Just to your right is a pretty good stash of weapons and ammo but I would at least keep the Lancer with you because you stand a good chance of fighting Shriekers. Go through the door into the next room with the flaming bookcase before you enter a large room with a shield on the far side.
A bunch of Shriekers will start pouring through the roof. There will be a lot so take some cover and just keep shooting. You'll probably go through 30-40 Shriekers when all is said and done. You shouldn't have too much trouble with them as long as you keep your distance and don't get hit by their explosive deaths. Go through the large doors on the far side and you'll find the Glowing Omen on the wall to the left.
| Declassify |
| "Col. Loomis's report made no mention of Locust smoke-grenade traps." Locust Smoke Grenade Traps reduce visibility. |
| This smoke trap won't be any different from other instances of this. It will be tough to see and there can be plenty of Boomers in this area. As long as you are careful, however, you should be fine. |
Go towards the only door out of this area and a couple of Boomers will blast their way through, allowing you passage. Shoot through the first few grubs if you can before making your way into the room. Make sure you've taken care of most of the Boomers before entering. There's a raised platform on the right side of the room so Rev your chainsaw and make your way over to it. Get on top of the platform and fight from there. You'll have ammo and grenades up here to keep you going.
You'll have to fight off waves and waves of Drones, Theron, Wretches and Boomers of all types from this position but you've got the high ground and ammo so it shouldn't be a problem. When you've got a clear shot at the large front door, get through it and turn left. You'll find the [COG Tags] on the ground by the sandbag barrier.
Finally, after clearing this room, Grubs will come through a side door and this will create your exit. Go through the door, stock up on ammo in the next room and make for the exit ahead.


