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Assassin's Creed III

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  3. Assassin's Creed III
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  5. Sequence 7
  6. The Midnight Ride
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    • Sequence 1
      • Refresher Course
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      • Journey to the New World
    • Sequence 2
      • Welcome to Boston
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      • The Surgeon
      • The Soldier
      • Infiltrating Southgate
    • Sequence 3
      • Unconvinced
      • Execution is Everything
      • The Braddock Expedition
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      • Hide and Seek
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      • Hunting Lessons
      • Something to Remember
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      • A Boorish Man
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      • River Rescue
      • The Hard Way
    • Sequence 6
      • Modern Tower
      • On Johnson's Tail
      • The Angry Chef
      • The Tea Party
      • Hostile Negotiations
    • Sequence 7
      • The Midnight Ride
      • Lexington and Concord
      • Conflict Looms
      • Battle of Bunker Hill
    • Sequence 8
      • Something on the Side
      • Bridewell Prison
      • Public Execution
    • Sequence 9
      • The Stadium: MMA Fight
      • Missing Supplies
      • Father and Son
      • The Foam and the Flames
      • A Bitter End
    • Sequence 10
      • Alternate Methods
      • Broken Trust
      • Battle of Monmouth
    • Sequence 11
      • Return to Abstergo
      • Battle of the Chesapeake
      • Lee's Last Stand
    • Sequence 12
      • Laid to Rest
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      • The Truth
      • Placing Power Sources
      • Decision
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Assassin's Creed III - The Midnight Ride

Make your way into the northern district of Boston to find Paul Revere's house. After talking to him, he'll take you up the river to begin his famous ride. Climb aboard the horse with Revere and begin the ride. During the ride, he can direct you to where you need to go if you hit the LB/L2 button. While on horse, he'll actually speak his directions as well as point but when you get close to your destination and need to visit a house on foot, he'll only point for fear of alerting the Red Coats.

From where you start out, ride straight ahead and when you hit the path, take a left. You'll ride this path until you come to a major road. At this road, you'll see a group of Red Coats marching along. Wait for them to pass and slip across the road behind them. Continue to take directions from Mr. Revere until you come to a town and he says that you'll have to continue on foot.

At this point, you'll have to enter the town without alerting the guards. Paul Revere has no stealth skills so make sure you never cross the line of sight of the Red Coats, even if you are stalking. Instead, circle around behind them and wait for them to march across the town. As they do so, follow along behind them and continue to ask Paul where you are going. The building you are looking for is likely the building with a bunch of clothes lines in the front yard but be sure to ask Paul in case the house changes randomly. Knock on the door to alert the people in this village.

Get back on the horse and continue riding. Follow the directions again to lead to another town. Enter the town and when Paul says to dismount, you'll probably already be pretty close to the house you are looking for. The house will be on the east side of the large green circle but remember to double check with Paul before opening the door.

Get back on the horse and keep riding. You'll be headed for another town. When you get to the river, don't try to cross the water until you find the bridge because it is pretty deep and it is possible to get partially stuck. When you get to the town, find the house and talk to the people inside. Turns out that this house is actually a trap. They'll chase you out of town and you'll need to escape for your next destination and get there within the allotted time. To do this, keep riding along the road headed east until you can go around the stream/pond. From here, turn north and follow Paul's directions until you find the house you are looking for. Knock on the door before the timer runs out to meet that constraint.

The last leg of the journey is pretty simple so head back to the road and follow the markers to get to Lexington. You'll find the Sons of Liberty gathered at Hancock's house in town.

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Last updated by ExtremePhobia, 11th November

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Assassin's Creed III Walkthrough

Sequence 1

Refresher Course A Deadly Performance Journey to the New World

Sequence 2

Welcome to Boston Johnson's Errand The Surgeon The Soldier Infiltrating Southgate

Sequence 3

Unconvinced Execution is Everything The Braddock Expedition

Sequence 4

Hide and Seek Feathers and Trees Hunting Lessons Something to Remember

Sequence 5

A Boorish Man Achilles' Errand Boston's Most Wanted River Rescue The Hard Way

Sequence 6

Modern Tower On Johnson's Tail The Angry Chef The Tea Party Hostile Negotiations

Sequence 7

The Midnight Ride Lexington and Concord Conflict Looms Battle of Bunker Hill

Sequence 8

Something on the Side Bridewell Prison Public Execution

Sequence 9

The Stadium: MMA Fight Missing Supplies Father and Son The Foam and the Flames A Bitter End

