![]() | Caitlyn - the Sheriff of PiltoverPrimary: Marksman One of the reasons Piltover is known as the City of Progress is because it has an extraordinarily low crime rate. This hasn't always been the case; brigands and thieves of all sorts used to find the city-state an ideal mark for plunder, primarily due to the valuable resources it imports to fuel its techmaturgical research. Some even theorize that it would have fallen long ago to the chaos of organized crime if not for Caitlyn, the Sheriff of Piltover. Born the daughter of a wealthy statesman and a pioneering hextech researcher, Caitlyn discovered her natural gift for investigation when, at age 14, her father was assaulted and robbed on his way home. She snuck out of her house that night with her father's rifle and tracked down the muggers from the crime scene. At first, her parents did their best to discourage her from such risky hobbies, but she was incorrigible. Wishing to protect her daughter in the only way she knew how, Caitlyn's mother began outfitting her with techmaturgical devices tailored to her sleuthing needs. Cost: 4800 IP or 880 RP |
★ Stats
| Base Value | Per Level | |
| Health | 390 | +80 |
| Health Regeneration | 4.75 | +0.55 |
| Mana | 255 | +35 |
| Mana Regeneration | 6.5 | +0.55 |
| Attack Damage | 47 | +3 |
| Attack Speed | 0.625 | +4% |
| Armor | 13 | +3.5 |
| Magic Resistence | 30 | +0 |
| Movement Speed | 325 | - |
★ Champion Spotlight
★ Abilities
| ☆ Piltover Peacemaker (Q) ☆ | |||
| Cost | 50/60/70/80/90 Mana | Range | 1250 |
| Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets). | |||
| Physical Damage | 20/60/100/140/180 (+130% Attack Damage) | ||
| ☆ Yordle Snap Trap (W) ☆ | |||
| Cost | 50 Mana | Range | 800 |
| Caitlyn sets a trap to find sneaky yordles. When sprung, the trap immobilizes the champion, reveals them for a short duration, and deals magic damage over 1.5 seconds. Lasts 4 minutes. | |||
| Magic Damage | 80/130/180/230/280 (+60% Ability Power) | ||
| Restriction | Only 3 traps may be active at once. | ||
| ☆ 90 Caliber Net (E) ☆ | |||
| Cost | 75 Mana | Range | 950 |
| Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back. | |||
| Magic Damage | 80/130/180/230/280 (+80% Ability Power) | ||
| Slow Effect | Slows by 50% for 1/1.25/1.5/1.75/2 second(s) | ||
| ☆ Ace in the Hole (R) ☆ | |||
| Cost | 100 Mana | Range | 2000/2500/3000 |
| Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally. | |||
| Physical Damage | 250/475/700 (+200% bonus Attack Damage) | ||
★ Passive Ability
| ☆ Headshot ☆ | |||
| Every few basic attacks, Caitlyn will fire a headshot dealing 150% damage to a champion or 250% damage to a minion. |
★ General Strategy
✔ Playing as
- Make use of her Yordle Snap Traps by placing them pre-emptively to ensure that you'll have one off of cooldown during combat.
- Avoid using Ace in the Hole in large team melees as it might be blocked by the wrong target.
- Fire 90 Caliber Net away from the opponent to close the gap or hop over walls.
✗ Playing against
- Keep behind allied minions if Caitlyn is harassing you with Piltover Peacemaker (it deals less damage with each subsequent target).
- You can intercept Ace in the Hole's missile from hitting an ally if you stand in its path.
★ Items
| Essential | Offensive | Defensive |
|
|
|
| Starting Items | ||
| Doran's Blade | ||
★ Skins
| Normal (FREE)
| Resistance Caitlyn (520 RP)
|
| Sheriff Caitlyn (520 RP)
| Safari Caitlyn (LEGACY)
|
| Arctic Warfare Caitlyn (750 RP)
| Officer Caitlyn (975 RP)
|









