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Assassin's Creed III

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  5. Sequence 5
  6. The Hard Way
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      • Public Execution
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      • Missing Supplies
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      • The Foam and the Flames
      • A Bitter End
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      • Broken Trust
      • Battle of Monmouth
    • Sequence 11
      • Return to Abstergo
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      • Lee's Last Stand
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Assassin's Creed III - The Hard Way

Catch up with Achilles by the port in Davenport. He'll introduce you to a captain but then you'll simply have to return to Achilles. After that, Achilles is going to explain how the ledger works in the manor. Buying and selling things through the ledger is a great source of income when you get it going.

Several months will pass and you'll find yourself on the Davenport Homestead once again. Use your new horse whistle tool to summon a horse and then ride on over to the Harbor. When you get there, the old captain will be back on his feet and with a good ship to boot. Talk to the captain again and you'll learn how to be a sailor.

The controls for the boat are simple enough. The Jump button increases the speed of the ship (No Sail, Half Sail, and Full Sail) while the parry button will reduce your speed through the same measures. On the radar, you'll notice a large green cone that indicates the direction of the wind. The wind moves from the wide part of the arrow to the narrow part and a pulse of bright green will move along the cone to indicate this. This is important for times when you can't see the entire cone clearly.

Use the left stick to steer the ship and the right stick to look around. You're sailing off for Martha's Vineyard to  find some officers to man your new cannons. On the way there, be careful to avoid any rocks. One of the constraints is not taking damage on your trip. It may be slow going but if you are unsure of the waters, slow to half sail and follow other ships to be sure the waters are safe.

Make your way through this straight and then turn to port (left) to come into the island. When you get close, the captain will call for no sails. When he does so, kill your speed and then keep tapping the button to stop completely.

After paying a visit to the tavern, you'll sail back into the bay area and find a couple of busted ships for target practice. At this point, you'll be taught the finer points of shooting. When you are done and are sailing out to sea, you'll be attacked by a few ships and be forced to fight.

There are a couple of constraints on this section of the memory including bracing properly three times and taking out two ships with the swivel cannons. You'll have to use the swivel cannons on these first few ships so just use them exclusively until you sink the two ships you need. You won't learn to brace just yet. Shooting at a ship that is moving is a little bit more difficult than stationary targets. It is usually best to aim just behind the ship, the swinging the ship around so that your line of fire (depicted by the white highlight) is in front of the ship by a little bit and then pulling the trigger. Sometimes you will be close enough that you won't need to lead much or you may be able to arrange it so that the enemy ship is headed directly at you, meaning you won't have to lead but most of the time, it's best to shoot as if there were a ship directly ahead of the one you're trying to hit.

After clearing out these first few ships, you'll be attacked by another rather large ship. Now you will learn to brace by hitting what would otherwise be the attack button. The enemy ship preparing to fire will be shown by a red highlight over the water which will quickly be followed by someone on your ship yelling for everyone to brace. You cannot brace properly if you are in the middle of shooting so shoot and get ready to brace between shots. You'll have to accept that you're going to get hit a couple of times getting this restraint so hit the ship a couple of times but don't finish it. Brace successfully three times and when you've done that, finish of the enemy ship by alternating the main guns and the swivel guns in between reloading.

The ship will automatically return to harbor and when you get there, head back to the Davenport Manor to talk to Achilles once more.

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Assassin's Creed III Walkthrough

Sequence 1

Refresher Course A Deadly Performance Journey to the New World

Sequence 2

Welcome to Boston Johnson's Errand The Surgeon The Soldier Infiltrating Southgate

Sequence 3

Unconvinced Execution is Everything The Braddock Expedition

Sequence 4

Hide and Seek Feathers and Trees Hunting Lessons Something to Remember

Sequence 5

A Boorish Man Achilles' Errand Boston's Most Wanted River Rescue The Hard Way

Sequence 6

Modern Tower On Johnson's Tail The Angry Chef The Tea Party Hostile Negotiations

Sequence 7

The Midnight Ride Lexington and Concord Conflict Looms Battle of Bunker Hill

Sequence 8

Something on the Side Bridewell Prison Public Execution

Sequence 9

The Stadium: MMA Fight Missing Supplies Father and Son The Foam and the Flames A Bitter End

Sequence 10

Alternate Methods Broken Trust Battle of Monmouth

Sequence 11

Return to Abstergo Battle of the Chesapeake Lee's Last Stand

Sequence 12

Laid to Rest Chasing Lee The Truth Placing Power Sources Decision

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Quick Details

Franchise(s)
Assassin's Creed
Developer(s)
Ubisoft Montreal
Ubisoft Singapore
Ubisoft Annecy
Publisher(s)
Ubisoft
Key People
Alex Hutchinson
Release Dates
PlayStation 3

