![]() | Garen - the Might of DemaciaPrimary: Fighter / Secondary: Tank Throughout Valoran, the resolve of Demacia's military is alternately celebrated or despised, but always respected. Their ''zero tolerance'' moral code is strictly upheld by civilians and soldiers alike. In combat, this means Demacian troops may not make excuses, flee, or surrender under any circumstance. These principles are espoused to their forces by unrivaled demagogues who lead by example. Garen, the valiant warrior who bears the title ''the Might of Demacia'', is the paradigm to which these leaders are compared. Thousands of great heroes have risen and fallen on the bloody battlefields between Demacia and its preeminent rival, Noxus. It was beneath their mighty banners of war that Garen first met steel with Katarina, the Sinister Blade. The infantrymen who beheld this event (and survived) commented that it seemed as though the two were locked in a mortal waltz against a symphony of clashing blades. Cost: 450 IP or 260 RP |
★ Stats
| Base Value | Per Level | |
| Health | 455 | +96 |
| Health Regeneration | 7 | +0.5 |
| Attack Damage | 52 | +3.5 |
| Attack Speed | 0.625 | +30% |
| Armor | 19 | +2.7 |
| Magic Resistence | 30 | +1.25 |
| Movement Speed | 345 | - |
★ Champion Spotlight
★ Abilities
| ☆ Decisive Strike (Q) ☆ | |||
| Cost | None | Range | Self |
| Garen gains a burst of Movement Speed, breaking free of all slows affecting him and his next attack strikes a vital area of his foe, dealing bonus damage and silencing them. | |||
| Movement Speed | 35% Movement Speed for 1.5/2.25/3/3.75/4.5 seconds | ||
| Physical Damage | 30/55/80/105/130 (+140% Attack Damage) | ||
| Silence | 1.5/1.75/2/2.25/2.5 seconds | ||
| ☆ Courage (W) ☆ | |||
| Cost | None | Range | Self |
| Garen passively increases his Armor and Magic Resist. He may also activate this ability to grant himself a shield that reduces incoming damage and crowd control durations for a short time. | |||
| Passive | Garen's gains an additional 20% value from bonus Armor and Magic Resist. | ||
| Active | Garen gains a defensive shield for 2/3/4/5/6 seconds, reducing incoming damage by 30% and granting 30% crowd control duration reduction. | ||
| ☆ Judgement (E) ☆ | |||
| Cost | None | Range | 325 |
| Garen performs a dance of death with his sword, dealing damage around him for the duration. | |||
| Physical Damage | 20/45/70/95/120 plus 70/80/90/100/110% of his attack | ||
| ☆ Demacian Justice (R) ☆ | |||
| Cost | None | Range | 400 |
| Garen calls upon the might of Demacia to deal a finishing blow to an enemy champion that deals damage based upon how much Health his target has missing. | |||
| Magic Damage | 175/350/525 magic damage plus 1 damage for every 3.5/3/2.5 Health the target is missing | ||
★ Passive Ability
| ☆ Perseverance ☆ | |||
| If Garen has not been struck by damage or enemy abilities for the last 10 seconds, Garen regenerates 0.4% of his maximum Health each second. Minion damage does not stop Perseverance. |
★ General Strategy
✔ Playing as
- Garen's regeneration greatly increases if he can avoid receiving damage for several seconds.
- Courage increases the effectivess of defensive items. Be sure to itemize appropriately against your opponents damage types.
- Garen is only constrained by cooldowns, making items such as Youmuu's Ghostblade and Brutalizer very effective for him.
✗ Playing against
- Stack armor items to lower the large amount of physical damage that Garen deals out.
- Try to run away from Garen as your health gets lower, as he can execute you quickly with Demacian Justice.
- Be careful about attacking Garen in brush. It often will lead to taking full damage from Judgment.
★ Items
| Essential | Offensive | Defensive |
|
|
|
| Starting Items | ||
| Doran's Shield | ||
★ Skins
| Normal (FREE)
| Sanguine Garen (520 RP)
|
| Desert Trooper Garen (LEGACY)
| Commando Garen (520 RP)
|
| Dreadknight Garen (975 RP)
| Rugged Garen (750 RP)
|
| Steel Legion Garen (1350 RP)
| |










