
| Clip Size | 12 swings |
| Shield Drain | Insant Kill |
| Health Drain | Instant Kill |
| Unlock Cost | N/A |
The Gravity Hammer has a powerful swing which causes both the user and their target to bounce backwards when out of range. At close range, the force of the hammer causes instant death to the enemy. The Gravity Hammer has the highest damage output of any close range weapon and is capable of not only killing people but outright destroying vehicles at close range with a single well placed swing.
Usually, the shotgun has damage priority over melee weapons like the Energy Sword and Gravity Hammer. In other words, if a player with a melee weapon and a player with the shotgun attack at the same time and are both close enough to kill the other instantly, the Shotgun's damage takes precedence (because it is assumed that the shells travel faster than a Sword Lunge). This leaves an unusual rock paper scissors mechanic between the Shotgun, Energy Sword, and Gravity Hammer.
The Energy Sword has the lowest priority but the highest range so an experienced player would win against a shotgun. The Sword can lunge from just outside the Shotgun's maximum lethal range so by waiting for the enemy to shoot prematurely, the sword can lunge in for the kill between shots. This makes it crucial in this situation to try and draw the enemy in closer and then take a quick step forward so that he's within the lethal range of the shotgun. The Shotgun has a much longer lethal range than the Gravity Hammer and a higher priority so if an enemy with a hammer tries to swing at the shotgun, they merely need fire to win. The Gravity Hammer will bounce a sword enemy back if they are not lunging (putting them too far away to lunge) or outright kill them (has higher priority) if they are lunging.

