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Assassin's Creed III

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Assassin's Creed III - The Mad Doctor's Castle

Unlock: Receive Dead Man's Letter 4 (turn in all 24 trinkets)

Optional Objectives Solve the riddle within 1 min
Reach the assailant's location within 1 min
Complete all the constraints in one playthrough

Start by heading down the corridor and under the beams to reach a large room and then use the bright blue lit ramp to climb across the framework, up the pillar, and across the chandelier to reach the upper level. Take a second to open the chest with £??? before you squeeze through the broken door and use the pole to get to the lower level.

Turn around for a chest with £??? and then slide under the ramp to reach the museum. Before doing anything, locate the stuffed bear to know where it is and then you can analyze the clues in the room. When you have analyzed all clues a cutscene will trigger and the time will start to tick down. You need to reach the upper balcony in 1 minute to complete the optional objective.

Run to the stuffed bear and climb it and jump across the beams to your right to reach the first balcony. Run to the other side, jump to the horns, and climb across the hanging aviary to back eject to another. This aviary can be climbed up to reach a beam, where you can rump across to another beam to the east. Face the waypoint and jump to the waypoint.

Before you do anything else, turn right and climb up the display case and grab the framework to back eject to a beam above and reach a chest with £2,500. You can now drop down and examine the clues to find the secret entrance.

In the next room you will need to climb the pipe organ to head across some beams, but make sure you drop to the area below the V-shaped beams to slide under the left side of the ramp and the far side to reach a chest with £2,000. Once you have grabbed the chest, use the ramp to get up and continue to the bedroom, where you'll need to head through a small alcove and interact with a painting peephole to return to the main room.

Examine all the clues for a cutscene and then you'll have a minute to figure out the puzzle. If you haven't noticed already, there is a cabinet full of watches that all have the time set to 5:50 (the answer). Head to the large clock and move the hour and minute hand to correspond with the time to proceed and finish the level.

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Assassin's Creed III Naval Quests

Naval Missions

The Chase The Rescue French Involvement Biddle's Hideout

Privateer Contracts

Saint-Augustine Contracts Louisburg Contracts The Bahamas Contracts Virgin Islands Contracts

Captain Kidd Missions

Fort Wolcott Dead Chest's Treasure The Ghost Ship The Mad Doctor's Castle Oak Island The Ruins at Cerros

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Quick Details

Franchise(s)
Assassin's Creed
Developer(s)
Ubisoft Montreal
Ubisoft Singapore
Ubisoft Annecy
Publisher(s)
Ubisoft
Key People
Alex Hutchinson
Release Dates
PlayStation 3

Oct 30, 2012

Oct 31, 2012

Nov 15, 2012

Xbox 360

Oct 30, 2012

Oct 31, 2012

Nov 15, 2012

Microsoft Windows

Oct 30, 2012

Nov 20, 2012

Nov 23, 2012

Wii U

Nov 18, 2012

Nov 30, 2012

Dec 8, 2012

Genre Action
Sub-Genres(s) Adventure
Theme(s) Historical
Assassination
Engine(s) AnvilNext
Alternative Name(s) Assassin's Creed 3

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      • The Hunting Society
      • The Frontiersmen
      • Boston Brawlers
      • The Thief's Club
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    • Liberation Missions
    • The Homestead Missions
      • Achilles - The Housekeeper
      • Timothy - The Priest
      • Lance - The Woodworker
      • Oliver & Corinne - The Innkeepers
      • Big Dave - The Blacksmith
      • Lyle - The Doctor
      • Ellen - The Tailor
      • Godfrey & Terry - The Lumberers
      • Warren & Prudence - The Farmers
      • Myriam - The Huntress
      • Norris - The Miner
    • The Underground
  • Naval Quests
    • Naval Missions
      • The Chase
      • The Rescue
      • French Involvement
      • Biddle's Hideout
    • Privateer Contracts
      • Saint-Augustine Contracts
      • Louisburg Contracts
      • The Bahamas Contracts
      • Virgin Islands Contracts
    • Captain Kidd Missions
      • Fort Wolcott
      • Dead Chest's Treasure
      • The Ghost Ship
      • The Mad Doctor's Castle
      • Oak Island
      • The Ruins at Cerros
  • Hunting
    • Hunting Regions
    • Hunting Resources
  • Crafting
    • Gathering Resources
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      • Consumables
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      • Woodworks
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    • Additional Factors
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    • Sequence 1
      • Refresher Course
      • A Deadly Performance
      • Journey to the New World
    • Sequence 2
      • Welcome to Boston
      • Johnson's Errand
      • The Surgeon
      • The Soldier
      • Infiltrating Southgate
    • Sequence 3
      • Unconvinced
      • Execution is Everything
      • The Braddock Expedition
    • Sequence 4
      • Hide and Seek
      • Feathers and Trees
      • Hunting Lessons
      • Something to Remember
    • Sequence 5
      • A Boorish Man
      • Achilles' Errand
      • Boston's Most Wanted
      • River Rescue
      • The Hard Way
    • Sequence 6
      • Modern Tower
      • On Johnson's Tail
      • The Angry Chef
      • The Tea Party
      • Hostile Negotiations
    • Sequence 7
      • The Midnight Ride
      • Lexington and Concord
      • Conflict Looms
      • Battle of Bunker Hill
    • Sequence 8
      • Something on the Side
      • Bridewell Prison
      • Public Execution
    • Sequence 9
      • The Stadium: MMA Fight
      • Missing Supplies
      • Father and Son
      • The Foam and the Flames
      • A Bitter End
    • Sequence 10
      • Alternate Methods
      • Broken Trust
      • Battle of Monmouth
    • Sequence 11
      • Return to Abstergo
      • Battle of the Chesapeake
      • Lee's Last Stand
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      • Placing Power Sources
      • Decision
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