| Enemies | Evility | Equipment |
|---|---|---|
| Lv. 41 Angel Knight (x1) | Angel Majesty | Alberich, Breastplate |
| Lv. 38 Angel (x6) | Angel Protection | G.H.O.B.A.G., Elegant Coat |
| Lv. 38 Angel (x2) | Angel Protection | The Thornicator, Scalemail |
| Lv. 38 Angel Cadet (x2) | Angel Protection | The Thornicator, Scalemail |
| Lv. 35 Angel Page (x6) | Angel Majesty | Valkyrie Spear, Breastplate |
| Geo Symbol | Geo Effect | |
| Blue | Enemy Boost +50% | |
| Blue | No Color Change | |
| Null | No Color Change | |
| Purple | Recovery 20% | |
| Purple | HP/SP Switch | |
| Red | Enemy Boost +50% | |
This map can be a bit annoying with how the Geo Panels are set up, as it's split up into three distinct areas. The blue and green areas have a Enemy Boost +50% effect on them, making it very dangerous to tread onto those areas. The area where you start is covered in Recovery +20% panels, making it wise to stick to that at the beginning.
If you have a Thief that has the Create Box skill, you will be able to use that to make the battle a lot easier. Make a box near the edge close to your base panel, then use Dark Matter Ether or a magic skill to hit the symbol on the second level. This will change the second level to have the Recovery +20% effect, making it a little easier to manage the Angels there.
You can do the same while on the second level to get rid of the effects there. As far the Angels themselves go, it is nothing you haven't encountered thus far in this episode. You have your typical ranged attackers, with bows and staves, as well as melee ones, with spears and swords (the only sword one is at the very top).
