom floor enemies to your position first and take them out, making sure not to get too close to the stairs. If you quickly take them out, you can entice the others to come down the stairs. Rainier shouldn't last too long, as Sea Angels tend to be pretty easy to kill and once you get rid of the Gargoyles that are being mounted, the rest of the battle should fall into place.
Battle Conversations
| On subsequent visits to this map, everything will remain the same, except that Rainier and the two Treasure Chests are gone. |
