![]() | Jayce - the Defender of TomorrowPrimary: Fighter / Secondary: Marksman Armed with wit, charm, and his signature transforming hammer, Jayce lives to protect his native Piltover. Long before his nation called him a hero, however, he was a promising young inventor. When Piltover commissioned him to study a rare arcane crystal, Jayce discovered it could be used as a vast energy source. Eager to make a name for himself, he began developing a device to harness its power. Word of the crystal's potential reached beyond the borders of Piltover. Viktor, the machine-augmented scientist from Zaun, brought Jayce an offer - together, they could use the crystal to advance his ''glorious evolution,'' a vision of humanity fused with technology. Jayce refused, but the Zaunite had no intention of leaving empty handed. He effortlessly blasted Jayce aside and seized the crystal, incinerating the lab's meager security force as he left for Zaun. Jayce implored the Piltover government to respond, but the officials refused to support an act of aggression. He decided to act alone, realizing that if no one struck back, Piltover would never be safe. Cost: 6300 IP or 975 RP |
★ Stats
| Base Value | Per Level | |
| Health | 420 | +90 |
| Health Regeneration | 6 | +0.8 |
| Mana | 240 | +40 |
| Mana Regeneration | 7 | +0.7 |
| Attack Damage | 46.5 | +3.5 |
| Attack Speed | 0.658 | +3% |
| Armor | 12.5 | +3.5 |
| Magic Resistence | 30 | - |
| Movement Speed | 335 | - |
★ Champion Spotlight
★ Abilities
| ☆ To the Skies! / Shock Blast (Q) ☆ | |||
| Cost | 40/45/50/55/60 Mana | Range | 600 |
| Hammer Stance | Leaps to an enemy dealing physical damage and slowing enemies. | ||
| Physical Damage | 20/65/110/155/200 (+100% bonus Attack Damage) | ||
| Slow | 30/35/40/45/50% for 2 seconds | ||
| Cannon Stance | Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies in the area of the explosion. | ||
| ☆ Lightning Field / Hyper Charge (W) ☆ | |||
| Cost | 40 Mana | Range | 285 |
| Passive | 6/8/10/12/14 mana per strike while in Hammer Stance | ||
| Active | While in Cannon Mode, creates an electric aura dealing 100/170/240/310/380 (+100% Ability Power)magic damage over 4 seconds to nearby enemies. | ||
| ☆ Thundering Blow / Acceleration Gate (E) ☆ | |||
| Cost | 40/50/60/70/80 Mana | Range | 240 |
| Hammer Stance | Deals magic damage to an enemy and knocks them back a short distance. | ||
| Magic Damage | 8/11/14/17/20% of the enemy's maximum health (+100% bonus Attack Damage) | ||
| Note | 00/300/400/500/600 Maximum Damage against monsters | ||
| Cannon Stance | Deploys an Acceleration Gate increasing the movement speed of all allies who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase. | ||
| ☆ Mercury Cannon / Mercury Hammer (R) ☆ | |||
| Cost | None | Range | Self |
| Hammer Stance | Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage. | ||
| Cannon Stance | Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and ranged attacks.The next attack in Cannon stance reduces the enemy's Armor and Magic Resist by 10/15/20/25% for 5 seconds. | ||
★ Passive Ability
| ☆ Hextech Capacitor ☆ | |||
| Gains 40 Movement Speed for 1.25 seconds and can move through units each time Transform is cast. |
★ General Strategy
✔ Playing as
- Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.
- If you find yourself taking lots of damage try using Jayce's Hammer Form as it grants you additional defenses.
- Try casting Shock Blast through the Acceleration Gate for increased range and damage.
✗ Playing against
- Jayce can attack in melee or at range. Pay attention to his stance and weapon color to know how he is going to attack.
- If you see Jayce drop his Acceleration Gate be careful, he is probably about to cast Shock Blast.
- Jayce is strong in the early game. If he gains the advantage play defensively.
★ Items
| Essential | Offensive | Defensive |
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| Starting Items | ||
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★ Skins
| Normal (FREE)
| Full Metal Jayce (1350 RP)
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| Debonair Jayce (975 RP)
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