Oct 30, 2012

Oct 31, 2012

Nov 15, 2012

Xbox 360

Oct 30, 2012

Oct 31, 2012

Nov 15, 2012

Microsoft Windows

Oct 30, 2012

Nov 20, 2012

Nov 23, 2012

Wii U

Nov 18, 2012

Nov 30, 2012

Dec 8, 2012

Genre Action
Sub-Genres(s) Adventure
Theme(s) Historical
Assassination
Engine(s) AnvilNext
Alternative Name(s) Assassin's Creed 3

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  • Details
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  • Characters List
  • Content
  • Overview
  • Story
  • Gameplay
    • Navigation
    • Combat
    • Notoriety & Stealth
    • Social Interactions
  • Locations
    • New York City
    • Boston
    • Philadelphia
    • Frontier
    • Valley Forge
    • Caribbean Sea
    • Charlestown
    • Homestead
  • Side Quests
    • Mini-Games
    • Citizen Missions
    • Clubs
      • The Hunting Society
      • The Frontiersmen
      • Boston Brawlers
      • The Thief's Club
    • Liberating Forts
    • Liberation Missions
    • The Homestead Missions
      • Achilles - The Housekeeper
      • Timothy - The Priest
      • Lance - The Woodworker
      • Oliver & Corinne - The Innkeepers
      • Big Dave - The Blacksmith
      • Lyle - The Doctor
      • Ellen - The Tailor
      • Godfrey & Terry - The Lumberers
      • Warren & Prudence - The Farmers
      • Myriam - The Huntress
      • Norris - The Miner
    • The Underground
  • Naval Quests
    • Naval Missions
      • The Chase
      • The Rescue
      • French Involvement
      • Biddle's Hideout
    • Privateer Contracts
      • Saint-Augustine Contracts
      • Louisburg Contracts
      • The Bahamas Contracts
      • Virgin Islands Contracts
    • Captain Kidd Missions
      • Fort Wolcott
      • Dead Chest's Treasure
      • The Ghost Ship
      • The Mad Doctor's Castle
      • Oak Island
      • The Ruins at Cerros
  • Hunting
    • Hunting Regions
    • Hunting Resources
  • Crafting
    • Gathering Resources
    • Gathering Recipes
    • Crafting Recipes
      • Consumables
      • Inventions
      • Special Items
      • Materials
      • Alcohol
      • Clothing
      • Food
      • Medication
      • Metalwork
      • Misc
      • War Supplies
      • Woodworks
  • Convoys
    • Generating Income
    • Additional Factors
    • Defending Convoys
  • Equipment & Weapons
    • Weapons
    • Tools
    • Capacity Upgrades
  • Shop List
    • General Stores
    • Harbormaster
    • Outfits
  • Multiplayer
    • Scoring
    • Challenges
    • Accolades
    • Abilities
  • Editions
  • DLC
  • Media
    • Concept Art
    • Screenshots
    • Videos
  • Guides
  • Walkthrough
    • Sequence 1
      • Refresher Course
      • A Deadly Performance
      • Journey to the New World
    • Sequence 2
      • Welcome to Boston
      • Johnson's Errand
      • The Surgeon
      • The Soldier
      • Infiltrating Southgate
    • Sequence 3
      • Unconvinced
      • Execution is Everything
      • The Braddock Expedition
    • Sequence 4
      • Hide and Seek
      • Feathers and Trees
      • Hunting Lessons
      • Something to Remember
    • Sequence 5
      • A Boorish Man
      • Achilles' Errand
      • Boston's Most Wanted
      • River Rescue
      • The Hard Way
    • Sequence 6
      • Modern Tower
      • On Johnson's Tail
      • The Angry Chef
      • The Tea Party
      • Hostile Negotiations
    • Sequence 7
      • The Midnight Ride
      • Lexington and Concord
      • Conflict Looms
      • Battle of Bunker Hill
    • Sequence 8
      • Something on the Side
      • Bridewell Prison
      • Public Execution
    • Sequence 9
      • The Stadium: MMA Fight
      • Missing Supplies
      • Father and Son
      • The Foam and the Flames
      • A Bitter End
    • Sequence 10
      • Alternate Methods
      • Broken Trust
      • Battle of Monmouth
    • Sequence 11
      • Return to Abstergo
      • Battle of the Chesapeake
      • Lee's Last Stand
    • Sequence 12
      • Laid to Rest
      • Chasing Lee
      • The Truth
      • Placing Power Sources
      • Decision
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