Sequence 10

Alternate Methods Broken Trust Battle of Monmouth

Sequence 11

Return to Abstergo Battle of the Chesapeake Lee's Last Stand

Sequence 12

Laid to Rest Chasing Lee The Truth Placing Power Sources Decision

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Quick Details

Franchise(s)
Assassin's Creed
Developer(s)
Ubisoft Montreal
Ubisoft Singapore
Ubisoft Annecy
Publisher(s)
Ubisoft
Key People
Alex Hutchinson
Release Dates
PlayStation 3

Oct 30, 2012

Oct 31, 2012

Nov 15, 2012

Xbox 360

Oct 30, 2012

Oct 31, 2012

Nov 15, 2012

Microsoft Windows

Oct 30, 2012

Nov 20, 2012

Nov 23, 2012

Wii U

Nov 18, 2012

Nov 30, 2012

Dec 8, 2012

Genre Action
Sub-Genres(s) Adventure
Theme(s) Historical
Assassination
Engine(s) AnvilNext
Alternative Name(s) Assassin's Creed 3

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  • Details
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    • Navigation
    • Combat
    • Notoriety & Stealth
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    • New York City
    • Boston
    • Philadelphia
    • Frontier
    • Valley Forge
    • Caribbean Sea
    • Charlestown
    • Homestead
  • Side Quests
    • Mini-Games
    • Citizen Missions
    • Clubs
      • The Hunting Society
      • The Frontiersmen
      • Boston Brawlers
      • The Thief's Club
    • Liberating Forts
    • Liberation Missions
    • The Homestead Missions
      • Achilles - The Housekeeper
      • Timothy - The Priest
      • Lance - The Woodworker
      • Oliver & Corinne - The Innkeepers
      • Big Dave - The Blacksmith
      • Lyle - The Doctor
      • Ellen - The Tailor
      • Godfrey & Terry - The Lumberers
      • Warren & Prudence - The Farmers
      • Myriam - The Huntress
      • Norris - The Miner
    • The Underground
  • Naval Quests
    • Naval Missions
      • The Chase
      • The Rescue
      • French Involvement
      • Biddle's Hideout
    • Privateer Contracts
      • Saint-Augustine Contracts
      • Louisburg Contracts
      • The Bahamas Contracts
      • Virgin Islands Contracts
    • Captain Kidd Missions
      • Fort Wolcott
      • Dead Chest's Treasure
      • The Ghost Ship
      • The Mad Doctor's Castle
      • Oak Island
      • The Ruins at Cerros
  • Hunting
    • Hunting Regions
    • Hunting Resources
  • Crafting
    • Gathering Resources
    • Gathering Recipes
    • Crafting Recipes
      • Consumables
      • Inventions
      • Special Items
      • Materials
      • Alcohol
      • Clothing
      • Food
      • Medication
      • Metalwork
      • Misc
      • War Supplies
      • Woodworks
  • Convoys
    • Generating Income
    • Additional Factors
    • Defending Convoys
  • Equipment & Weapons
    • Weapons
    • Tools
    • Capacity Upgrades
  • Shop List
    • General Stores
    • Harbormaster
    • Outfits
  • Multiplayer
    • Scoring
    • Challenges
    • Accolades
    • Abilities
  • Editions
  • DLC
  • Media
    • Concept Art
    • Screenshots
    • Videos
  • Guides
  • Walkthrough
    • Sequence 1
      • Refresher Course
      • A Deadly Performance
      • Journey to the New World
    • Sequence 2
      • Welcome to Boston
      • Johnson's Errand
      • The Surgeon
      • The Soldier
      • Infiltrating Southgate
    • Sequence 3
      • Unconvinced
      • Execution is Everything
      • The Braddock Expedition
    • Sequence 4
      • Hide and Seek
      • Feathers and Trees
      • Hunting Lessons
      • Something to Remember
    • Sequence 5
      • A Boorish Man
      • Achilles' Errand
      • Boston's Most Wanted
      • River Rescue
      • The Hard Way
    • Sequence 6
      • Modern Tower
      • On Johnson's Tail
      • The Angry Chef
      • The Tea Party
      • Hostile Negotiations
    • Sequence 7
      • The Midnight Ride
      • Lexington and Concord
      • Conflict Looms
      • Battle of Bunker Hill
    • Sequence 8
      • Something on the Side
      • Bridewell Prison
      • Public Execution
    • Sequence 9
      • The Stadium: MMA Fight
      • Missing Supplies
      • Father and Son
      • The Foam and the Flames
      • A Bitter End
    • Sequence 10
      • Alternate Methods
      • Broken Trust
      • Battle of Monmouth
    • Sequence 11
      • Return to Abstergo
      • Battle of the Chesapeake
      • Lee's Last Stand
    • Sequence 12
      • Laid to Rest
      • Chasing Lee
      • The Truth
      • Placing Power Sources
      • Decision
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