![]() | Nunu - the Yeti RiderPrimary: Support / Secondary: Fighter Sometimes bonds of friendship become stronger than even bonds of blood. When those bonds link a fearless boy to a fearsome Yeti, the bond becomes a force to be reckoned with. Given the responsibility of taming a terrifying beast, Nunu forged a friendship where others would have forged chains. Now Nunu and his burly pal Willump are an inseparable pair who combine youthful exuberance and brute strength with the mythical powers of the Yeti to overcome obstacles insurmountable to any ordinary duo. Cost: 450 IP or 260 RP |
★ Stats
| Base Value | Per Level | |
| Health | 437 | +96 |
| Health Regeneration | 7.05 | +0.8 |
| Mana | 213 | +42 |
| Mana Regeneration | 6.6 | +0.5 |
| Attack Damage | 51.06 | +3.45 |
| Attack Speed | 0.625 | +2.25% |
| Armor | 16.5 | +3.5 |
| Magic Resistence | 30 | +1.25 |
| Movement Speed | 350 | - |
★ Abilities
| ☆ Consume (Q) ☆ | |||
| Cost | 60 Mana | Range | 125 |
| Nunu commands the yeti to take a bite out of a target minion or monster, dealing heavy damage to it and healing himself. | |||
| True Damage | 500/625/750/875/1000 | ||
| Heal | 90/130/170/210/250 (+75% Ability Power) | ||
| Bonus | 120/150/180/210/240 seconds | ||
| Reptiles: Your attacks and spells deal an additional 1% of your maximum health as magic damage. | |||
| Golems: 10% increased Size and Maximum Health | |||
| Wolves or Wraiths: Killing a unit grants 15% Movement Speed for 3 seconds | |||
| ☆ Blood Boil (W) ☆ | |||
| Cost | 50 Mana | Range | 700 |
| Nunu invigorates himself and an allied unit by heating their blood, increasing their Movement and Attack Speeds. | |||
| Movement Speed | 8/9/10/11/12% | ||
| Attack Speed | 25/30/35/40/45% for 12 seconds | ||
| ☆ Ice Blast (E) ☆ | |||
| Cost | 75/85/95/105/115 Mana | Range | 550 |
| Nunu launches a ball of ice at an enemy unit, dealing damage and temporarily slowing their Movement and Attack Speeds. | |||
| Magic Damage | 85/130/175/225/275 (+100% Ability Power) | ||
| Effects | |||
| ☆ Absolute Zero (R) ☆ | |||
| Cost | 100 Mana | Range | 650 |
| Nunu begins to sap the area of heat, slowing all nearby enemies. When the spell ends, he deals massive damage to all enemies caught in the area. | |||
| Effects | Nunu saps the area of heat, channeling up to 3 seconds, slowing surrounding enemy units' Movement Speed by 50% and Attack Speed by 25%. | ||
| Magic Damage | 625/875/1125 (+250% Ability Power) | ||
★ Passive Ability
| ☆ Visionary ☆ | |||
| Nunu can cast a spell for free after 5 attacks. |
★ General Strategy
✔ Playing as
- Consume allows Nunu to stay in a lane against ranged opponents.
- You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
- It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.
✗ Playing against
- Nunu's Blood Boil allows its target to run away from fights. Make sure to snare and stun any target with Blood Boil on.
- Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
- Using Summoner Flash is a surefire way to escape Absolute Zero.
- With only 1 single target ability that can break a spell shield, Banshee's Veil is extremely effective against Nunu.
★ Items
| Essential | Offensive | Defensive |
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| Starting Items | ||
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★ Skins
| Normal (FREE)
| Sasquatch Nunu (LEGACY)
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| Workshop Nunu (LIMITED)
| Grungy Nunu (750 RP)
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| Nunu Bot (1820 RP)
| Demolisher Nunu (975 RP)
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| TPA Nunu (LIMITED)
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