There are four major ways to gain items:
- Completing Assassin Guild Contracts
- Hunting
- Looting & Pickpocketing
- Harvesters
Looting & Pickpocketing
Connor can pickpocket every guard and civilian to obtain resources. Each target carries at least two items, but the probability of being detected increases with each one - unless action are taken to hide, such as blending. Items obtained from civilians depends on a class system, with the wealthier the target the better the items obtained. The player can identify the better targets by observing their attire; rags for the poor and regalia for the rich. While guards are the hardest to pickpocket, they only offer consumables and are best looted after they are deceased.
The following tables indicate what targets drop, with a grouping system:
Pickpocket Rewards | ||||
|---|---|---|---|---|
| Target | 1 | 2 | 3 | 4 |
| Civilian: Poor | Group 1 | Group 1 | £1-5 (50%) | - |
| Civilian: Average | £8-15 | Group 2 | £8-15 (50%) | - |
| Civilian: Rich | £8-15 | Group 3 | £30-50 | Crafting Item (50%) |
| Guards | Consumable | Cartridges x3 | £8-15 | Cartridges x3 |
| Reward Grouping | |||||
|---|---|---|---|---|---|
| Group 1 | Group 2 | ||||
| Chicken Feathers | Beeswax | Bee Balm | |||
| Charcoal | Butter | Catnip | |||
| Oak Bark | Fresh Water | Lavender | |||
| Sand | Milk | Sage | |||
| Snakeroot | |||||
| Snakeroot | |||||
| Group 3 | |||||
| Apples | Roses | Wheat | |||
| Honey | Glass Bottles | Madder | |||
| Eggs | Flax | Barley | |||
| Caraway | Hog Lard | Rye | |||
| Rosemary | Vegetables | Wool | |||
| Salt | |||||
| Crafting | |||||
| Stomachache Medicine | All-Purpose Remedy | Eye Drops | Spirits | ||
| Snakebite Antidote | Deer Jerkey | Toy Dolls | Golden Rings | ||
| Hair Accessory | Cough Syrup | Cold Medicine | Tea | ||
| Paper | Bread | Skin Irritation Remedy | Buttons | ||
| Digestive Tonic | Ciders | Ales | Soap | ||
| Pomade | |||||
| Consumables | |||||
| Smoke Bomb | |||||
| Rope Dart | |||||
| Arrow x6 | |||||
| Trip Mine | |||||
| Poisoned Dart | |||||
Stockpile from Harvesters
Once the player has recruited Harvesters, Connor can access the goods they produce by checking the Stockpile in the Accounting Book at any General Store or the Davenport Mansion. Connor can hold a maximum of 10 units per item, counted separate from his personal inventory, and it takes 2 minutes per item purchased to regenerate in the Stockpile.
| Warren & Prudence - The Farmers | |||||||
|---|---|---|---|---|---|---|---|
| Level 1 | Level 2 | Level 3 | Level 4 | ||||
| Beeswax | 2 | Apples | 6 | Cow Hide | 15 | Barley | 25 |
| Eggs | 5 | Fresh Water | 5 | Pork | 17 | Flax | 27 |
| Honey | 5 | Vegetables | 8 | Poultry Meat | 16 | Rye | 30 |
| Milk | 4 | Wool | 10 | Wheat | 24 | ||
| Myriam - The Huntress | |||||||
| Level 1 | Level 2 | Level 3 | |||||
| Catnip | 3 | Deer Pelt | 120 | Rosemary | 7 | Madder | 9 |
| Snakeroot | 5 | Hare Meat | 20 | St. John's Wort | 9 | Bear Pelt | 240 |
| Beaver Pelt | 160 | Hare Pelt | 30 | Fox Pelt | 100 | Wolf Pelt | 130 |
| Godfrey & Terry - The Lumberers | |||||||
| Level 1 | Level 2 | Level 3 | Level 4 | ||||
| Charcoal | 5 | Ash Lumber | 12 | Pine Lumber | 15 | Hickory Lumber | 30 |
| Oak Bark | 3 | Kindling | 5 | Spruce Lumber | 16 | Maple Lumber | 27 |
| Oak Lumber | 8 | Walnut Lumber | 10 | Rosewood Lumber | 32 | ||
| Norris - The Miner | |||||||
| Level 1 | Level 2 | Level 3 | Level 4 | ||||
| Clay | 8 | Copper Ore | 15 | Lead Ore | 16 | Gold Ore | 35 |
| Iron Ore | 12 | Limestone | 10 | Sulfur | 22 | Silver Ore | 32 |
| Sand | 3 | Rock Salts | 8 | ||||


