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Dishonored

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Dishonored - Low Chaos Walkthrough

As Samuel is driving you to your drop off point, he talks about Tall Boys, which are guards using big walking machines that pack a serious punch. Go up the stairs and you'll be rather close to a Tallboy, so don't get any closer. You want to get into the Boyle Estate compound, which you can do by either going over the gate or sneaking through a small tunnel just to the right of the gate.

Once you're inside, put away your weapons (hold <Action Button>), as you will want to blend in, and having your weapons out isn't exactly blending in. Approach the front door and the one lady's invitation will fly away, so go and grab it, then present it to the doorman. You will now be allowed inside.

(OPTIONAL) DUEL LORD SHAW

Before you left The Hound Pits, Pendleton gave you something to give to Lord Shaw. When you're inside the compound of the Boyle Estate, make a right and go and talk to Lord Shaw. It turns out that Pendleton was supposed to duel Shaw, but you're now taking his place. You don't have to kill, as you can switch to a Sleep Dart and shoot him with that to complete the duel. Grab the gun, go to the circle marked, and switch to the Sleep Darts. On the count of two, start turning around and fire when you're supposed to. If you get shot, you will die.

FINDING THE REAL LADY BOYLE

This mission is random, in the fact that there are three Lady Boyles and you don't know which one is your target. In fact, every time you play this mission, your target will change, so you will need to find out every single time. There are two ways to find out which one is the real target, which you gain clues to by talking to guests. One is by going upstairs and searching the bedrooms for clues, and the other is by talking to Miss White (moth mask) and doing her little side mission, which will reward you with the real identity.

For the nonlethal method in this mission, you will need to find and talk to Lord Brisby (rat-like or something mask), who will bring you aside and say he will take care of your target if you bring her to the cellar. For now, talk to Miss White, who wants a drink. Go get a drink from the Cide Fountain and bring it back to her and as your reward, she will tell you who your target is.

ELIMINATING LADY BOYLE

Go and talk to the real Lady Boyle, whichever one she is. There is an easy way to get the Lady to the cellar, without doing much more than talking to her. When you're talking to her, say she's in trouble tonight and that you can help her, eventually steering her in the direction that she should go to the basement. Follow her, until she finally goes into the kitchen and then into the basement, then choke her out while she's down here.

When you have Lady Boyle unconscious, there's a switch near the locked door that leads into the basement. Open the door using the switch, then bring her to Lord Brisby in the boat. Once he takes her, there's a door right around the corner that leads into the sewers. Use this to get to a gate that can be opened with a lever, then swim your way (careful of the Hagfish) to Samuel's boat to finish the mission.

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Dishonored Walkthrough

Returning Home

Dishonored

Low Chaos Walkthrough High Chaos Walkthrough

Hidden Allies

High Overseer Campbell

Low Chaos Walkthrough High Chaos Walkthrough Granny Rags Griff the Scavenger

Overseers Undone

House of Pleasure

Low Chaos Walkthrough High Chaos Walkthrough

A Royal Guest

The Royal Physician

Low Chaos Walkthrough High Chaos Walkthrough

Interrogation

Lady Boyle's Last Party

Low Chaos Walkthrough High Chaos Walkthrough

The Final Move

Return to the Tower

Low Chaos Walkthrough High Chaos Walkthrough

Coronation Eve

The Flooded District

Low Chaos Walkthrough High Chaos Walkthrough Master Sewer Key

The Loyalists

Low Chaos Walkthrough High Chaos Walkthrough

The Light at the End

Low Chaos Walkthrough High Chaos Walkthrough

Dunwall City Trials (DLC)

Mystery Foe Burglar Back Alley Brawl Assassin's Run Oil Drop Bend Time Massacre Kill Chain Bonfires Train Runner Kill Cascade

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Quick Details

Franchise(s)
Dishonored
Developer(s)
Arkane Studios
Publisher(s)
Bethesda Softworks
Release Dates
PlayStation 3

Oct 9, 2012

Oct 11, 2012

Oct 12, 2012

Xbox 360

Oct 9, 2012

Oct 11, 2012

Oct 12, 2012

Microsoft Windows

Oct 9, 2012

Oct 11, 2012

Oct 12, 2012

Xbox One

Aug 25, 2015

Aug 27, 2015

Aug 28, 2015

PlayStation 4

Aug 25, 2015

Aug 27, 2015

Aug 28, 2015

Genre Action
Sub-Genres(s) Stealth
First Person Action
Theme(s) Assassination

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    • Weapons
      • Corvo's Sword
      • Crossbow
      • Grenade
      • Spring Razor
      • Sticky Grenade
      • Wheellock Pistol
    • Items
      • Anton's Health Elixir
      • Bone Charms
      • Coin
      • Corvo's Mask
      • Piero's Spiritual Remedy
      • Runes
      • Spyglass
      • The Heart
  • Supernatural Powers
    • Agility
    • Bend Time
    • Blink
    • Blood Thirsty
    • Dark Vision
    • Devouring Swarm
    • Possession
    • Shadow Kill
    • Windblast
    • Vitality
  • Piero's Workshop
  • Locations
    • Pandyssian Continent
    • The Isles
      • Tyvia
      • Morley
      • Gristol
      • Serkonos
    • Dunwall
      • Butterleaf Crematorium and Fluid Works
      • Cullero Cigars
      • Daiger & Dial Company
      • The Hound Pits
      • Davidson's Wax
      • Dunwall Whiskey Distillery
      • Greaves Lighting Oil
      • Museum
      • Royal Shop
      • The Golden Cat
    • The Void
  • Collectibles
    • Bone Charms
      • The Hound Pits Charms
      • High Overseer Campbell Charms
      • House of Pleasure Charms
      • The Royal Physician Charms
      • Lady Boyle's Last Party Charms
      • Return to the Tower Charms
      • The Flooded District Charms
    • Runes
      • The Hound Pits Runes
      • High Overseer Campbell Runes
      • House of Pleasure Runes
      • The Royal Physician Runes
      • Lady Boyle's Last Party Runes
      • Return to the Tower Runes
      • The Flooded District Runes
      • The Loyalists Runes
      • The Light at the End Runes
    • Outsider Shrines
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    • Blueprint Upgrades
      • Lens Magnification
      • Sokolov’s Formula
      • Bonded Galvani Weave
      • Incandescent Paste
      • Folded Galvani Resin
      • Spiked Grenade Housing
      • Small Scale Combustion Refinement
    • Safe Combinations
    • Emily's Dolls (DLC)
  • Enemies
    • Assassin
    • Bottle Street Gang
    • City Watch Officer
    • Elite Guard
    • Hagfish
    • Rats
    • River Krusts
    • Tall Boys
    • Wolfhounds
    • Warfare Overseers
    • Weeper
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    • Dunwall City Trials
    • The Knife of Dunwall
    • The Brigmore Witches
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      • Low Chaos Walkthrough
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      • Low Chaos Walkthrough
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      • Griff the Scavenger
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      • Low Chaos Walkthrough
      • High Chaos Walkthrough
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      • Low Chaos Walkthrough
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      • Low Chaos Walkthrough
      • High Chaos Walkthrough
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      • Low Chaos Walkthrough
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      • Low Chaos Walkthrough
      • High Chaos Walkthrough
      • Master Sewer Key
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      • Low Chaos Walkthrough
      • High Chaos Walkthrough
    • The Light at the End
      • Low Chaos Walkthrough
      • High Chaos Walkthrough
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      • Mystery Foe
      • Burglar
      • Back Alley Brawl
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