The Adept focuses entirely on the use of biotic powers.
- Warp – an attack that detonates biotic effects and damages armour
- Throw – a projectile that pushes enemies backwards
- Shockwave – A move that knocks weaker enemies aside
- Singularity – A vortex that sucks enemies in and deals damage
- Pull – a projectile that causes enemies to float in the air
- Cluster Grenade – a projectile that splits into several small grenades.
- Human: Warp, Singularity, Shockwave, Alliance Training, Fitness
- Asari: Stasis, Warp, Throw, Asari Justicar, Fitness
- Drell: Reave, Pull, Cluster Grenade, Drell Assassin, Fitness
- Asari Justicar: Biotic Sphere, Reave, Pull, Asari Justicar, Fitness