During Sequence 06, Connor gains access to the Aquila and all nautical expeditions that come along with it. In order to excel at the naval battles, the player must first master the handling and firing of the ship.
Navigation
| PS3 | Xbox360 | Command |
|---|---|---|
| L Analog | L Stick | Ship Steering |
| R Analog | R Stick | Camera Movement |
| X | A | Increase Speed |
| O | B | Decrease Speed |
| Square | X | Brace for Impact |
| L1 | LT | Fire Swivel Gun (Hold and Release) |
| R1 | RT | Fire Cannons (Hold and Release) |
| R2 & D-Pad | RB & D-Pad | Change Ammo Type |
Tips:
- Sailing at Full Sail makes the ship faster, but will reduce maneuverability.
- Sailing at Half Sail allows the player to make tight turns in the open sea or around obstacles.
- Rogue Winds will push a ship at Full Sail into obstacles, even if the player steers completely in the opposite directions. To counteract this, the player should sail at Half Sail or alternate between the two.
- The mini-map shows the direction of the wind. Use the indicator to help the Aquila maintain a high speed by always sailing with or across it, rather than against it.
- Try to avoid approaching ships directly at their sides, where you are vulnerable to broadsides.
- Try to keep the majority of enemy ships on one side of the Aquila, but note that they can be fired independently and have their own timers.
- Holding R1/RT longer will narrow the attack broadside attack and make it more powerful.
- The small and medium sized boats are the best to use the swivel gun on, as they die in 1-3 hits.
Enemy Ships
There are four types of enemy vessels that the player will need to engage in battle with over the multiple memories:
| Ship | Notes |
|---|---|
| Gunboat | Smallest enemy vessels that do low damage unless in groups |
| These are low priority and can be taken out with once swivel gun shot as you reload the cannons | |
| Schooner | Attack you head on with grapeshot and are fast and highly maneuverable |
| These should be taken out quickly with a broadside or three swivel gun shots | |
| Frigate | Fires often and poses an extreme threat as it circles the Aquila |
| Ram or fire a broadside at their bow to expose their weak point | |
| Man-of-War | The largest enemy vessel, these are rare and exclusive to only certain memories |
| Use heat shot or chain shot to limit its maneuverability | |
| Ram or fire a broadside at their bow to expose their weak point |
Mission Types
There are two types of nautical missions: the Naval Missions tell a side-story that runs concurrent the main story and the Privateer Missions are short memories where the Aquila must complete a variety of smaller objectives. Additionally, the Captain Kidd Missions are accessed through the naval map and usually take place on islands or area outside of the normal game setting.


