Just to your left is a room stacked with weapons. You'll find both Lancers and Shotguns here, along with frag grenades. The Glowing Omen will be on the wall.
| Declassify |
| "Kilo Squad alleged that dust in Archives reduced its combat efficacy." Heavy Dust will reduce visibility. |
| It will be particularly hard to see in the next room. This will be coupled with a lot of close range enemies such as Butchers and Theron with Cleavers. It is highly recommended that you take a shotgun and Lancer with you for the next room. |
This next room is a little disturbing at first but it can also be quite interesting. You won't be able to see too clearly and your enemies will get in close for some melee action. You'll deal mostly with Butchers, Theron and Wretches in the next room. For this reason, grab a Lancer and keep the chainsaw revved. This will basically give you a chance to kill the enemy almost automatically if they approach you from the front. Once you've cut something, dodge in a direction away from enemies so you'll have a chance to rev your chainsaw again.
Listen carefully for Butchers and Maulers. Try to lure the smaller enemies away from them and cut them up before tackling the bigger enemies. Remember that Theron with Cleavers can actually start a chainsaw duel with you if you try to chainsaw them from the front. The best thing to do to start with is to go a little ways into the room but then back up to the doorway. From here, they can only really attack from the front and you can take them as they come. You just want to be careful that you don't stay too long because if the Boomers make it in this far then you're going to have some serious issues finding room to maneuver.
When you've cleared the room, find the large hole on the right side of the room and follow it around to find some [COG Tags] and then head back to the stairs leading up. This will lead you to your squad and your exit.


