![]() | Brand - the Burning VengeancePrimary: Mage In a faraway place known as Lokfar there was a seafaring marauder called Kegan Rodhe. As was his people's way, Kegan sailed far and wide with his fellows, stealing treasures from those unlucky enough to catch their attention. To some, he was a monster; to others, just a man. One night, as they sailed through the arctic waters, strange lights danced over the frozen wastes. There was something hypnotic about them; it was something that drew them to it like moths to a flame. Trekking across the frozen waste, they came to a cave covered in ancient runes. The meaning of the runes long lost to them, Kegan led the way inside. There, inside a perfect cage of ice floated a dancing column of flame. There was no way such a thing should be burning, especially not in this place. However, its movement was as hypnotic as a siren's song, captivating and seductive. While the others stayed back, Kegan could not help but approach it while holding out his hand... Cost: 4800 IP or 880 RP |
★ Stats
| Base Value | Per Level | |
| Health | 380 | +76 |
| Health Regeneration | 4.5 | +0.55 |
| Mana | 250 | +45 |
| Mana Regeneration | 7 | +0.6 |
| Attack Damage | 52 | +3 |
| Attack Speed | 0.625 | +1.36% |
| Armor | 12 | +3.5 |
| Magic Resistence | 30 | - |
| Movement Speed | 340 | - |
★ Champion Spotlight
★ Abilities
| ☆ Sear (Q) ☆ | |||
| Cost | 50 Mana | Range | 1050 |
| Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target for 2 seconds. | |||
| Magic Damage | 80/120/160/200/240 (+65% Ability Power) | ||
| Blaze Effect | If the target is ablaze, Sear will stun the target for 2 seconds. | ||
| ☆ Pillar of Flame (W) ☆ | |||
| Cost | 70/75/80/85/90 Mana | Range | 900 |
| After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage. | |||
| Magic Damage | 75/120/165/210/255 (+60% Ability Power) | ||
| Blaze Effect | Units that are ablaze take an additional 25% damage from Pillar of Flame. | ||
| ☆ Conflagration (E) ☆ | |||
| Cost | 70/75/80/85/90 Mana | Range | 650 |
| Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, Conflagration spreads to nearby enemies. | |||
| Magic Damage | 70/105/140/175/210 (+55% Ability Power) | ||
| Blaze Effect | If the target is ablaze, Conflagration spreads to nearby enemies. | ||
| ☆ Pyroclasm (R) ☆ | |||
| Cost | 100 Mana | Range | 750 |
| Brand unleashes a devastating torrent of fire, dealing magic damage each time it bounces. If a target is ablaze, Pyroclasm will priotize champions for the next bounce. | |||
| Magic Damage | 150/250/350 (+50% Ability Power) - bounces 5 times | ||
| Blaze Effect | If a target is ablaze, Pyroclasm will prioritize champions for the next bounce. | ||
★ Passive Ability
| ☆ Blaze ☆ | |||
| Brand's spells light his targets ablaze, dealing 8% of their maximum Health in magic damage over 4 seconds. |
★ General Strategy
✔ Playing as
- You can deter enemies from standing near their minions by setting them ablaze, due to Conflagration.
- You can use Brand's abilities in a variety of combinations to maximize his damage in different situations.
- Pyroclasm bounces randomly between enemies, so try to cast it on a small group of enemies if you want to hit the same target multiple times.
✗ Playing against
- Brand must land an ability before his combo is able to get started. Dodging his Sear or Pillar of Flame will disrupt his rhythm.
- Try to move away from allies when you see Pyroclasm being cast. The initial missile speed is slow, which should give your team time to react.
- Brand's passive allows him to excel in poking engagements. Be careful not to lose too much health before fighting.
★ Items
| Essential | Offensive | Defensive |
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| Starting Items | ||
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★ Skins
| Normal (FREE)
| Apocalyptic Brand (750 RP)
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| Vandal Brand (520 RP)
| Cryocore Brand (975 RP)
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| Zombie Brand (LEGACY)
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