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Mass Effect 3

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Mass Effect 3 - Priority: Palaven

NOTE:

  • New Systems are available for exploration. Check the Galactic Exploration section for more information.
  • N7: Cerberus Lab is now available.
  • Priority: Eden Prime is now available if you have the DLC "From Ashes".
  • Recommend you wait to do both missions because your Squad will be more balanced for those missions after Menae.
  • It is important that you check around both the Normandy and Citadel regularly to turn in missions or further story lines. There will be something to do after almost every mission.
CItemCItem
  M-97 Viper   Pistol Magazine upgrade
  M-27 Scimitar   Pistol Piercing Mod 
  Armax Shoulder Guard    Assault Rifle Piercing
  Hahne-Kedar Greaves    Assault Rifle Magazine
  Sniper Rifle Scope    Sniper Rifle Ammo

Make sure that you are leveled up and well equipped. As you make your decent to be dropped off, Cortez will tell you that the landing area is hostile and that you'll need to clear it out some. The side door will open and you'll have to start shooting at the Husks on the ground. Then you'll be put down and have to fend off a group of them. Use Singularity to stop them in their tracks and create choke points. Once they are done, talk to the nearby Turian guard to be pointed to the base proper. Just next to his building on the right will be some Salvage.

When you get into the base, the first building on the left will have a med kit. In the middle of the path will be a pile of boxes with a Datapad and M-97 Sniper Rifle. The first building on the right will have another Datapad while the second building on the right will have the Commanding Officer that you're looking for. Talk to him and he will fill you in on the state of the base. He'll ask you to help repair a Comm tower so that they can communicate with the planet below (above?). Just past his building on the right will be the Pistol Magazine Upgrade and a Datapad and in the next building will be the Armax Arsenal Shoulder Guards and a Pistol Piercing Mod. At the far end of the base, just to the left of the main barricade (with the big gun on it) will be a building containing a Med Kit, Datapad, and Hahne-Kedar Greaves. As you make your way to the gate to the Comm Tower, you will pass a small segment of wall with the M-27 Scimitar leaning against it and an Assault Rifle Piercing Mod on the ground next to it.

Follow the waypoint to a gate which will lead to the Comm Tower. You'll have to climb up a little bit to get there. When you do, you'll be attacked by waves of Husks while one of your squad members works on the tower. I would highly recommend James to do this task even if you are a biotic yourself. Biotics are fantastic and crowd controlling Husks. When they start attacking, use singularity aggressively to keep the Husks controlled. After enough Husks have been killed, James will come down and you will continue fighting until the General has made contact with his people. When he has, head back to the base and talk to him again to find out that the next person in line to become Primarch is a General on this very moon.

You'll have to send Liara back to the ship (which is kind of unfortunate) and then defend the base. Exit the base and go behind the nearest cover. There are Marauders here who have shields and have the ability to toughen Husks and Cannibals. Use Garrus' Overload on them and then hit them hard. Always try for marauders first because they shoot, have shields, and have support abilities making fights tougher. You will have to fight off a couple of waves. Hang in there and check your radar (power wheel) frequently. Once they are down, you'll want to search for a couple of items. The second set of cover after you enter the area should have an Assault Rifle Magazine mod and to the far right on a slightly raised piece of land is some Salvage. Now, head back to the base. Go to the front gate and climb up to the gun.

The gun has 50 shots before reload so reload when you can. The best spots to aim are near the top of the cliffs because the Husks slow down a bunch up there. Keep killing them and eventually you will be attacked by a Brute. The Brute will knock you off the wall. He isn't too tough except your team is a little dumb and dies frequently meaning you may have to deal with the Brute and Husks alone. Go into your weapon wheel and choose slow shooting weapons since they do more damage to armor. Warp is also useful. Also have both allies focus their attacks on it with up on the d-pad. Once it is dead, kill any remaining Husks.

From here, follow Garrus along a winding path and when you pass over some dead bodies, look amongst them for a datapad. When you pass another group of bodies, check amongst them for a Datapad. Once you pass the bodies, you'll be attacked by some Husks. Just keep back pedaling and kill them. Jump over a nearby gap and you'll come to a couple of Turians. There will be Med Kit, a Datapad and the Sniper Rifle Spare Ammo mod nearby. You'll pass by one moreMed Kit on your right later and then come to a new camp.

This camp is difficult. Go just inside the doors and take cover. You'll have to fight Marauders and Cannibals. Use Garrus' Overload and kill a Marauder every chance you can, otherwise focus on killing the Cannibals to thin the number of enemies shooting at you. They will be aggressive with their grenades so be careful. Once they are dead, climb up to the higher level. It gets worse.

You will be attacked by a Marauder and a Brute. Try to take the Marauder out and focus fire on the Brute. Back up and there will be a round area that will be protected from the Marauder's fire for a while but big enough to run around in. Kill them both. It gets worse still.

Marauders will start swarming and then two more Brutes will come at you. It seems the Marauders won't stop until you kill the Brutes. Focus fire on one of them and take him down as quickly as possible. Make sure to keep an eye on the Marauders who are going to keep coming. Use Overload on one every chance you can just to keep them away long enough to kill the Brutes. After they are dead, you'll still have to clear the camp. First, turn around and check the open area behind you for a Med Kit and a Sniper Rifle Enhanced Scope mod. Move through the camp and check left near a building for another Med Kit.

After all are dead, you'll talk to the General here and then leave.

NOTE:

*New Systems are available for exploration. Check the Galactic Exploration section for more information. Recommend you explore before visiting the Citadel.

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Mass Effect 3 Walkthrough

Earth

Mars

Priority: Citadel

Priority: Palaven

Priority: Sur'Kesh

Priority: Tuchanka

Priority: Citadel 2

Priority: Dreadnought

Priority: Rannoch

Priority: Thessia

Priority: Horizon

Priority: Cerberus HQ

Priority: Earth

Side Missions

Grissom Academy: Emergency Evacuation Attican Traverse: Krogan Team Tuchanka: Turian Platoon Tuchanka: Bomb Arrae: Ex-Cerberus Scientists Killini: Ardat-Yakshi Monastery Rannoch: Admiral Korris Rannoch: Geth Fighter Squadrons Priority: Eden Prime

N7 Missions

N7: Cerberus Lab N7: Cerberus Abduction N7: Cerberus Attack N7: Cerberus Fighter N7: Fuel Reactor N7: Communication Hub

4.29/5
1,668 ratings

Your rating:

Quick Details

Franchise(s)
Mass Effect
Developer(s)
BioWare Edmonton
Publisher(s)
Electronic Arts
Release Dates
PlayStation 3

Mar 6, 2012

Mar 9, 2012

Mar 15, 2012

Xbox 360

Mar 6, 2012

Mar 9, 2012

Mar 15, 2012

Microsoft Windows

Mar 6, 2012

Mar 9, 2012

Wii U

Nov 18, 2012

Nov 30, 2012

Genre Role-Playing
Sub-Genres(s) Action Role-Playing
Theme(s) Futuristic
Sci-Fi
Engine(s) Unreal Engine 3

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      • Killini: Ardat-Yakshi Monastery
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