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Assassin's Creed III

  1. Home
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  3. Assassin's Creed III
  4. Walkthrough
  5. Sequence 6
  6. The Tea Party
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Assassin's Creed III - The Tea Party

After meeting back up with Sam Adams and his friends, you'll go to Boston Harbor for a tea party. When you arrive, there will be two large ships in the harbor loaded with tea and Red Coats. You need to first kill the 15 guards on the ship. If you are careful about it, you should only have to clear out one group of 6 before moving to the larger group of nine. Take your time getting a good position to start the fight and let your assassin meter recharge so you can call for help. This will make the battle much faster and easier.

With all of the guards out of the way, the tough part begins. You will have a man on each ship that you need to protect from Red Coats coming to attack you while you dump tea. You must protect Paul Revere and William Molineux. Paul Revere is probably going to be the tougher of the two to keep alive and he's on the ship that you start on.

Start the fight by immediately throwing crates into the water. At the start, the fighting won't be so bad and you should be able to get five or six crates into the water (7 if you're fast) before you need to go fight. After you kill the first bunch, dump a few more crates in the water and you should complete that constraint. Try to throw the crates over the front left or right rails. You can throw directly towards the front but you want to be careful because you can accidentally land the crate on a small platform just below the front. This would not count.

When you go to fight the first set of red coats, stand on the bridge or pier and wait for them to attack. When they attack, hit the counter button, and then push towards the water before hitting the counter button again. This should throw them into the water but sometimes they stumble before then. Keep trying and you will probably get all three in one go. If not, just do this with the next group too.

To get the last constraint, you need to pick up a musket on a rack or that has been dropped by a red coat and stand on one of the railings before hitting the attack button. You should start the fight by doing this because once the fight has started in earnest, the enemy may be able to deflect your attack. If it's your first attack, however, it will almost certainly get through.

If you can get these constraints out of the way quickly then you can focus simply on protecting your two friends. As the process continues, you'll get attacked by more and more red coats, making it difficult to keep up. Try to use the two broken bridges to cross from boat to boat. Even though they are broken, they make for the smoothest transition, allowing you to get into the fight more easily. Keep an eye on your assassin meter and call Stephane if you get in a bind.

Don't be discouraged if you fail a few times, this is a pretty tough memory. Getting this while completing all of the constraints requires you to perfect the opening and have a pretty good grasp of the combat. When your group has thrown over 100 crates, the memory will end.

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Assassin's Creed III Walkthrough

Sequence 1

Refresher Course A Deadly Performance Journey to the New World

Sequence 2

Welcome to Boston Johnson's Errand The Surgeon The Soldier Infiltrating Southgate

Sequence 3

Unconvinced Execution is Everything The Braddock Expedition

Sequence 4

Hide and Seek Feathers and Trees Hunting Lessons Something to Remember

Sequence 5

A Boorish Man Achilles' Errand Boston's Most Wanted River Rescue The Hard Way

Sequence 6

Modern Tower On Johnson's Tail The Angry Chef The Tea Party Hostile Negotiations

Sequence 7

The Midnight Ride Lexington and Concord Conflict Looms Battle of Bunker Hill

Sequence 8

Something on the Side Bridewell Prison Public Execution

Sequence 9

The Stadium: MMA Fight Missing Supplies Father and Son The Foam and the Flames A Bitter End

Sequence 10

Alternate Methods Broken Trust Battle of Monmouth

Sequence 11

Return to Abstergo Battle of the Chesapeake Lee's Last Stand

Sequence 12

Laid to Rest Chasing Lee The Truth Placing Power Sources Decision

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Quick Details

Franchise(s)
Assassin's Creed
Developer(s)
Ubisoft Montreal
Ubisoft Singapore
Ubisoft Annecy
Publisher(s)
Ubisoft
Key People
Alex Hutchinson
Release Dates
PlayStation 3

