| C | Item | C | Item |
| Assault Rifle Barrel | Sentry Interface | ||
| Shotgun Blade | Pistol Scope | ||
| Shotgun Ammo | Scorpion | ||
| Pistol Barrel | M-13 Raptor | ||
| Armax Greaves |
| Important Note |
| Both the N7: Cerberus Labs mission and Grissom Academy: Emergency Evacuation mission are currently available. You should do both before this mission but particularly Grissom Academy because the mission will automatically fail if you wait too long. |
Travel to the meeting point just above Sur'Kesh. The war meeting will start aboard the Normandy and some words will certainly be had. You'll have an opportunity for Renegade Interrupt here, you'll be called a fool, and you'll walk out of the room confidently. Pack a couple of people with Overload and Biotic if you can. Make your way down to the planet and talk with the Salarians there. Eventually, they'll let you inside and send you downstairs to see the females. After talking to a possible old friend and the female Krogan, turn around and head for the door at the back left. That will be unsuccessful so head for the door to the back right and watch out for the weapon mod on the left side on a book shelf. After you have it, go up the ladder to get to a balcony.
Go around the corner and find a group of Salarians shooting at enemies below. Flank to the right and you'll see some Cerberus enemies kill the Salarians. From here you have a good flanking position to attack from. Kill them and make your way further along the lab. Toward the end, enemies will drop down from a shuttle. Try to take them out one by one as they come down. Once they are dead, investigate the area and you will find a med station on the wall. Check the bookshelves for a Shotgun Combat Knife mod. Head for the exit and go into the next room. Hop the barrier to get around the flame. After you hop the gap, pick up the Shotgun Spare Ammo mod that will be on the floor.
Go up the stairs and you will come to a new balcony. Enemies will drop out of a shuttle but most of them will be closer to you than the Pod. Try to kill them as they make their way over to the pod. Once they are all dead, make your way to the Pod and use the control panel to send the pod up a level. Check the terminal by the back wall for some credits and then go through the hole that Cerberus left in the wall.
While moving along the balcony, kill the enemies that are dropping down in the distance. Head inside a little bit and you should find a Pistol High Caliber Barrel mod. Grab that and continue to make your way across the balcony. Go up the stairs at the end and prepare for lots of engineers and turrets. You can actually manage these from where you come up. Just keep using Overload every chance you get and if you have a biotic, use warp to make short work of the turrets. Every time you have an engineer without shields, make sure to stun them in some way and then kill them so they can't repair or build turrets. Grab the salvage just inside on the right and then follow that wall to a locked door. Stand in front of the authorization terminal until the door unlocks and then go through. On the other side, grab the med kit and then grab the ammo on the floor around the corner.

Go through the door here and you will see a varren attack one of the Cerberus troopers. While your squad will direct you upward, there's a lot more to get down below. Directly in front of you on a desk will be the Armax Arsenal Greaves and further back around a corner will be a Sentry Interface and Spare Parts. It may benefit you to go upstairs right now though because it will give you a good vantage on the enemies below. Be careful because the enemy still has jet packs that allow them to come up through holes in the floor. Once you've picked up your loot and cleared the enemy, go through the door on the second floor.

The next area is very dense with enemies. Make your way to the pod slowly so as not to die but if you find you are meeting little resistance, move faster because the enemies will really be after the Pod on this level. Kill them all and head to the back left of this balcony. Along the way, grab the Pistol Scope mod next to a research terminal. Further along, you will find the power conduit. Activate that and then check the corners of this room for a Scorpion pistol on the ground. Head back to the pod and use the control panel to lift the pod. You'll be attacked by Cerberus again. Kill them all and then make your way to where they came from. Jump the nearby gap and grab the M-13 Raptor sitting on the bench. Climb the nearby ladder to get to the top floor.


At the top of the ladder, you'll find more Cerberus. They will mostly start at the lower level but some will come up the stairs. Almost all of them will be focused on destroying the Pod. Kill the two that will likely come up and then clear the enemies on the bottom level. Hit the button to move the pod to the landing pad. When you do, a giant Atlas Mech will drop down and attack you. Back up a bit to fight this thing. Have your entire squad focus on it, including you. More Cerberus troops will show up too but they won't appear immediately so try and take the Atlas down first. Once you kill the Atlas, clean up the remaining Cerberus and you will be done.