Oct 30, 2012

Oct 31, 2012

Nov 15, 2012

Xbox 360

Oct 30, 2012

Oct 31, 2012

Nov 15, 2012

Microsoft Windows

Oct 30, 2012

Nov 20, 2012

Nov 23, 2012

Wii U

Nov 18, 2012

Nov 30, 2012

Dec 8, 2012

Genre Action
Sub-Genres(s) Adventure
Theme(s) Historical
Assassination
Engine(s) AnvilNext
Alternative Name(s) Assassin's Creed 3

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    • Philadelphia
    • Frontier
    • Valley Forge
    • Caribbean Sea
    • Charlestown
    • Homestead
  • Side Quests
    • Mini-Games
    • Citizen Missions
    • Clubs
      • The Hunting Society
      • The Frontiersmen
      • Boston Brawlers
      • The Thief's Club
    • Liberating Forts
    • Liberation Missions
    • The Homestead Missions
      • Achilles - The Housekeeper
      • Timothy - The Priest
      • Lance - The Woodworker
      • Oliver & Corinne - The Innkeepers
      • Big Dave - The Blacksmith
      • Lyle - The Doctor
      • Ellen - The Tailor
      • Godfrey & Terry - The Lumberers
      • Warren & Prudence - The Farmers
      • Myriam - The Huntress
      • Norris - The Miner
    • The Underground
  • Naval Quests
    • Naval Missions
      • The Chase
      • The Rescue
      • French Involvement
      • Biddle's Hideout
    • Privateer Contracts
      • Saint-Augustine Contracts
      • Louisburg Contracts
      • The Bahamas Contracts
      • Virgin Islands Contracts
    • Captain Kidd Missions
      • Fort Wolcott
      • Dead Chest's Treasure
      • The Ghost Ship
      • The Mad Doctor's Castle
      • Oak Island
      • The Ruins at Cerros
  • Hunting
    • Hunting Regions
    • Hunting Resources
  • Crafting
    • Gathering Resources
    • Gathering Recipes
    • Crafting Recipes
      • Consumables
      • Inventions
      • Special Items
      • Materials
      • Alcohol
      • Clothing
      • Food
      • Medication
      • Metalwork
      • Misc
      • War Supplies
      • Woodworks
  • Convoys
    • Generating Income
    • Additional Factors
    • Defending Convoys
  • Equipment & Weapons
    • Weapons
    • Tools
    • Capacity Upgrades
  • Shop List
    • General Stores
    • Harbormaster
    • Outfits
  • Multiplayer
    • Scoring
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    • Accolades
    • Abilities
  • Editions
  • DLC
  • Media
    • Concept Art
    • Screenshots
    • Videos
  • Guides
  • Walkthrough
    • Sequence 1
      • Refresher Course
      • A Deadly Performance
      • Journey to the New World
    • Sequence 2
      • Welcome to Boston
      • Johnson's Errand
      • The Surgeon
      • The Soldier
      • Infiltrating Southgate
    • Sequence 3
      • Unconvinced
      • Execution is Everything
      • The Braddock Expedition
    • Sequence 4
      • Hide and Seek
      • Feathers and Trees
      • Hunting Lessons
      • Something to Remember
    • Sequence 5
      • A Boorish Man
      • Achilles' Errand
      • Boston's Most Wanted
      • River Rescue
      • The Hard Way
    • Sequence 6
      • Modern Tower
      • On Johnson's Tail
      • The Angry Chef
      • The Tea Party
      • Hostile Negotiations
    • Sequence 7
      • The Midnight Ride
      • Lexington and Concord
      • Conflict Looms
      • Battle of Bunker Hill
    • Sequence 8
      • Something on the Side
      • Bridewell Prison
      • Public Execution
    • Sequence 9
      • The Stadium: MMA Fight
      • Missing Supplies
      • Father and Son
      • The Foam and the Flames
      • A Bitter End
    • Sequence 10
      • Alternate Methods
      • Broken Trust
      • Battle of Monmouth
    • Sequence 11
      • Return to Abstergo
      • Battle of the Chesapeake
      • Lee's Last Stand
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      • The Truth
      • Placing Power Sources
      • Decision
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